Player Matchup

Freya
Freya
Hitsfromthe
Freya
Level 29
God Stats
31W - 39L
1,541 SR
Queue Stats
77W - 96L
1,492 Elo+
Solo
Cthulhu
Cthulhu
MythicDirewolf
Cthulhu
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
183W - 119L
1,576 Elo+
Party 1
Danzaburou
Danzaburou
Zenophorm
Danzaburou
Level 89
God Stats
1W - 1L
1,698 SR
Queue Stats
189W - 123L
1,576 Elo+
Party 1
Team Averages
Level 69
1,580 SR
1,548 Elo+

VS

Team Averages
Level 29
1,631 SR
1,487 Elo+
Amaterasu
Amaterasu
Cynanqt
Amaterasu
Level 65
God Stats
31W - 28L
1,678 SR
Queue Stats
33W - 31L
1,628 Elo+
Party 2
Cerberus
Cerberus
Hoshikqt
Cerberus
Level 8
God Stats
3W - 1L
1,715 SR
Queue Stats
4W - 6L
1,351 Elo+
Party 2
Zeus
Zeus
NunoRonaldo18
Zeus
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
46W - 55L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 8 / 1
12,259
766
16,645
17,636
5,669
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 6 / 3
9,058
566
7,674
20,207
14,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Zenophorm
Danzaburou
14
1 / 5 / 4
10,174
636
7,400
12,724
4,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cynanqt
Amaterasu
15
8 / 2 / 10
11,856
741
9,930
16,167
11,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Hoshikqt
Cerberus
15
4 / 3 / 15
12,176
761
7,754
14,046
12,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
7 / 4 / 9
12,211
763
23,895
11,423
4,782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
8
Kills
19
19
Deaths
9
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Cynanqt
Amaterasu
8
2
10
6.5
L
7
8
1
0.94
W
Cerberus
Hoshikqt
Cerberus
4
3
15
3.83
L
0
6
3
0.25
W
7
4
9
2.88
L
Danzaburou
Zenophorm
Danzaburou
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,719
Damage
41,579
50,567
Taken
41,636
24,809
Mitigated
29,161
15,085
Healing
15,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Cynanqt
Amaterasu
9,930
3,639
156
8,235
16,167
11,619
1,500
9,945
5,977
0
32,018
L
16,645
5,133
0
7,936
17,636
5,669
390
11,567
6,069
39,505
0
W
Cerberus
Hoshikqt
Cerberus
7,754
611
0
4,308
14,046
12,760
423
6,299
6,494
27,782
0
L
7,674
367
0
5,172
20,207
14,427
0
11,951
8,256
31,618
0
W
23,895
2,185
0
3,207
11,423
4,782
1,131
7,490
3,683
83,297
0
L
Danzaburou
Zenophorm
Danzaburou
7,400
4,499
0
1,977
12,724
4,713
1,005
8,245
4,479
0
56,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,491
Gold Earned
36,243
185
Minions Killed
211
0
Camps Cleared
0
743,934
Distance Traveled
821,858
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,856
741
33
2
0
306,564
0
L
Freya
12,259
766
39
2
0
214,802
2
W
Cerberus
12,176
761
60
4
0
289,773
3
L
Cthulhu
9,058
566
34
2
0
278,670
1
W
Zeus
12,211
763
118
7
0
225,521
5
L
Danzaburou
10,174
636
112
7
0
250,462
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role