Player Matchup

Hera
Hera
 
Hera
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CBSIMBA
Nemesis
Level 5
God Stats
30W - 55L
1,608 SR
Queue Stats
31W - 66L
1,598 Elo+
Solo
Kukulkan
Kukulkan
TH3 BenJii
Kukulkan
Level 20
God Stats
2W - 2L
1,725 SR
Queue Stats
41W - 25L
1,376 Elo+
Solo
Bacchus
Bacchus
prision-etereo5
Bacchus
Level 6
God Stats
5W - 3L
1,500 SR
Queue Stats
14W - 16L
1,232 Elo+
Solo
Anubis
Anubis
speedy237rose
Anubis
Level 26
God Stats
10W - 8L
1,618 SR
Queue Stats
16W - 20L
1,647 Elo+
Solo
Team Averages
Level 16
1,590 SR
1,471 Elo+

VS

Team Averages
Level 16
1,463 SR
1,402 Elo+
Thor
Thor
Joe_Kusanagi99
Thor
Level 28
God Stats
27W - 26L
1,533 SR
Queue Stats
69W - 72L
1,541 Elo+
Solo
Kukulkan
Kukulkan
StoicHOUSE
Kukulkan
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
388W - 390L
1,458 Elo+
Solo
Ymir
Ymir
portes-fija6
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,667 Elo+
Solo
Odin
Odin
sim7de
Odin
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,478 Elo+
Solo
Cthulhu
Cthulhu
slaynfish
Cthulhu
Level 9
God Stats
1W - 4L
1,281 SR
Queue Stats
6W - 18L
864 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
18 / 5 / 11
19,071
1,060
33,981
17,961
7,563
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
CBSIMBA
Nemesis
20
5 / 6 / 7
15,179
843
7,945
14,473
6,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
TH3 BenJii
Kukulkan
16
0 / 0 / 1
11,112
617
0
0
0
20
0 / 5 / 15
15,266
848
2,804
25,626
14,573
20
10 / 13 / 18
20,859
1,159
45,407
37,140
18,540
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 9 / 14
18,822
1,046
31,196
23,145
8,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
StoicHOUSE
Kukulkan
20
10 / 5 / 10
18,624
1,035
30,348
12,923
4,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

20
1 / 13 / 20
16,021
890
8,009
41,034
41,080
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Odin
sim7de
Odin
20
6 / 6 / 19
18,045
1,003
18,955
21,798
22,438
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
slaynfish
Cthulhu
18
0 / 0 / 1
12,985
721
0
6,303
1,836
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
93
33
Kills
29
29
Deaths
33
52
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
18
5
11
4.7
L
Nemesis
CBSIMBA
Nemesis
5
6
7
1.42
W
12
9
14
2.11
W
Kukulkan
StoicHOUSE
Kukulkan
10
5
10
3
L
Kukulkan
TH3 BenJii
Kukulkan
0
0
1
0.5
W
1
13
20
0.85
L
0
5
15
1.5
W
Odin
sim7de
Odin
6
6
19
2.58
W
Cthulhu
slaynfish
Cthulhu
0
0
1
0.5
L
10
13
18
1.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,137
Damage
88,508
95,200
Taken
105,203
46,930
Mitigated
78,182
12,292
Healing
8,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
33,981
12,213
0
1,607
17,961
7,563
0
7,395
10,566
60,572
0
L
Nemesis
CBSIMBA
Nemesis
7,945
4,449
0
1,600
14,473
6,254
0
8,068
6,405
0
20,233
W
31,196
6,606
0
0
23,145
8,302
0
16,694
6,451
0
53,692
W
Kukulkan
StoicHOUSE
Kukulkan
30,348
2,398
0
1,634
12,923
4,526
0
10,449
2,474
93,184
0
L
Kukulkan
TH3 BenJii
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
8,009
1,445
0
6,856
41,034
41,080
0
31,913
7,603
35,838
0
L
2,804
215
0
0
25,626
14,573
0
8,884
16,718
15,050
0
W
Odin
sim7de
Odin
18,955
5,640
0
75
21,798
22,438
0
17,980
3,818
0
46,292
W
Cthulhu
slaynfish
Cthulhu
0
0
0
0
6,303
1,836
0
5,156
1,147
3,124
0
L
45,407
3,584
594
8,491
37,140
18,540
0
14,010
23,055
115,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,487
Gold Earned
84,497
277
Minions Killed
293
9
Camps Cleared
5
1,107,208
Distance Traveled
1,270,837
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
19,071
1,060
56
3
2
354,204
0
L
Nemesis
15,179
843
16
1
6
169,515
0
W
Thor
18,822
1,046
49
3
2
340,468
0
W
Kukulkan
18,624
1,035
117
7
3
265,868
4
L
Kukulkan
11,112
617
0
0
0
0
0
W
Ymir
16,021
890
62
3
0
225,183
3
L
Bacchus
15,266
848
14
1
1
313,851
0
W
Odin
18,045
1,003
57
3
0
328,664
0
W
Cthulhu
12,985
721
8
0
0
110,654
0
L
Anubis
20,859
1,159
191
11
0
269,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role