Player Matchup

Pele
Pele
DCTRxTARDIS
Pele
Level 41
God Stats
2W - 3L
1,528 SR
Queue Stats
236W - 232L
1,464 Elo+
Party 3
Zeus
Zeus
RenegadeLawyer
Zeus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
736W - 637L
1,403 Elo+
Party 1
Sylvanus
Sylvanus
TheRedSmile
Sylvanus
Level 38
God Stats
7W - 9L
1,205 SR
Queue Stats
268W - 216L
1,402 Elo+
Party 1
Danzaburou
Danzaburou
Tripacal3
Danzaburou
Level 44
God Stats
11W - 17L
1,513 SR
Queue Stats
150W - 171L
1,493 Elo+
Solo
Olorun
Olorun
zachtodd11
Olorun
Level 39
God Stats
18W - 15L
1,341 SR
Queue Stats
132W - 156L
1,503 Elo+
Party 3
Team Averages
Level 37
1,417 SR
1,453 Elo+

VS

Team Averages
Level 85
1,586 SR
1,528 Elo+
Hercules
Hercules
 
Hercules
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
BustyBandit
Cernunnos
Level 17
God Stats
3W - 1L
1,856 SR
Queue Stats
6W - 3L
1,660 Elo+
Party 2
Ao Kuang
Ao Kuang
CARLQUITI
Ao Kuang
Level 85
God Stats
18W - 12L
1,590 SR
Queue Stats
243W - 248L
1,434 Elo+
Solo
Ymir
Ymir
I_AlwaysSell-_-
Ymir
Level 125
God Stats
2W - 4L
1,500 SR
Queue Stats
339W - 354L
1,553 Elo+
Party 2
Medusa
Medusa
JuuzouXIIIS
Medusa
Level 129
God Stats
38W - 32L
1,486 SR
Queue Stats
326W - 364L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,239
476
3,080
6,423
3,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 6 / 0
5,369
488
3,162
5,498
2,600
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
TheRedSmile
Sylvanus
7
1 / 3 / 1
5,155
469
3,184
9,437
4,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
Tripacal3
Danzaburou
9
2 / 3 / 0
5,485
499
5,740
9,163
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
zachtodd11
Olorun
8
1 / 5 / 1
5,128
466
4,228
6,664
3,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
3 / 0 / 5
5,522
502
5,867
7,115
2,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
BustyBandit
Cernunnos
9
3 / 4 / 3
5,970
543
6,177
7,804
2,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
CARLQUITI
Ao Kuang
11
6 / 1 / 4
6,826
621
3,573
6,654
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
5 / 1 / 0
6,670
606
3,821
5,283
3,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
13
5 / 0 / 3
7,378
671
5,416
5,049
3,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
6
Kills
22
22
Deaths
6
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
5
5.5
W
Cernunnos
BustyBandit
Cernunnos
3
4
3
1.13
W
Ao Kuang
CARLQUITI
Ao Kuang
6
1
4
8
L
1
5
0
0.2
W
5
1
0
5
W
Medusa
5
0
3
6.5
L
1
6
0
0.17
L
Sylvanus
TheRedSmile
Sylvanus
1
3
1
0.5
L
Danzaburou
Tripacal3
Danzaburou
2
3
0
0.67
L
Olorun
zachtodd11
Olorun
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,394
Damage
24,854
37,185
Taken
31,905
16,524
Mitigated
12,925
9,177
Healing
12,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,867
1,883
0
3,573
7,115
2,430
0
1,920
5,195
0
16,898
W
Cernunnos
BustyBandit
Cernunnos
6,177
3,424
0
1,632
7,804
2,172
0
1,854
5,950
0
26,085
W
Ao Kuang
CARLQUITI
Ao Kuang
3,573
1,047
0
4,138
6,654
2,118
0
1,975
4,679
28,765
0
L
3,080
872
0
944
6,423
3,580
0
1,018
5,405
3,012
20,551
W
3,821
1,032
0
1,138
5,283
3,111
0
3,118
2,165
32,717
0
W
Medusa
5,416
3,078
0
2,199
5,049
3,094
196
1,848
3,201
4,533
43,122
L
3,162
1,108
0
0
5,498
2,600
0
3,609
1,664
16,042
0
L
Sylvanus
TheRedSmile
Sylvanus
3,184
1,331
728
2,142
9,437
4,309
0
592
8,845
15,191
0
L
Danzaburou
Tripacal3
Danzaburou
5,740
2,564
0
3,827
9,163
2,441
564
950
8,213
0
24,586
L
Olorun
zachtodd11
Olorun
4,228
2,225
108
1,428
6,664
3,594
0
1,292
5,372
21,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,376
Gold Earned
32,366
187
Minions Killed
284
0
Camps Cleared
0
905,319
Distance Traveled
1,025,691
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,522
502
28
3
0
244,250
2
W
Cernunnos
5,970
543
54
5
0
187,722
1
W
Ao Kuang
6,826
621
63
6
0
222,900
1
L
Pele
5,239
476
45
4
0
234,353
0
W
Ymir
6,670
606
59
5
0
167,977
0
W
Medusa
7,378
671
80
7
0
202,842
3
L
Zeus
5,369
488
32
3
0
142,217
0
L
Sylvanus
5,155
469
25
2
0
180,721
0
L
Danzaburou
5,485
499
46
4
0
183,340
1
L
Olorun
5,128
466
39
4
0
164,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role