Player Matchup

Terra
Terra
BirceLines
Terra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,790 Elo+
Party 2
Ymir
Ymir
DevilStiwi
Ymir
Level 29
God Stats
17W - 9L
1,645 SR
Queue Stats
30W - 16L
1,700 Elo+
Party 3
Tyr
Tyr
Kestuky
Tyr
Level 7
God Stats
6W - 3L
1,500 SR
Queue Stats
31W - 27L
1,440 Elo+
Party 3
Neith
Neith
TheBrokenCross
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,500 Elo+
Party 2
Freya
Freya
lBLV3lSH0Tl
Freya
Level 63
God Stats
11W - 3L
1,696 SR
Queue Stats
94W - 94L
1,702 Elo+
Party 3
Team Averages
Level 21
1,568 SR
1,626 Elo+

VS

Team Averages
Level 23
1,535 SR
1,448 Elo+
Hachiman
Hachiman
Gambit_Timur4ik
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,298 Elo+
Solo
Loki
Loki
MoodyBy
Loki
Level 26
God Stats
7W - 5L
1,839 SR
Queue Stats
64W - 75L
1,494 Elo+
Solo
Camazotz
Camazotz
Nolaff
Camazotz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
XxHYPExKINDERxX
Kukulkan
Level 17
God Stats
11W - 21L
1,376 SR
Queue Stats
11W - 22L
1,514 Elo+
Party 1
Chernobog
Chernobog
swyss94
Chernobog
Level 28
God Stats
53W - 59L
1,462 SR
Queue Stats
273W - 353L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
10
2 / 6 / 6
7,324
458
3,296
10,757
6,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
8 / 0 / 7
9,687
605
9,128
8,576
4,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
15
6 / 1 / 10
9,346
584
7,666
11,145
8,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
6 / 5 / 4
8,007
500
7,685
9,334
3,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 3 / 4
8,924
558
7,329
8,820
3,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
1 / 8 / 1
6,862
429
3,858
11,128
3,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
MoodyBy
Loki
12
3 / 6 / 2
7,572
473
7,853
11,702
3,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Camazotz
Nolaff
Camazotz
9
1 / 7 / 5
6,391
399
2,278
8,164
2,416
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
12
0 / 3 / 0
7,151
447
1,565
7,470
2,699
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
swyss94
Chernobog
13
8 / 4 / 3
8,468
529
13,204
10,300
3,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
27
Kills
13
15
Deaths
28
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Terra
2
6
6
0.83
W
8
0
7
11.5
L
Hachiman
1
8
1
0.19
W
Tyr
6
1
10
11
L
Loki
MoodyBy
Loki
3
6
2
0.67
L
Camazotz
Nolaff
Camazotz
1
7
5
0.5
W
6
5
4
1.6
L
Kukulkan
0
3
0
0
W
5
3
4
2.33
L
Chernobog
swyss94
Chernobog
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,104
Damage
28,758
48,632
Taken
48,764
26,948
Mitigated
16,702
18,991
Healing
8,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
3,296
1,024
607
1,771
10,757
6,586
731
0
10,757
14,542
0
W
9,128
922
1,210
4,812
8,576
4,912
414
0
8,576
64,157
0
L
Hachiman
3,858
2,874
0
1,766
11,128
3,693
1,499
3,866
6,822
0
21,200
W
Tyr
7,666
1,002
0
4,462
11,145
8,645
256
61
11,084
0
39,220
L
Loki
MoodyBy
Loki
7,853
2,219
0
3,700
11,702
3,975
30
4,308
7,141
0
41,736
L
Camazotz
Nolaff
Camazotz
2,278
864
0
611
8,164
2,416
189
3,965
4,074
0
10,864
W
7,685
4,750
0
2,110
9,334
3,116
1,756
0
9,334
0
32,309
L
Kukulkan
1,565
314
0
2,306
7,470
2,699
0
3,105
4,178
41,567
0
W
7,329
2,170
0
4,019
8,820
3,689
467
1,504
7,316
39,166
0
L
Chernobog
swyss94
Chernobog
13,204
7,077
0
380
10,300
3,919
190
3,944
6,264
0
37,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,288
Gold Earned
36,444
327
Minions Killed
289
0
Camps Cleared
0
1,549,348
Distance Traveled
1,437,179
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,324
458
17
1
0
293,115
0
W
Ymir
9,687
605
112
7
0
347,296
0
L
Hachiman
6,862
429
48
3
0
252,451
0
W
Tyr
9,346
584
69
4
0
367,757
1
L
Loki
7,572
473
67
4
0
295,141
0
L
Camazotz
6,391
399
21
1
0
277,194
0
W
Neith
8,007
500
64
4
0
263,464
0
L
Kukulkan
7,151
447
94
6
0
288,323
4
W
Freya
8,924
558
65
4
0
277,716
1
L
Chernobog
8,468
529
59
4
0
324,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role