Player Matchup

Guan Yu
Guan Yu
Bronze III
Auros-99
Guan Yu
Bronze III
Level 129
God Stats
5W - 4L
1,500 SR
Queue Stats
65W - 51L
1,466 MMR
Party 3
Tsukuyomi
Tsukuyomi
Bronze III
CallMePower95
Tsukuyomi
Bronze III
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 4L
1,466 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
Lucasmagno16
Kumbhakarna
Bronze III
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 47L
1,466 MMR
Party 3
Aphrodite
Aphrodite
Silver II
MOJO JOJO6399
Aphrodite
Silver II
Level 68
God Stats
11W - 7L
1,519 SR
Queue Stats
100W - 88L
1,468 MMR
Solo
Cupid
Cupid
Silver II
sudakiita
Cupid
Silver II
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 105L
1,465 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 111
1,504 SR
1,466 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,487 SR
1,468 MMR
Merlin
Merlin
Bronze III
M8_Sebstian2000
Merlin
Bronze III
Level 100
God Stats
4W - 3L
1,500 SR
Queue Stats
157W - 153L
1,414 MMR
Party 1
Kali
Kali
Bronze III
M8_ZTrY1tAg1AnZ
Kali
Bronze III
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 63L
1,508 MMR
Party 1
Bellona
Bellona
Silver III
YorMudders
Bellona
Silver III
Level 81
God Stats
6W - 6L
1,652 SR
Queue Stats
55W - 66L
1,486 MMR
Party 2
Nox
Nox
Silver II
kingzunderground
Nox
Silver II
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,468 MMR
Party 2
Apollo
Apollo
Gold III
legendario66662
Apollo
Gold III
Level 109
God Stats
11W - 6L
1,285 SR
Queue Stats
951W - 952L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Auros-99
Guan Yu
19
6 / 0 / 4
12,212
611
11,587
13,746
16,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
CallMePower95
Tsukuyomi
20
5 / 0 / 9
13,088
654
11,104
13,931
6,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kumbhakarna
Lucasmagno16
Kumbhakarna
16
2 / 0 / 10
10,996
550
5,046
22,874
26,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
MOJO JOJO6399
Aphrodite
18
5 / 0 / 7
11,978
599
10,808
13,308
6,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
sudakiita
Cupid
20
3 / 1 / 1
12,582
629
3,927
7,228
4,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
SetScyllaDanzaburouNemesis

VS

Bans
CthulhuArachneHeimdallrAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 0
8,800
440
10,422
8,643
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 0
7,704
385
2,496
16,227
7,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
YorMudders
Bellona
15
0 / 6 / 0
8,820
441
5,861
15,659
14,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 2 / 0
7,753
388
5,863
8,015
3,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 4 / 1
8,974
449
6,247
9,860
5,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
2
21
Kills
1
1
Deaths
21
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Auros-99
Guan Yu
6
0
4
8
W
Tsukuyomi
CallMePower95
Tsukuyomi
5
0
9
9.5
W
Kumbhakarna
Lucasmagno16
Kumbhakarna
2
0
10
7
L
0
6
0
0
L
0
3
0
0
W
Aphrodite
MOJO JOJO6399
Aphrodite
5
0
7
8.5
L
Bellona
YorMudders
Bellona
0
6
0
0
L
1
2
0
0.5
L
0
4
1
0.13
W
Cupid
sudakiita
Cupid
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,472
Damage
30,889
71,087
Taken
58,404
60,963
Mitigated
33,893
37,855
Healing
14,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Auros-99
Guan Yu
11,587
981
2,099
4,120
13,746
16,737
3,049
2,475
11,181
0
70,191
W
Tsukuyomi
CallMePower95
Tsukuyomi
11,104
3,431
0
4,418
13,931
6,445
2,554
2,105
11,728
0
107,377
W
Kumbhakarna
Lucasmagno16
Kumbhakarna
5,046
555
0
4,197
22,874
26,175
165
5,472
17,154
23,679
0
L
10,422
110
0
1,020
8,643
3,049
0
3,602
4,782
63,344
0
L
2,496
607
0
5,766
16,227
7,412
0
4,445
11,567
0
44,489
W
Aphrodite
MOJO JOJO6399
Aphrodite
10,808
325
9,825
10,906
13,308
6,692
821
4,898
7,902
97,560
0
L
Bellona
YorMudders
Bellona
5,861
1,969
0
3,650
15,659
14,579
719
1,904
13,307
4,262
41,678
L
5,863
569
0
1,958
8,015
3,221
0
3,794
4,095
26,903
0
L
6,247
3,395
0
2,055
9,860
5,632
0
1,692
8,097
5,950
61,125
W
Cupid
sudakiita
Cupid
3,927
2,141
311
1,979
7,228
4,914
4,051
1,780
5,414
6,554
88,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,856
Gold Earned
42,051
687
Minions Killed
527
0
Camps Cleared
0
2,064,350
Distance Traveled
1,630,340
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,212
611
117
6
0
410,303
1
W
Tsukuyomi
13,088
654
186
9
0
426,114
5
W
Kumbhakarna
10,996
550
21
1
0
421,680
3
L
Merlin
8,800
440
144
7
0
313,976
3
L
Kali
7,704
385
85
4
0
356,449
2
W
Aphrodite
11,978
599
187
9
0
421,293
4
L
Bellona
8,820
441
121
6
0
325,234
3
L
Nox
7,753
388
43
2
0
315,526
2
L
Apollo
8,974
449
134
7
0
319,155
1
W
Cupid
12,582
629
176
9
0
384,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role