Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Apex_swami
Heimdallr
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,375 Elo+
Party 2
Hades
Hades
LegendaryAloof1
Hades
Level 45
God Stats
42W - 37L
1,332 SR
Queue Stats
53W - 59L
1,329 Elo+
Party 2
Cu Chulainn
Cu Chulainn
The_Dylan0221
Cu Chulainn
Level 28
God Stats
7W - 1L
1,402 SR
Queue Stats
24W - 21L
1,427 Elo+
Party 2
Fenrir
Fenrir
sínnn
Fenrir
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,380 Elo+
Party 2
Team Averages
Level 34
1,447 SR
1,402 Elo+

VS

Team Averages
Level 66
1,623 SR
1,614 Elo+
Olorun
Olorun
GhostRagna
Olorun
Level 123
God Stats
3W - 1L
1,756 SR
Queue Stats
80W - 72L
1,583 Elo+
Party 1
Achilles
Achilles
Indiana w0LF
Achilles
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,820 Elo+
Solo
Danzaburou
Danzaburou
Pantu1881
Danzaburou
Level 15
God Stats
1W - 2L
1,562 SR
Queue Stats
9W - 8L
1,645 Elo+
Party 1
Nemesis
Nemesis
RedLighting1815
Nemesis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
679W - 613L
1,411 Elo+
Solo
King Arthur
King Arthur
Vibiss
King Arthur
Level 124
God Stats
6W - 5L
1,796 SR
Queue Stats
30W - 30L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
1 / 4 / 2
6,719
448
1,721
8,028
2,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Apex_swami
Heimdallr
12
2 / 2 / 2
7,377
492
6,290
9,398
3,346
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
5 / 3 / 2
8,082
539
10,947
13,804
6,129
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
The_Dylan0221
Cu Chulainn
12
0 / 2 / 0
7,099
473
5,410
6,141
5,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
sínnn
Fenrir
13
4 / 5 / 2
8,363
558
6,482
10,098
4,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GhostRagna
Olorun
12
3 / 4 / 2
7,555
504
6,319
12,850
5,719
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
Indiana w0LF
Achilles
12
1 / 0 / 2
6,938
463
2,515
5,583
3,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Pantu1881
Danzaburou
14
4 / 4 / 1
8,601
573
7,980
12,123
4,033
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
3 / 3 / 3
7,494
500
5,361
8,273
4,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Vibiss
King Arthur
16
4 / 1 / 0
9,057
604
8,136
9,559
5,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
12
Kills
15
16
Deaths
12
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
1
4
2
0.5
W
Heimdallr
Apex_swami
Heimdallr
2
2
2
1.5
L
Olorun
GhostRagna
Olorun
3
4
2
1
L
Achilles
Indiana w0LF
Achilles
1
0
2
2
W
5
3
2
2
L
Danzaburou
Pantu1881
Danzaburou
4
4
1
1.13
L
3
3
3
1.5
W
Cu Chulainn
The_Dylan0221
Cu Chulainn
0
2
0
0
L
King Arthur
Vibiss
King Arthur
4
1
0
4
W
Fenrir
sínnn
Fenrir
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,850
Damage
30,311
47,469
Taken
48,388
22,537
Mitigated
22,984
16,400
Healing
16,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
1,721
458
0
1,945
8,028
2,545
0
1,172
6,856
0
24,198
W
Heimdallr
Apex_swami
Heimdallr
6,290
2,647
0
4,269
9,398
3,346
2,149
0
9,398
0
34,754
L
Olorun
GhostRagna
Olorun
6,319
3,678
94
5,563
12,850
5,719
0
5,838
6,520
55,531
0
L
Achilles
Indiana w0LF
Achilles
2,515
531
111
1,196
5,583
3,393
1,145
2,140
3,237
0
27,648
W
10,947
568
0
5,707
13,804
6,129
0
4,817
8,987
34,688
0
L
Danzaburou
Pantu1881
Danzaburou
7,980
3,975
0
4,260
12,123
4,033
1,066
0
12,123
0
47,105
L
5,361
1,681
0
1,140
8,273
4,833
0
1,485
6,687
5,863
38,994
W
Cu Chulainn
The_Dylan0221
Cu Chulainn
5,410
1,436
0
1,224
6,141
5,810
213
0
6,141
2,694
32,075
L
King Arthur
Vibiss
King Arthur
8,136
1,272
0
3,759
9,559
5,006
0
1,035
8,482
0
55,930
W
Fenrir
sínnn
Fenrir
6,482
1,223
0
3,255
10,098
4,707
771
684
9,414
0
21,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,640
Gold Earned
39,645
282
Minions Killed
425
0
Camps Cleared
0
1,356,755
Distance Traveled
1,474,325
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,719
448
45
3
0
229,564
0
W
Heimdallr
7,377
492
74
5
0
275,570
5
L
Olorun
7,555
504
94
6
0
232,034
0
L
Achilles
6,938
463
50
3
0
286,170
0
W
Hades
8,082
539
51
3
0
307,939
0
L
Danzaburou
8,601
573
91
6
0
315,481
1
L
Nemesis
7,494
500
75
5
0
304,226
0
W
Cu Chulainn
7,099
473
79
5
0
267,937
0
L
King Arthur
9,057
604
115
8
0
336,414
2
W
Fenrir
8,363
558
33
2
0
275,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role