Player Matchup

Chronos
Chronos
DarkFire38th
Chronos
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Izanami
Izanami
Enjayneer
Izanami
Level 43
God Stats
6W - 6L
1,680 SR
Queue Stats
396W - 443L
1,297 Elo+
Solo
Cabrakan
Cabrakan
Malibor69
Cabrakan
Level 16
God Stats
71W - 33L
1,353 SR
Queue Stats
258W - 141L
1,356 Elo+
Party 1
Artio
Artio
PanzerOfTheDeep
Artio
Level 92
God Stats
5W - 5L
1,138 SR
Queue Stats
273W - 244L
1,581 Elo+
Solo
Set
Set
WintersGrin
Set
Level 160
God Stats
11W - 6L
1,298 SR
Queue Stats
290W - 190L
1,513 Elo+
Party 1
Team Averages
Level 69
1,394 SR
1,449 Elo+

VS

Team Averages
Level 80
1,575 SR
1,464 Elo+
Poseidon
Poseidon
AlexTrux
Poseidon
Level 42
God Stats
30W - 29L
1,713 SR
Queue Stats
340W - 335L
1,371 Elo+
Solo
Izanami
Izanami
BroBanana
Izanami
Level 40
God Stats
3W - 7L
1,756 SR
Queue Stats
96W - 103L
1,525 Elo+
Solo
Bellona
Bellona
Meddyns
Bellona
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PackmanMo324
Tsukuyomi
Level 99
God Stats
2W - 5L
1,381 SR
Queue Stats
109W - 93L
1,546 Elo+
Party 2
Ymir
Ymir
Âbaddôn7
Ymir
Level 158
God Stats
18W - 16L
1,524 SR
Queue Stats
432W - 436L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DarkFire38th
Chronos
11
0 / 3 / 4
6,536
503
2,589
8,361
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Enjayneer
Izanami
11
1 / 2 / 0
6,349
488
4,478
6,611
1,533
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
Malibor69
Cabrakan
13
5 / 2 / 4
7,996
615
10,610
11,408
7,949
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
2 / 1 / 2
7,083
545
4,948
10,601
5,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
8 / 1 / 3
8,233
633
4,658
9,146
3,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AlexTrux
Poseidon
13
5 / 4 / 2
7,383
568
8,129
6,718
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
BroBanana
Izanami
13
1 / 1 / 2
6,980
537
5,254
7,220
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Meddyns
Bellona
10
1 / 6 / 0
5,864
451
3,360
8,073
6,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
PackmanMo324
Tsukuyomi
10
2 / 4 / 1
6,744
519
5,023
9,256
2,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 1 / 6
6,230
479
5,698
8,816
5,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
16
Kills
9
9
Deaths
16
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AlexTrux
Poseidon
5
4
2
1.5
L
Izanami
BroBanana
Izanami
1
1
2
2
W
Chronos
DarkFire38th
Chronos
0
3
4
0.67
W
Izanami
Enjayneer
Izanami
1
2
0
0.5
W
Cabrakan
Malibor69
Cabrakan
5
2
4
3.5
L
Bellona
Meddyns
Bellona
1
6
0
0.17
L
Tsukuyomi
PackmanMo324
Tsukuyomi
2
4
1
0.63
W
2
1
2
3
W
8
1
3
9.5
L
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,283
Damage
27,464
46,127
Taken
40,083
21,299
Mitigated
18,889
16,634
Healing
10,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AlexTrux
Poseidon
8,129
1,005
0
1,316
6,718
2,255
0
3,648
3,070
42,383
0
L
Izanami
BroBanana
Izanami
5,254
3,566
0
3,491
7,220
1,799
0
1,015
6,205
0
52,492
W
Chronos
DarkFire38th
Chronos
2,589
517
0
1,743
8,361
2,860
888
4,739
3,278
31,036
0
W
Izanami
Enjayneer
Izanami
4,478
3,182
0
2,709
6,611
1,533
910
1,153
5,416
0
38,830
W
Cabrakan
Malibor69
Cabrakan
10,610
1,588
0
4,176
11,408
7,949
245
2,634
8,709
44,082
0
L
Bellona
Meddyns
Bellona
3,360
884
0
670
8,073
6,704
0
5,874
2,199
2,601
22,574
L
Tsukuyomi
PackmanMo324
Tsukuyomi
5,023
1,733
0
3,011
9,256
2,816
0
2,785
6,471
0
30,271
W
4,948
585
727
4,309
10,601
5,080
0
2,919
7,648
23,014
0
W
4,658
2,481
0
2,970
9,146
3,877
65
2,042
6,934
0
45,469
L
5,698
1,345
0
1,792
8,816
5,315
0
4,825
3,991
19,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,197
Gold Earned
33,201
381
Minions Killed
328
0
Camps Cleared
0
1,166,904
Distance Traveled
1,159,763
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,383
568
88
7
0
252,194
4
L
Izanami
6,980
537
104
8
0
208,772
3
W
Chronos
6,536
503
64
5
0
239,549
1
W
Izanami
6,349
488
87
7
0
219,895
5
W
Cabrakan
7,996
615
88
7
0
177,261
4
L
Bellona
5,864
451
49
4
0
225,962
2
L
Tsukuyomi
6,744
519
55
4
0
258,886
2
W
Artio
7,083
545
37
3
0
262,120
2
W
Set
8,233
633
105
8
0
268,079
1
L
Ymir
6,230
479
32
2
0
213,949
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role