Player Matchup

Nox
Nox
Santiago300302
Nox
Level 109
God Stats
4W - 2L
1,704 SR
Queue Stats
22W - 17L
1,667 Elo+
Party 1
Ares
Ares
XxThunderthxX
Ares
Level 68
God Stats
2W - 1L
1,633 SR
Queue Stats
146W - 108L
1,903 Elo+
Party 1
Cernunnos
Cernunnos
swylus
Cernunnos
Level 117
God Stats
2W - 3L
1,302 SR
Queue Stats
154W - 168L
1,112 Elo+
Solo
Team Averages
Level 98
1,546 SR
1,561 Elo+

VS

Team Averages
Level 5
1,293 SR
1,196 Elo+
Ra
Ra
FLEBITTE
Ra
Level 4
God Stats
1W - 2L
1,271 SR
Queue Stats
1W - 5L
1,275 Elo+
Party 2
Neith
Neith
JeanPoudd11
Neith
Level 5
God Stats
0W - 2L
1,334 SR
Queue Stats
1W - 4L
1,156 Elo+
Party 2
Bellona
Bellona
Vobsty
Bellona
Level 5
God Stats
0W - 4L
1,274 SR
Queue Stats
0W - 4L
1,156 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 0 / 6
10,155
923
10,836
5,360
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 17
8,967
815
5,050
9,024
7,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
swylus
Cernunnos
13
5 / 2 / 14
9,066
824
9,347
7,139
4,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
7,506
682
4,513
9,440
3,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 7 / 1
6,438
585
3,029
10,737
5,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bellona
Vobsty
Bellona
9
1 / 8 / 2
7,114
647
3,599
10,092
4,135
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
7
21
Kills
3
3
Deaths
21
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
0
7
1
0.07
W
14
0
6
17
L
Bellona
Vobsty
Bellona
1
8
2
0.25
W
2
1
17
10.5
W
Cernunnos
swylus
Cernunnos
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,233
Damage
11,141
21,523
Taken
30,269
14,185
Mitigated
12,489
5,303
Healing
4,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,513
1,287
193
2,238
9,440
3,054
0
3,917
5,391
28,203
0
L
3,029
1,814
540
1,088
10,737
5,300
0
7,603
2,820
0
15,607
W
10,836
545
0
999
5,360
2,425
1,285
967
4,393
35,862
0
L
Bellona
Vobsty
Bellona
3,599
538
0
525
10,092
4,135
0
4,058
5,874
0
8,822
W
5,050
265
0
2,555
9,024
7,466
0
1,419
7,605
11,463
0
W
Cernunnos
swylus
Cernunnos
9,347
3,290
0
1,749
7,139
4,294
803
2,403
4,736
3,474
47,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,188
Gold Earned
21,058
126
Minions Killed
86
0
Camps Cleared
0
587,830
Distance Traveled
486,670
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,506
682
51
5
0
163,998
2
L
Neith
6,438
585
23
2
0
163,150
1
W
Nox
10,155
923
50
5
0
189,114
2
L
Bellona
7,114
647
12
1
0
159,522
0
W
Ares
8,967
815
8
1
0
218,640
1
W
Cernunnos
9,066
824
68
6
0
180,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role