Player Matchup

Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Inducedgamer16
Hel
Level 114
God Stats
1W - 0L
1,717 SR
Queue Stats
4W - 3L
1,416 Elo+
Solo
Nemesis
Nemesis
Matjit
Nemesis
Level 64
God Stats
3W - 4L
1,223 SR
Queue Stats
14W - 13L
1,531 Elo+
Solo
Izanami
Izanami
XSam666x
Izanami
Level 114
God Stats
18W - 11L
1,500 SR
Queue Stats
551W - 565L
1,584 Elo+
Solo
Neith
Neith
queemchi
Neith
Level 84
God Stats
17W - 22L
1,222 SR
Queue Stats
121W - 125L
1,400 Elo+
Solo
Team Averages
Level 107
1,432 SR
1,486 Elo+

VS

Team Averages
Level 99
1,445 SR
1,478 Elo+
Danzaburou
Danzaburou
Dany15092004
Danzaburou
Level 127
God Stats
1W - 2L
1,171 SR
Queue Stats
56W - 53L
1,111 Elo+
Solo
King Arthur
King Arthur
Emerald_Germz
King Arthur
Level 113
God Stats
1W - 2L
1,552 SR
Queue Stats
178W - 154L
1,645 Elo+
Solo
Ra
Ra
Mr Vexer802
Ra
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 88L
1,500 Elo+
Solo
Set
Set
Wiz1369
Set
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 9L
1,634 Elo+
Solo
Sobek
Sobek
lord_of_the_pit8
Sobek
Level 129
God Stats
12W - 10L
1,500 SR
Queue Stats
154W - 134L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
4 / 4 / 8
13,086
569
11,579
13,658
7,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 7 / 11
11,362
494
11,066
16,378
10,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Matjit
Nemesis
19
5 / 3 / 6
12,743
554
10,581
14,711
11,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
XSam666x
Izanami
20
6 / 1 / 3
13,927
606
12,921
13,882
5,811
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Neith
queemchi
Neith
18
7 / 4 / 12
12,878
560
22,112
14,234
5,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dany15092004
Danzaburou
17
3 / 7 / 7
11,151
485
11,253
21,014
7,899
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Emerald_Germz
King Arthur
18
1 / 6 / 3
11,114
483
12,337
20,184
21,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
6 / 5 / 3
11,756
511
7,816
14,126
5,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
19
5 / 5 / 6
11,704
509
7,877
20,348
8,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 2 / 11
11,193
487
9,790
19,772
20,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
49
25
Kills
19
19
Deaths
25
40
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
4
8
2
L
Danzaburou
Dany15092004
Danzaburou
3
7
7
0.93
L
King Arthur
Emerald_Germz
King Arthur
1
6
3
0.42
W
3
7
11
1.21
W
Nemesis
Matjit
Nemesis
5
3
6
2.67
L
6
5
3
1.5
L
Set
5
5
6
1.6
W
Izanami
XSam666x
Izanami
6
1
3
7.5
L
4
2
11
4.75
W
Neith
queemchi
Neith
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,259
Damage
49,073
72,863
Taken
95,444
39,716
Mitigated
64,060
31,499
Healing
24,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,579
0
0
5,021
13,658
7,222
551
3,358
10,160
95,225
0
L
Danzaburou
Dany15092004
Danzaburou
11,253
4,549
0
8,723
21,014
7,899
605
4,603
16,389
0
83,214
L
King Arthur
Emerald_Germz
King Arthur
12,337
604
0
2,752
20,184
21,024
0
2,702
17,409
205
57,507
W
11,066
631
6,033
7,306
16,378
10,175
1,037
4,936
11,374
55,633
0
W
Nemesis
Matjit
Nemesis
10,581
4,795
0
2,174
14,711
11,052
0
3,355
11,265
9,576
79,662
L
7,816
696
956
4,654
14,126
5,888
0
3,646
10,146
72,796
0
L
Set
7,877
4,143
0
2,550
20,348
8,332
730
6,839
13,373
0
86,957
W
Izanami
XSam666x
Izanami
12,921
10,455
0
6,812
13,882
5,811
2,430
2,076
11,761
0
111,894
L
9,790
822
0
5,177
19,772
20,917
74
4,889
14,713
36,389
0
W
Neith
queemchi
Neith
22,112
10,663
0
4,153
14,234
5,456
2,448
5,953
7,950
0
70,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,996
Gold Earned
56,918
681
Minions Killed
571
0
Camps Cleared
0
2,103,323
Distance Traveled
2,108,314
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,086
569
166
7
0
394,816
7
L
Danzaburou
11,151
485
129
6
0
358,162
1
L
King Arthur
11,114
483
105
5
0
437,992
7
W
Hel
11,362
494
75
3
0
453,843
4
W
Nemesis
12,743
554
139
6
0
433,375
1
L
Ra
11,756
511
148
6
0
435,828
4
L
Set
11,704
509
136
6
0
418,217
2
W
Izanami
13,927
606
197
9
0
391,756
2
L
Sobek
11,193
487
53
2
0
458,115
4
W
Neith
12,878
560
104
5
0
429,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role