Player Matchup

Zhong Kui
Zhong Kui
Cipherhax
Zhong Kui
Level 67
God Stats
0W - 1L
1,242 SR
Queue Stats
34W - 39L
1,535 Elo+
Solo
Danzaburou
Danzaburou
Elmasbori
Danzaburou
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
GdBlazingPhoenix
Chiron
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
97W - 99L
1,187 Elo+
Solo
Anubis
Anubis
tmxix
Anubis
Level 28
God Stats
23W - 15L
1,844 SR
Queue Stats
32W - 23L
1,472 Elo+
Solo
Sobek
Sobek
xRodrigo14x
Sobek
Level 17
God Stats
0W - 1L
1,239 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 65
1,465 SR
1,439 Elo+

VS

Team Averages
Level 91
1,490 SR
1,446 Elo+
Erlang Shen
Erlang Shen
CAPSL0CKENGAGE
Erlang Shen
Level 76
God Stats
5W - 2L
1,537 SR
Queue Stats
13W - 11L
1,345 Elo+
Solo
Cernunnos
Cernunnos
Sinq_Marine
Cernunnos
Level 54
God Stats
15W - 10L
1,715 SR
Queue Stats
36W - 35L
1,379 Elo+
Party 1
Hel
Hel
XxKawaii0takuxX
Hel
Level 140
God Stats
10W - 4L
1,500 SR
Queue Stats
223W - 264L
1,505 Elo+
Solo
Hun Batz
Hun Batz
You_Got_STDz
Hun Batz
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 21L
1,500 Elo+
Party 1
Chaac
Chaac
dadabuss
Chaac
Level 80
God Stats
1W - 1L
1,200 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cipherhax
Zhong Kui
19
6 / 8 / 5
13,409
745
19,720
19,020
18,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Elmasbori
Danzaburou
18
3 / 7 / 9
12,456
692
12,986
25,068
12,198
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
2 / 5 / 8
12,373
687
7,420
14,417
6,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
tmxix
Anubis
20
8 / 5 / 5
13,916
773
20,815
16,073
8,161
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
1 / 7 / 2
10,404
578
1,960
15,118
8,419

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CAPSL0CKENGAGE
Erlang Shen
20
9 / 2 / 13
14,351
797
22,195
19,519
19,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Sinq_Marine
Cernunnos
20
5 / 2 / 10
13,907
773
10,359
10,757
5,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
2 / 3 / 16
12,367
687
8,260
13,281
5,352
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
You_Got_STDz
Hun Batz
20
9 / 5 / 14
14,509
806
17,687
15,549
7,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
dadabuss
Chaac
19
7 / 8 / 11
14,935
830
17,101
24,513
11,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
96
20
Kills
32
32
Deaths
20
29
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
CAPSL0CKENGAGE
Erlang Shen
9
2
13
7.75
L
Zhong Kui
Cipherhax
Zhong Kui
6
8
5
1.06
L
Danzaburou
Elmasbori
Danzaburou
3
7
9
1.07
L
2
5
8
1.2
W
Cernunnos
Sinq_Marine
Cernunnos
5
2
10
5
W
2
3
16
3.33
W
Hun Batz
You_Got_STDz
Hun Batz
9
5
14
3.2
W
Chaac
dadabuss
Chaac
7
8
11
1.56
L
Anubis
tmxix
Anubis
8
5
5
2.1
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,901
Damage
75,602
89,696
Taken
83,619
54,412
Mitigated
49,308
23,768
Healing
25,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
CAPSL0CKENGAGE
Erlang Shen
22,195
9,040
0
3,686
19,519
19,371
1,536
10,615
8,706
0
43,033
L
Zhong Kui
Cipherhax
Zhong Kui
19,720
3,959
375
5,534
19,020
18,720
948
3,281
15,589
46,146
0
L
Danzaburou
Elmasbori
Danzaburou
12,986
4,189
183
5,914
25,068
12,198
821
1,930
22,788
0
35,454
L
7,420
3,458
1,186
3,093
14,417
6,914
624
1,265
13,074
0
50,191
W
Cernunnos
Sinq_Marine
Cernunnos
10,359
3,040
1,470
1,640
10,757
5,666
3,113
4,411
5,548
2,492
62,780
W
8,260
1,619
1,076
5,735
13,281
5,352
1,186
7,129
5,976
37,163
0
W
Hun Batz
You_Got_STDz
Hun Batz
17,687
3,734
0
1,490
15,549
7,729
684
8,802
6,520
582
49,242
W
Chaac
dadabuss
Chaac
17,101
8,403
595
9,542
24,513
11,190
723
11,615
12,750
0
39,750
L
Anubis
tmxix
Anubis
20,815
1,283
0
6,485
16,073
8,161
346
1,609
14,364
45,553
0
L
1,960
68
0
998
15,118
8,419
373
1,516
13,377
11,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,558
Gold Earned
70,069
328
Minions Killed
393
4
Camps Cleared
11
1,362,834
Distance Traveled
1,510,501
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
14,351
797
59
3
3
333,081
3
L
Zhong Kui
13,409
745
66
4
2
248,272
1
L
Danzaburou
12,456
692
47
3
1
257,513
0
L
Chiron
12,373
687
138
8
0
297,368
5
W
Cernunnos
13,907
773
134
7
2
310,879
7
W
Hel
12,367
687
85
5
3
288,122
0
W
Hun Batz
14,509
806
81
5
2
317,374
3
W
Chaac
14,935
830
34
2
1
261,045
0
L
Anubis
13,916
773
65
4
1
278,773
1
L
Sobek
10,404
578
12
1
0
280,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role