Player Matchup

Chronos
Chronos
Fractal86
Chronos
Level 160
God Stats
16W - 14L
1,368 SR
Queue Stats
467W - 487L
1,480 Elo+
Solo
Chiron
Chiron
TioArduino
Chiron
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 51L
1,304 Elo+
Solo
Bellona
Bellona
Velhodusako
Bellona
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
235W - 219L
1,423 Elo+
Solo
Team Averages
Level 158
1,456 SR
1,402 Elo+

VS

Team Averages
Level 49
1,501 SR
1,529 Elo+
Agni
Agni
BuffPolinomicon
Agni
Level 6
God Stats
0W - 1L
1,329 SR
Queue Stats
6W - 6L
1,133 Elo+
Solo
Nemesis
Nemesis
ZornnyT
Nemesis
Level 13
God Stats
2W - 1L
1,673 SR
Queue Stats
64W - 27L
1,812 Elo+
Party 1
Jormungandr
Jormungandr
iDrulian
Jormungandr
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
579W - 359L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Fractal86
Chronos
11
0 / 2 / 6
7,459
746
7,034
7,983
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
TioArduino
Chiron
11
5 / 1 / 3
8,019
802
8,169
6,166
2,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Velhodusako
Bellona
11
3 / 1 / 2
7,736
774
4,048
7,104
4,219
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,411
641
3,849
6,731
2,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
ZornnyT
Nemesis
10
0 / 3 / 4
7,433
743
3,370
6,335
2,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
iDrulian
Jormungandr
11
4 / 2 / 0
8,078
808
8,247
12,541
10,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
8
Kills
4
4
Deaths
8
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Chronos
Fractal86
Chronos
0
2
6
1.5
W
Chiron
TioArduino
Chiron
5
1
3
6.5
W
Bellona
Velhodusako
Bellona
3
1
2
4
L
Nemesis
ZornnyT
Nemesis
0
3
4
0.67
L
Jormungandr
iDrulian
Jormungandr
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,251
Damage
15,466
21,253
Taken
25,607
9,938
Mitigated
15,098
7,112
Healing
4,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,849
339
0
500
6,731
2,173
0
536
6,195
22,524
0
W
Chronos
Fractal86
Chronos
7,034
2,831
0
3,628
7,983
2,868
561
3,465
4,518
41,896
0
W
Chiron
TioArduino
Chiron
8,169
3,281
427
2,046
6,166
2,851
20
5,337
758
1,857
27,479
W
Bellona
Velhodusako
Bellona
4,048
617
0
1,011
7,104
4,219
196
3,461
3,643
0
18,056
L
Nemesis
ZornnyT
Nemesis
3,370
1,405
0
655
6,335
2,426
0
2,876
3,459
254
19,674
L
Jormungandr
iDrulian
Jormungandr
8,247
1,881
0
2,985
12,541
10,499
48
4,384
8,157
24,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,214
Gold Earned
21,922
136
Minions Killed
106
0
Camps Cleared
0
592,849
Distance Traveled
561,818
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,411
641
42
4
0
181,802
1
W
Chronos
7,459
746
66
7
0
195,209
2
W
Chiron
8,019
802
51
5
0
191,653
0
W
Bellona
7,736
774
19
2
0
205,987
4
L
Nemesis
7,433
743
27
3
0
197,450
4
L
Jormungandr
8,078
808
37
4
0
182,566
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role