Player Matchup

Bastet
Bastet
Gold III
Cristale11
Bastet
Gold III
Level 66
God Stats
4W - 5L
1,692 SR
Queue Stats
108W - 112L
1,586 MMR
Solo
Cerberus
Cerberus
Silver I
H1GHstoneRR
Cerberus
Silver I
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 16L
1,639 MMR
Party 1
Rama
Rama
Gold IV
T4n0
Rama
Gold IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 66L
1,585 MMR
Solo
Ganesha
Ganesha
Bronze III
oursoma
Ganesha
Bronze III
Level 122
God Stats
9W - 7L
1,500 SR
Queue Stats
33W - 29L
1,576 MMR
Solo
Ra
Ra
Bronze III
pheensane
Ra
Bronze III
Level 73
God Stats
2W - 1L
1,822 SR
Queue Stats
82W - 70L
1,527 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,603 SR
1,582 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,516 SR
1,548 MMR
Agni
Agni
Gold V
FraNchesco
Agni
Gold V
Level 143
God Stats
160W - 118L
1,296 SR
Queue Stats
289W - 285L
1,578 MMR
Solo
Artio
Artio
Gold IV
FückRez
Artio
Gold IV
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold III
JotaJ
Anhur
Gold III
Level 160
God Stats
15W - 14L
1,500 SR
Queue Stats
162W - 158L
1,575 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
Syaiton
Erlang Shen
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver I
Tesadh
Nemesis
Silver I
Level 128
God Stats
21W - 11L
1,783 SR
Queue Stats
41W - 36L
1,586 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cristale11
Bastet
10
0 / 2 / 0
5,301
530
3,102
6,416
1,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
H1GHstoneRR
Cerberus
10
0 / 0 / 0
5,681
568
4,785
5,715
5,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rama
T4n0
Rama
9
1 / 2 / 1
4,966
497
4,163
6,009
1,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
oursoma
Ganesha
7
0 / 2 / 1
4,602
460
2,881
6,200
2,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 4 / 0
5,391
539
1,171
5,328
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
Cu ChulainnDanzaburouPersephoneApolloSet

VS

Bans
BellonaScyllaHeimdallrJanusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,289
629
3,072
3,381
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
FückRez
Artio
9
3 / 2 / 3
5,756
576
3,487
8,767
3,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Anhur
JotaJ
Anhur
10
2 / 0 / 2
5,966
597
5,967
6,514
1,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Syaiton
Erlang Shen
10
0 / 0 / 0
5,305
531
3,959
8,604
4,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Tesadh
Nemesis
12
4 / 0 / 1
6,572
657
2,634
4,287
2,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
10
10
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bastet
Cristale11
Bastet
0
2
0
0
W
1
0
3
2.5
W
Artio
FückRez
Artio
3
2
3
2.25
L
Cerberus
H1GHstoneRR
Cerberus
0
0
0
0
W
Anhur
JotaJ
Anhur
2
0
2
3
W
Erlang Shen
Syaiton
Erlang Shen
0
0
0
0
L
Rama
T4n0
Rama
1
2
1
0.75
W
Nemesis
Tesadh
Nemesis
4
0
1
4.5
L
Ganesha
oursoma
Ganesha
0
2
1
0.25
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,102
Damage
19,119
29,668
Taken
31,553
11,789
Mitigated
13,513
12,630
Healing
16,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Cristale11
Bastet
3,102
230
0
2,359
6,416
1,764
0
1,644
4,772
0
30,117
W
3,072
96
0
1,347
3,381
890
824
463
2,898
42,970
0
W
Artio
FückRez
Artio
3,487
515
502
4,566
8,767
3,692
0
1,464
7,283
16,256
0
L
Cerberus
H1GHstoneRR
Cerberus
4,785
1,276
0
3,531
5,715
5,331
0
0
5,715
35,242
0
W
Anhur
JotaJ
Anhur
5,967
2,609
0
4,357
6,514
1,686
1,124
1,123
5,309
0
34,550
W
Erlang Shen
Syaiton
Erlang Shen
3,959
1,706
0
5,076
8,604
4,762
0
4,435
3,819
0
28,267
L
Rama
T4n0
Rama
4,163
3,580
0
2,683
6,009
1,071
0
849
5,160
0
27,647
W
Nemesis
Tesadh
Nemesis
2,634
871
0
404
4,287
2,483
0
812
3,407
6,288
31,126
L
Ganesha
oursoma
Ganesha
2,881
647
0
2,135
6,200
2,102
0
2,396
3,804
10,234
0
L
1,171
118
190
1,732
5,328
1,521
0
1,793
3,535
32,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,941
Gold Earned
29,888
282
Minions Killed
309
0
Camps Cleared
0
947,607
Distance Traveled
972,566
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,301
530
66
7
0
207,692
1
W
Agni
6,289
629
96
10
0
192,011
4
W
Artio
5,756
576
16
2
0
201,208
1
L
Cerberus
5,681
568
70
7
0
181,817
5
W
Anhur
5,966
597
74
7
0
158,721
3
W
Erlang Shen
5,305
531
54
5
0
199,148
3
L
Rama
4,966
497
63
6
0
170,192
1
W
Nemesis
6,572
657
69
7
0
221,478
4
L
Ganesha
4,602
460
1
0
0
194,967
6
L
Ra
5,391
539
82
8
0
192,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role