Player Matchup

Izanami
Izanami
Gunslinger747
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
JungleJim96
Awilix
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
MAXSTERS881
Sol
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
101W - 84L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
Sacrificier
Baron Samedi
Level 60
God Stats
15W - 9L
1,773 SR
Queue Stats
143W - 135L
1,544 Elo+
Solo
Bacchus
Bacchus
chusdi
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 102
1,555 SR
1,498 Elo+

VS

Team Averages
Level 62
1,464 SR
1,512 Elo+
Ao Kuang
Ao Kuang
CARLQUITI
Ao Kuang
Level 85
God Stats
18W - 12L
1,616 SR
Queue Stats
243W - 248L
1,449 Elo+
Solo
Anubis
Anubis
ChodeStomper
Anubis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Neith
Neith
JURETA20
Neith
Level 48
God Stats
4W - 4L
1,206 SR
Queue Stats
39W - 43L
1,610 Elo+
Solo
Amaterasu
Amaterasu
Sourak
Amaterasu
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
croikey
Artio
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
3 / 2 / 2
6,087
553
4,294
4,911
1,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
12
8 / 0 / 3
7,024
639
6,299
6,679
2,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 6
6,031
548
3,981
4,199
1,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Sacrificier
Baron Samedi
10
1 / 2 / 4
5,900
536
3,081
5,793
2,515
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
chusdi
Bacchus
10
4 / 1 / 5
6,492
590
3,596
4,363
2,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CARLQUITI
Ao Kuang
10
1 / 2 / 1
5,584
508
3,321
8,731
2,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
8
1 / 5 / 1
5,220
475
3,679
6,027
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
JURETA20
Neith
8
0 / 5 / 2
5,012
456
1,690
6,033
1,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Amaterasu
Sourak
Amaterasu
11
2 / 3 / 0
5,965
542
3,662
6,361
3,628
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
croikey
Artio
8
1 / 2 / 1
5,195
472
1,478
5,258
1,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
17
Kills
5
5
Deaths
17
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
CARLQUITI
Ao Kuang
1
2
1
0.75
L
Anubis
1
5
1
0.3
W
Izanami
3
2
2
2
L
Neith
JURETA20
Neith
0
5
2
0.2
W
Awilix
8
0
3
9.5
W
1
0
6
4
W
Baron Samedi
Sacrificier
Baron Samedi
1
2
4
1.5
L
Amaterasu
Sourak
Amaterasu
2
3
0
0.67
W
Bacchus
chusdi
Bacchus
4
1
5
6.5
L
Artio
croikey
Artio
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,251
Damage
13,830
25,945
Taken
32,410
9,286
Mitigated
12,022
11,068
Healing
9,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
CARLQUITI
Ao Kuang
3,321
616
0
4,275
8,731
2,639
0
3,031
5,700
26,479
0
L
Anubis
3,679
402
0
564
6,027
2,595
210
3,571
2,456
17,582
0
W
Izanami
4,294
2,256
0
2,119
4,911
1,210
0
1,907
3,004
0
36,458
L
Neith
JURETA20
Neith
1,690
362
0
1,256
6,033
1,242
0
815
5,218
0
25,864
W
Awilix
6,299
2,533
0
2,721
6,679
2,006
0
2,115
4,564
0
35,381
W
3,981
602
0
3,145
4,199
1,149
1,190
2,147
2,052
32,037
0
W
Baron Samedi
Sacrificier
Baron Samedi
3,081
742
0
1,533
5,793
2,515
34
1,394
4,399
24,415
0
L
Amaterasu
Sourak
Amaterasu
3,662
1,556
0
1,461
6,361
3,628
0
2,250
4,111
0
26,139
W
Bacchus
chusdi
Bacchus
3,596
359
0
1,550
4,363
2,406
0
915
3,448
11,085
0
L
Artio
croikey
Artio
1,478
472
95
1,554
5,258
1,918
0
991
4,267
8,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,534
Gold Earned
26,976
257
Minions Killed
236
0
Camps Cleared
0
996,748
Distance Traveled
960,056
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,584
508
71
6
0
225,705
2
L
Anubis
5,220
475
41
4
0
172,713
1
W
Izanami
6,087
553
76
7
0
165,542
3
L
Neith
5,012
456
58
5
0
170,008
1
W
Awilix
7,024
639
75
7
0
269,665
1
W
Sol
6,031
548
55
5
0
200,398
3
W
Baron Samedi
5,900
536
41
4
0
146,855
1
L
Amaterasu
5,965
542
53
5
0
210,947
3
W
Bacchus
6,492
590
10
1
0
214,288
0
L
Artio
5,195
472
13
1
0
180,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role