Player Matchup

Cthulhu
Cthulhu
Stormrider369
Cthulhu
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 39L
1,694 Elo+
Party 1
Camazotz
Camazotz
ThickBleach
Camazotz
Level 26
God Stats
1W - 0L
1,715 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Ra
Ra
largemantingerz
Ra
Level 20
God Stats
3W - 2L
1,676 SR
Queue Stats
34W - 33L
1,640 Elo+
Party 1
Team Averages
Level 24
1,630 SR
1,612 Elo+

VS

Team Averages
Level 34
1,398 SR
1,327 Elo+
Artemis
Artemis
Hanfuehrer
Artemis
Level 65
God Stats
0W - 4L
1,213 SR
Queue Stats
23W - 29L
1,387 Elo+
Party 2
Ymir
Ymir
HeIterSk3lter
Ymir
Level 26
God Stats
22W - 26L
1,481 SR
Queue Stats
32W - 35L
1,401 Elo+
Party 2
Scylla
Scylla
PsyKo05
Scylla
Level 12
God Stats
1W - 5L
1,500 SR
Queue Stats
5W - 17L
1,192 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
5 / 1 / 11
9,213
838
5,932
10,469
4,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
ThickBleach
Camazotz
13
10 / 1 / 6
9,496
863
8,895
8,207
4,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 2 / 11
8,547
777
8,799
6,916
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hanfuehrer
Artemis
10
2 / 6 / 1
7,793
708
5,452
8,376
2,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 7 / 2
8,234
749
4,457
12,558
8,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
PsyKo05
Scylla
8
0 / 6 / 3
6,629
603
2,861
6,147
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
19
Kills
4
4
Deaths
19
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
Hanfuehrer
Artemis
2
6
1
0.42
L
2
7
2
0.43
L
Scylla
PsyKo05
Scylla
0
6
3
0.25
W
Cthulhu
5
1
11
10.5
W
Camazotz
ThickBleach
Camazotz
10
1
6
13
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,626
Damage
12,770
25,592
Taken
27,081
11,428
Mitigated
13,020
11,982
Healing
1,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Hanfuehrer
Artemis
5,452
2,411
0
442
8,376
2,417
0
4,274
3,918
0
23,760
L
4,457
948
0
708
12,558
8,834
0
6,031
6,202
15,017
0
L
Scylla
PsyKo05
Scylla
2,861
336
0
52
6,147
1,769
0
3,964
1,982
10,625
0
W
Cthulhu
5,932
691
745
3,691
10,469
4,759
301
2,286
7,989
22,887
0
W
Camazotz
ThickBleach
Camazotz
8,895
2,302
0
5,331
8,207
4,452
1,610
1,752
6,397
4,067
39,740
W
8,799
943
923
1,292
6,916
2,217
395
2,989
3,773
36,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,256
Gold Earned
22,656
159
Minions Killed
76
0
Camps Cleared
0
609,199
Distance Traveled
481,449
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,793
708
44
4
0
149,945
2
L
Ymir
8,234
749
18
2
0
164,599
1
L
Scylla
6,629
603
14
1
0
166,905
1
W
Cthulhu
9,213
838
27
2
0
209,929
1
W
Camazotz
9,496
863
64
6
0
208,589
0
W
Ra
8,547
777
68
6
0
190,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role