Player Matchup

Jing Wei
Jing Wei
AfriCuDaTheleyen
Jing Wei
Level 17
God Stats
1W - 1L
1,809 SR
Queue Stats
8W - 11L
1,518 Elo+
Solo
Sylvanus
Sylvanus
AнарХиCт
Sylvanus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,826 Elo+
Solo
Scylla
Scylla
Coskowaty
Scylla
Level 15
God Stats
0W - 1L
1,541 SR
Queue Stats
6W - 3L
1,749 Elo+
Party 2
Camazotz
Camazotz
Defles
Camazotz
Level 26
God Stats
0W - 2L
1,462 SR
Queue Stats
52W - 50L
1,531 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Hajdeen
Tsukuyomi
Level 18
God Stats
4W - 2L
1,635 SR
Queue Stats
24W - 12L
1,669 Elo+
Party 2
Team Averages
Level 20
1,589 SR
1,659 Elo+

VS

Team Averages
Level 26
1,500 SR
1,610 Elo+
Anhur
Anhur
ACKONAMKA
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 44L
1,666 Elo+
Solo
Agni
Agni
FakExKikito
Agni
Level 29
God Stats
5W - 0L
1,500 SR
Queue Stats
174W - 171L
1,560 Elo+
Solo
Aphrodite
Aphrodite
OhneRock
Aphrodite
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
204W - 173L
1,745 Elo+
Party 1
Cthulhu
Cthulhu
OnerRok
Cthulhu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
WhiteRavenaClone
Ao Kuang
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 3
9,060
604
13,133
8,726
4,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
13
4 / 3 / 7
8,417
561
8,122
9,922
9,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Coskowaty
Scylla
11
1 / 6 / 2
6,523
435
3,499
7,625
2,510
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Camazotz
Defles
Camazotz
11
0 / 4 / 1
6,376
425
3,766
12,292
7,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
Hajdeen
Tsukuyomi
13
5 / 7 / 1
8,351
557
9,004
12,647
4,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ACKONAMKA
Anhur
12
0 / 5 / 2
6,969
465
2,856
9,166
2,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 4 / 2
9,002
600
10,370
8,208
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
OhneRock
Aphrodite
17
5 / 2 / 1
9,676
645
10,763
11,953
6,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
OnerRok
Cthulhu
11
1 / 5 / 1
7,354
490
2,826
12,469
5,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
8 / 3 / 4
8,986
599
10,036
16,761
6,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
19
Kills
21
21
Deaths
19
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anhur
ACKONAMKA
Anhur
0
5
2
0.2
L
9
1
3
10.5
L
Sylvanus
4
3
7
2.5
L
Scylla
Coskowaty
Scylla
1
6
2
0.33
L
Camazotz
Defles
Camazotz
0
4
1
0.13
W
7
4
2
2
L
Tsukuyomi
Hajdeen
Tsukuyomi
5
7
1
0.79
W
Aphrodite
OhneRock
Aphrodite
5
2
1
2.75
W
Cthulhu
OnerRok
Cthulhu
1
5
1
0.3
W
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,524
Damage
36,851
51,212
Taken
58,557
28,523
Mitigated
23,697
14,012
Healing
24,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
ACKONAMKA
Anhur
2,856
1,019
0
3,090
9,166
2,517
0
1,729
7,437
0
39,708
L
13,133
7,848
0
3,692
8,726
4,322
1,038
4,775
3,946
5,119
54,286
L
Sylvanus
8,122
2,598
497
3,552
9,922
9,082
155
6,614
3,236
42,302
0
L
Scylla
Coskowaty
Scylla
3,499
334
0
500
7,625
2,510
0
6,030
1,217
21,923
0
L
Camazotz
Defles
Camazotz
3,766
936
0
3,863
12,292
7,728
0
8,493
3,761
0
26,631
W
10,370
741
0
1,337
8,208
2,711
0
4,059
3,831
49,517
0
L
Tsukuyomi
Hajdeen
Tsukuyomi
9,004
3,218
0
1,908
12,647
4,881
0
7,488
5,057
0
48,414
W
Aphrodite
OhneRock
Aphrodite
10,763
3,135
0
9,242
11,953
6,527
0
0
11,578
71,337
0
W
Cthulhu
OnerRok
Cthulhu
2,826
155
0
1,720
12,469
5,803
0
2,991
9,450
17,803
0
W
10,036
2,619
0
9,399
16,761
6,139
0
3,456
13,305
53,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,727
Gold Earned
41,987
349
Minions Killed
430
0
Camps Cleared
0
1,324,121
Distance Traveled
1,304,846
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,969
465
90
6
0
246,253
4
L
Jing Wei
9,060
604
102
7
0
270,717
1
L
Sylvanus
8,417
561
69
5
0
263,098
4
L
Scylla
6,523
435
36
2
0
235,998
0
L
Camazotz
6,376
425
52
3
0
276,805
0
W
Agni
9,002
600
100
7
0
289,162
3
L
Tsukuyomi
8,351
557
90
6
0
277,503
0
W
Aphrodite
9,676
645
138
9
0
251,756
4
W
Cthulhu
7,354
490
20
1
0
259,422
1
W
Ao Kuang
8,986
599
82
5
0
258,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role