Player Matchup

Ares
Ares
Aleye
Ares
Level 26
God Stats
7W - 5L
1,664 SR
Queue Stats
15W - 13L
1,618 Elo+
Party 2
Discordia
Discordia
Honcho Papi
Discordia
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 53L
1,650 Elo+
Party 2
Danzaburou
Danzaburou
Ninjaboyy96
Danzaburou
Level 12
God Stats
2W - 3L
1,516 SR
Queue Stats
9W - 25L
1,456 Elo+
Solo
Cthulhu
Cthulhu
RoiMufasa
Cthulhu
Level 25
God Stats
16W - 16L
1,735 SR
Queue Stats
26W - 29L
1,703 Elo+
Party 2
Loki
Loki
kakeru_7019
Loki
Level 18
God Stats
20W - 33L
1,210 SR
Queue Stats
115W - 128L
1,551 Elo+
Solo
Team Averages
Level 22
1,525 SR
1,596 Elo+

VS

Team Averages
Level 24
1,589 SR
1,575 Elo+
Freya
Freya
Diamato
Freya
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 67L
1,662 Elo+
Party 1
Hades
Hades
Hurtfullmetal
Hades
Level 28
God Stats
11W - 7L
1,548 SR
Queue Stats
35W - 36L
1,358 Elo+
Solo
Khepri
Khepri
Jokers_Kiing
Khepri
Level 12
God Stats
8W - 6L
1,650 SR
Queue Stats
52W - 46L
1,689 Elo+
Solo
Jing Wei
Jing Wei
Shmoopy Blooper
Jing Wei
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,517 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheDrBud
Tsukuyomi
Level 29
God Stats
10W - 8L
1,745 SR
Queue Stats
44W - 43L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Aleye
Ares
18
2 / 9 / 6
11,942
919
10,516
26,284
14,155
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Honcho Papi
Discordia
18
2 / 5 / 7
12,384
953
22,240
10,715
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Ninjaboyy96
Danzaburou
16
0 / 5 / 1
10,424
802
2,811
14,082
5,519
Cthulhu
RoiMufasa
Cthulhu
18
1 / 2 / 6
11,796
907
6,726
8,684
6,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 7 / 0
12,174
936
7,527
18,585
6,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

71

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Diamato
Freya
19
9 / 3 / 13
13,465
1,036
21,816
14,482
5,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
7 / 1 / 12
13,050
1,004
11,534
11,355
5,314
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Khepri
20
0 / 1 / 19
13,622
1,048
5,337
8,893
9,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
19
3 / 2 / 18
12,612
970
15,342
9,875
4,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

Tsukuyomi
TheDrBud
Tsukuyomi
19
9 / 2 / 9
13,906
1,070
18,027
11,321
4,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
99
9
Kills
28
28
Deaths
9
20
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Ares
Aleye
Ares
2
9
6
0.56
W
Freya
Diamato
Freya
9
3
13
5.17
L
Discordia
Honcho Papi
Discordia
2
5
7
1.1
W
7
1
12
13
W
Khepri
0
1
19
9.5
L
Danzaburou
Ninjaboyy96
Danzaburou
0
5
1
0.1
L
Cthulhu
RoiMufasa
Cthulhu
1
2
6
2
W
Jing Wei
3
2
18
6
W
Tsukuyomi
TheDrBud
Tsukuyomi
9
2
9
6.75
L
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,820
Damage
72,056
78,350
Taken
55,926
36,559
Mitigated
29,246
3,093
Healing
12,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Aleye
Ares
10,516
668
0
560
26,284
14,155
0
15,902
10,382
25,409
0
W
Freya
Diamato
Freya
21,816
7,484
755
3,405
14,482
5,683
0
9,248
5,134
33,354
0
L
Discordia
Honcho Papi
Discordia
22,240
1,900
0
99
10,715
3,868
0
5,232
5,483
40,347
0
W
11,534
702
111
1,685
11,355
5,314
0
8,670
2,612
26,665
0
W
Khepri
5,337
429
0
1,156
8,893
9,552
0
5,338
3,455
34,608
0
L
Danzaburou
Ninjaboyy96
Danzaburou
2,811
284
0
659
14,082
5,519
0
6,623
7,459
0
11,636
L
Cthulhu
RoiMufasa
Cthulhu
6,726
381
345
483
8,684
6,966
0
5,159
3,525
25,000
0
W
Jing Wei
15,342
12,132
0
2,735
9,875
4,170
0
8,237
1,588
0
32,924
W
Tsukuyomi
TheDrBud
Tsukuyomi
18,027
6,169
864
2,070
11,321
4,527
0
7,498
3,655
0
32,947
L
7,527
1,613
0
947
18,585
6,051
0
5,771
12,814
0
32,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,720
Gold Earned
66,655
206
Minions Killed
208
6
Camps Cleared
8
1,032,317
Distance Traveled
1,214,044
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,942
919
29
2
1
215,875
0
W
Freya
13,465
1,036
20
2
1
248,945
0
L
Discordia
12,384
953
46
4
0
228,124
0
W
Hades
13,050
1,004
33
3
1
213,381
0
W
Khepri
13,622
1,048
66
5
0
248,217
0
L
Danzaburou
10,424
802
13
1
0
170,211
5
L
Cthulhu
11,796
907
61
5
2
167,323
0
W
Jing Wei
12,612
970
59
5
1
224,170
0
W
Tsukuyomi
13,906
1,070
30
2
5
279,331
0
L
Loki
12,174
936
57
4
3
250,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role