Player Matchup

Hercules
Hercules
 
Hercules
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Canonman666
Kukulkan
Level 27
God Stats
1W - 2L
1,715 SR
Queue Stats
15W - 16L
1,282 Elo+
Solo
Ao Kuang
Ao Kuang
Flodu
Ao Kuang
Level 29
God Stats
2W - 1L
1,603 SR
Queue Stats
96W - 123L
1,664 Elo+
Solo
Xing Tian
Xing Tian
Nolaff
Xing Tian
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,614 Elo+
Solo
Cernunnos
Cernunnos
bilateral_gjeld
Cernunnos
Level 28
God Stats
1W - 2L
1,278 SR
Queue Stats
13W - 13L
1,500 Elo+
Solo
Team Averages
Level 26
1,519 SR
1,512 Elo+

VS

Team Averages
Level 14
1,482 SR
1,509 Elo+
Nemesis
Nemesis
Patroclu
Nemesis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,878 Elo+
Solo
Medusa
Medusa
Shikyo6
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
The Morrigan
The Morrigan
cactusboy_22
The Morrigan
Level 8
God Stats
1W - 1L
1,698 SR
Queue Stats
4W - 12L
1,203 Elo+
Solo
Zeus
Zeus
honkimonkii
Zeus
Level 28
God Stats
0W - 2L
1,212 SR
Queue Stats
16W - 33L
1,350 Elo+
Solo
Jormungandr
Jormungandr
ibrex026
Jormungandr
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 59L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
16 / 1 / 16
14,448
1,204
20,074
25,728
33,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Canonman666
Kukulkan
19
6 / 1 / 15
11,928
994
16,671
7,725
3,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ao Kuang
Flodu
Ao Kuang
20
12 / 0 / 16
14,159
1,180
17,146
17,424
8,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Nolaff
Xing Tian
16
0 / 5 / 5
10,258
855
657
8,927
4,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cernunnos
bilateral_gjeld
Cernunnos
20
14 / 1 / 17
15,130
1,261
27,227
16,772
7,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

244

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Patroclu
Nemesis
16
0 / 14 / 6
10,257
855
11,093
24,187
17,411
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Medusa
Shikyo6
Medusa
16
1 / 13 / 5
11,064
922
17,749
19,774
8,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
cactusboy_22
The Morrigan
17
4 / 11 / 3
11,574
965
12,519
15,976
6,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 7 / 5
10,909
909
16,771
13,272
8,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
ibrex026
Jormungandr
18
1 / 3 / 6
11,331
944
12,373
16,453
22,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
33
48
Kills
8
8
Deaths
48
69
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
16
1
16
24
W
Kukulkan
Canonman666
Kukulkan
6
1
15
13.5
W
Ao Kuang
Flodu
Ao Kuang
12
0
16
20
W
Xing Tian
Nolaff
Xing Tian
0
5
5
0.5
L
Nemesis
Patroclu
Nemesis
0
14
6
0.21
L
Medusa
Shikyo6
Medusa
1
13
5
0.27
W
Cernunnos
bilateral_gjeld
Cernunnos
14
1
17
22.5
L
The Morrigan
cactusboy_22
The Morrigan
4
11
3
0.5
L
2
7
5
0.64
L
Jormungandr
ibrex026
Jormungandr
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,775
Damage
70,505
76,576
Taken
89,662
56,749
Mitigated
64,162
26,739
Healing
6,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
20,074
7,712
0
8,890
25,728
33,589
0
11,202
13,096
419
34,938
W
Kukulkan
Canonman666
Kukulkan
16,671
2,336
475
390
7,725
3,315
0
4,545
3,029
33,531
0
W
Ao Kuang
Flodu
Ao Kuang
17,146
7,124
0
8,744
17,424
8,003
0
8,257
8,853
41,023
0
W
Xing Tian
Nolaff
Xing Tian
657
79
0
315
8,927
4,211
0
5,056
3,575
1,560
0
L
Nemesis
Patroclu
Nemesis
11,093
3,248
0
2,800
24,187
17,411
0
12,023
11,654
0
23,039
L
Medusa
Shikyo6
Medusa
17,749
11,231
0
58
19,774
8,996
0
4,884
14,554
0
37,731
W
Cernunnos
bilateral_gjeld
Cernunnos
27,227
14,384
0
7,925
16,772
7,631
0
9,083
7,457
0
59,249
L
The Morrigan
cactusboy_22
The Morrigan
12,519
3,676
0
221
15,976
6,601
0
5,120
10,618
20,695
2,111
L
16,771
4,141
1,239
1,854
13,272
8,350
0
3,804
9,203
36,791
0
L
Jormungandr
ibrex026
Jormungandr
12,373
5,234
0
738
16,453
22,804
0
8,273
7,916
35,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,923
Gold Earned
55,135
206
Minions Killed
170
8
Camps Cleared
4
994,071
Distance Traveled
1,018,533
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,448
1,204
35
3
1
253,002
2
W
Kukulkan
11,928
994
42
4
1
216,344
0
W
Ao Kuang
14,159
1,180
44
4
6
231,199
0
W
Xing Tian
10,258
855
1
0
0
83,258
1
L
Nemesis
10,257
855
26
2
0
207,782
0
L
Medusa
11,064
922
45
4
2
201,455
0
W
Cernunnos
15,130
1,261
84
7
0
210,268
1
L
The Morrigan
11,574
965
6
1
0
218,113
0
L
Zeus
10,909
909
47
4
2
186,376
1
L
Jormungandr
11,331
944
46
4
0
204,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role