Player Matchup

Achilles
Achilles
Gold III
Angeloyrs
Achilles
Gold III
Level 95
God Stats
18W - 30L
1,651 SR
Queue Stats
177W - 212L
1,448 MMR
Party 1
Cerberus
Cerberus
Gold IV
Oliv9540
Cerberus
Gold IV
Level 89
God Stats
15W - 23L
1,462 SR
Queue Stats
85W - 92L
1,451 MMR
Party 1
Hel
Hel
Bronze III
TheQueenVampirex
Hel
Bronze III
Level 35
God Stats
0W - 2L
1,855 SR
Queue Stats
6W - 17L
1,400 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 73
1,656 SR
1,433 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,535 SR
1,482 MMR
Scylla
Scylla
Gold V
Bobbyjball
Scylla
Gold V
Level 119
God Stats
15W - 13L
1,687 SR
Queue Stats
221W - 215L
1,615 MMR
Party 2
Hercules
Hercules
Silver I
I SamPerry I
Hercules
Silver I
Level 105
God Stats
63W - 80L
1,418 SR
Queue Stats
300W - 317L
1,332 MMR
Party 2
Ares
Ares
Gold V
KILLemerson76
Ares
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Angeloyrs
Achilles
14
2 / 3 / 3
11,171
588
12,209
24,629
23,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Oliv9540
Cerberus
14
2 / 6 / 2
10,976
578
12,800
22,612
18,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 8 / 1
10,592
557
5,591
15,238
7,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BacchusSobekKumbhakarnaDanzaburouAphrodite

VS

Bans
AnubisMedusaThothCthulhuPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bobbyjball
Scylla
17
6 / 2 / 10
13,079
688
19,289
8,949
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
I SamPerry I
Hercules
16
3 / 1 / 12
12,120
638
14,765
16,546
15,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
8 / 2 / 8
13,930
733
15,572
20,107
22,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
5
Kills
17
17
Deaths
5
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Achilles
Angeloyrs
Achilles
2
3
3
1.17
W
Scylla
Bobbyjball
Scylla
6
2
10
5.5
W
Hercules
I SamPerry I
Hercules
3
1
12
9
W
8
2
8
6
L
Cerberus
Oliv9540
Cerberus
2
6
2
0.5
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,600
Damage
49,626
62,479
Taken
45,602
49,604
Mitigated
40,489
23,326
Healing
11,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Angeloyrs
Achilles
12,209
4,081
0
3,847
24,629
23,867
0
13,860
10,072
0
48,318
W
Scylla
Bobbyjball
Scylla
19,289
849
0
1,321
8,949
3,098
384
5,990
2,659
94,364
0
W
Hercules
I SamPerry I
Hercules
14,765
4,085
0
6,282
16,546
15,260
1,660
5,886
9,878
0
40,837
W
15,572
516
0
4,256
20,107
22,131
164
5,901
13,456
35,787
0
L
Cerberus
Oliv9540
Cerberus
12,800
556
0
3,503
22,612
18,501
176
11,434
10,517
50,664
0
L
5,591
313
11,047
4,929
15,238
7,236
0
8,718
6,173
30,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,739
Gold Earned
39,129
180
Minions Killed
200
0
Camps Cleared
0
1,021,471
Distance Traveled
1,041,629
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,171
588
48
3
0
355,724
5
W
Scylla
13,079
688
134
7
0
313,339
2
W
Hercules
12,120
638
40
2
0
358,890
7
W
Ares
13,930
733
26
1
0
369,400
2
L
Cerberus
10,976
578
87
5
0
331,698
0
L
Hel
10,592
557
45
2
0
334,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role