Player Matchup

Sobek
Sobek
Dani_MFGA
Sobek
Level 45
God Stats
3W - 0L
1,770 SR
Queue Stats
98W - 76L
1,754 Elo+
Party 1
Janus
Janus
JORGEMONSTER99
Janus
Level 141
God Stats
4W - 2L
1,500 SR
Queue Stats
91W - 57L
1,686 Elo+
Party 1
Anhur
Anhur
iDiddyKong_
Anhur
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,731 Elo+
Party 1
Team Averages
Level 71
1,590 SR
1,723 Elo+

VS

Team Averages
Level 17
1,653 SR
1,556 Elo+
Ra
Ra
bache_rodado
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,360 Elo+
Party 2
Sun Wukong
Sun Wukong
pequekillalot
Sun Wukong
Level 28
God Stats
3W - 4L
1,602 SR
Queue Stats
26W - 26L
1,479 Elo+
Party 2
Artemis
Artemis
zephyxxthegod
Artemis
Level 5
God Stats
3W - 1L
1,857 SR
Queue Stats
138W - 43L
1,830 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dani_MFGA
Sobek
13
2 / 4 / 18
10,743
767
5,026
15,715
17,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
16 / 3 / 5
12,268
876
23,260
8,312
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 5 / 14
10,195
728
5,686
10,748
3,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 5
8,286
592
4,998
11,352
3,484
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
pequekillalot
Sun Wukong
13
5 / 5 / 6
9,557
683
8,425
12,313
6,812
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
13
5 / 8 / 7
10,073
720
11,953
15,933
4,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
29
23
Kills
11
12
Deaths
23
37
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sobek
Dani_MFGA
Sobek
2
4
18
2.75
W
16
3
5
6.17
L
1
10
5
0.35
W
5
5
14
2.4
L
Sun Wukong
pequekillalot
Sun Wukong
5
5
6
1.6
L
Artemis
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,972
Damage
25,376
34,775
Taken
39,598
24,907
Mitigated
15,233
6,372
Healing
4,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Dani_MFGA
Sobek
5,026
373
0
4,013
15,715
17,821
0
2,759
12,956
24,233
0
W
23,260
1,194
0
630
8,312
3,356
1,076
1,245
7,067
67,917
0
L
4,998
625
505
1,033
11,352
3,484
0
9,250
1,792
17,064
0
W
5,686
2,977
0
1,729
10,748
3,730
1,123
1,093
9,655
0
24,040
L
Sun Wukong
pequekillalot
Sun Wukong
8,425
1,742
0
433
12,313
6,812
0
7,414
4,601
151
18,970
L
Artemis
11,953
5,658
0
2,916
15,933
4,937
0
10,758
4,919
0
29,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,206
Gold Earned
27,916
153
Minions Killed
94
0
Camps Cleared
0
715,022
Distance Traveled
607,436
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,743
767
30
2
0
251,305
0
W
Janus
12,268
876
104
7
0
239,414
1
L
Ra
8,286
592
26
2
0
184,141
1
W
Anhur
10,195
728
19
1
0
224,303
0
L
Sun Wukong
9,557
683
24
2
0
246,988
2
L
Artemis
10,073
720
44
3
0
176,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role