Player Matchup

The Morrigan
The Morrigan
ARGENFURY
The Morrigan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,190 Elo+
Party 2
Erlang Shen
Erlang Shen
Augustmessi
Erlang Shen
Level 68
God Stats
4W - 5L
1,754 SR
Queue Stats
263W - 256L
1,534 Elo+
Party 3
Scylla
Scylla
Conzepta
Scylla
Level 27
God Stats
0W - 1L
1,315 SR
Queue Stats
21W - 21L
1,609 Elo+
Solo
Bellona
Bellona
Hätréd
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
play2winBoy
Cu Chulainn
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,406 Elo+
Party 2
Team Averages
Level 22
1,514 SR
1,448 Elo+

VS

Team Averages
Level 23
1,506 SR
1,499 Elo+
Kukulkan
Kukulkan
Blacksilent93
Kukulkan
Level 21
God Stats
9W - 6L
1,577 SR
Queue Stats
21W - 13L
1,530 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ironmiki95
Cu Chulainn
Level 24
God Stats
12W - 10L
1,318 SR
Queue Stats
69W - 66L
1,471 Elo+
Party 1
Ymir
Ymir
hoidraar
Ymir
Level 27
God Stats
23W - 16L
1,528 SR
Queue Stats
78W - 71L
1,474 Elo+
Party 1
Sun Wukong
Sun Wukong
leuter
Sun Wukong
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chiron
Chiron
robertone98
Chiron
Level 17
God Stats
6W - 4L
1,605 SR
Queue Stats
30W - 27L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ARGENFURY
The Morrigan
20
7 / 4 / 9
13,816
531
16,576
11,939
7,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Augustmessi
Erlang Shen
18
8 / 5 / 8
12,861
495
16,386
26,825
19,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Conzepta
Scylla
17
3 / 3 / 6
11,620
447
11,725
12,607
4,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Hätréd
Bellona
17
3 / 3 / 4
11,901
458
9,889
14,211
14,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cu Chulainn
play2winBoy
Cu Chulainn
16
1 / 7 / 10
11,242
432
4,433
23,206
17,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blacksilent93
Kukulkan
19
4 / 6 / 6
12,417
478
11,623
10,418
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Ironmiki95
Cu Chulainn
19
5 / 3 / 9
12,390
477
20,072
21,216
20,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
16
1 / 3 / 17
11,938
459
11,573
17,691
19,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
leuter
Sun Wukong
16
3 / 5 / 8
10,908
420
6,829
17,055
7,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
18
9 / 5 / 8
12,392
477
10,362
13,743
4,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
70
22
Kills
22
22
Deaths
22
37
Assists
48
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ARGENFURY
The Morrigan
7
4
9
2.88
L
Erlang Shen
Augustmessi
Erlang Shen
8
5
8
2.4
W
Kukulkan
Blacksilent93
Kukulkan
4
6
6
1.17
L
Scylla
Conzepta
Scylla
3
3
6
2
L
Bellona
Hätréd
Bellona
3
3
4
1.67
W
Cu Chulainn
Ironmiki95
Cu Chulainn
5
3
9
3.17
W
Ymir
1
3
17
3.17
W
Sun Wukong
leuter
Sun Wukong
3
5
8
1.4
L
Cu Chulainn
play2winBoy
Cu Chulainn
1
7
10
0.86
W
Chiron
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,009
Damage
60,459
88,788
Taken
80,123
64,894
Mitigated
57,390
18,928
Healing
16,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ARGENFURY
The Morrigan
16,576
2,972
0
3,472
11,939
7,606
320
2,287
9,609
111,672
3,394
L
Erlang Shen
Augustmessi
Erlang Shen
16,386
8,415
0
7,273
26,825
19,998
396
10,110
16,715
10,275
66,464
W
Kukulkan
Blacksilent93
Kukulkan
11,623
1,059
0
250
10,418
4,590
1,715
2,769
7,649
81,458
0
L
Scylla
Conzepta
Scylla
11,725
1,255
0
3,256
12,607
4,872
462
6,393
6,214
60,251
0
L
Bellona
Hätréd
Bellona
9,889
2,737
0
1,152
14,211
14,990
2,068
4,467
9,744
2,369
55,230
W
Cu Chulainn
Ironmiki95
Cu Chulainn
20,072
5,159
0
2,965
21,216
20,827
276
6,934
14,282
18,655
76,524
W
Ymir
11,573
2,786
351
1,153
17,691
19,526
666
6,548
11,143
55,916
0
W
Sun Wukong
leuter
Sun Wukong
6,829
1,683
0
5,185
17,055
7,486
391
4,829
12,226
0
54,395
L
Cu Chulainn
play2winBoy
Cu Chulainn
4,433
1,730
391
3,384
23,206
17,428
806
5,942
17,264
0
51,813
W
Chiron
10,362
4,734
2,022
4,395
13,743
4,961
1,274
6,749
6,994
0
56,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,440
Gold Earned
60,045
499
Minions Killed
525
0
Camps Cleared
0
2,370,114
Distance Traveled
2,389,491
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
13,816
531
153
6
0
450,118
7
L
Erlang Shen
12,861
495
89
3
0
545,569
0
W
Kukulkan
12,417
478
144
6
0
420,362
7
L
Scylla
11,620
447
92
4
0
464,782
0
L
Bellona
11,901
458
103
4
0
452,406
2
W
Cu Chulainn
12,390
477
137
5
0
506,973
1
W
Ymir
11,938
459
81
3
0
475,196
3
W
Sun Wukong
10,908
420
77
3
0
486,549
3
L
Cu Chulainn
11,242
432
62
2
0
457,239
1
W
Chiron
12,392
477
86
3
0
500,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role