Player Matchup

Neith
Neith
bigtegu
Neith
Level 100
God Stats
1W - 8L
1,500 SR
Queue Stats
98W - 147L
1,454 Elo+
Party 1
Ymir
Ymir
bigtegu
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 1
Zeus
Zeus
scaledry
Zeus
Level 108
God Stats
6W - 11L
1,550 SR
Queue Stats
109W - 177L
1,405 Elo+
Party 1
Team Averages
Level 75
1,517 SR
1,453 Elo+

VS

Team Averages
Level 63
1,394 SR
1,462 Elo+
Chaac
Chaac
Alduino94
Chaac
Level 11
God Stats
4W - 2L
1,420 SR
Queue Stats
4W - 7L
1,483 Elo+
Party 2
Nox
Nox
Taxi_LoMan98
Nox
Level 54
God Stats
9W - 9L
1,261 SR
Queue Stats
38W - 38L
1,457 Elo+
Party 2
Danzaburou
Danzaburou
elrond00
Danzaburou
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 109L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
bigtegu
Neith
11
0 / 6 / 2
8,845
520
2,939
13,732
4,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
bigtegu
Ymir
12
1 / 4 / 2
10,077
593
3,573
17,019
18,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
13
2 / 10 / 1
9,714
571
11,707
12,006
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Alduino94
Chaac
13
1 / 2 / 9
10,172
598
8,122
9,518
9,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
8 / 0 / 10
11,871
698
6,519
5,496
2,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
elrond00
Danzaburou
16
11 / 1 / 9
13,262
780
22,299
11,004
4,459
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
3
Kills
20
20
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chaac
Alduino94
Chaac
1
2
9
2.75
W
8
0
10
13
L
Neith
bigtegu
Neith
0
6
2
0.17
L
Ymir
bigtegu
Ymir
1
4
2
0.5
W
Danzaburou
elrond00
Danzaburou
11
1
9
15.5
L
Zeus
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,219
Damage
36,940
42,757
Taken
26,018
25,651
Mitigated
16,601
4,761
Healing
11,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Alduino94
Chaac
8,122
551
0
2,107
9,518
9,793
207
5,010
4,322
0
23,202
W
6,519
813
486
1,485
5,496
2,349
788
2,613
2,787
35,016
0
L
Neith
bigtegu
Neith
2,939
506
123
999
13,732
4,089
0
1,483
12,099
0
22,363
L
Ymir
bigtegu
Ymir
3,573
106
453
1,971
17,019
18,361
0
2,124
14,545
29,176
0
W
Danzaburou
elrond00
Danzaburou
22,299
8,500
0
6,969
11,004
4,459
1,678
7,079
3,597
0
76,183
L
Zeus
11,707
572
0
1,215
12,006
3,201
0
2,952
9,004
41,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,636
Gold Earned
35,305
131
Minions Killed
183
0
Camps Cleared
0
726,507
Distance Traveled
900,666
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,172
598
24
1
0
308,405
0
W
Nox
11,871
698
75
4
0
291,853
3
L
Neith
8,845
520
39
2
0
250,730
0
L
Ymir
10,077
593
29
2
0
242,204
4
W
Danzaburou
13,262
780
84
5
0
300,408
0
L
Zeus
9,714
571
63
4
0
233,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role