Player Matchup

Anhur
Anhur
EyF26
Anhur
Level 118
God Stats
4W - 0L
1,843 SR
Queue Stats
7W - 5L
1,635 Elo+
Solo
Ymir
Ymir
KelpieDemon
Ymir
Level 103
God Stats
17W - 16L
1,686 SR
Queue Stats
877W - 922L
1,597 Elo+
Solo
Mercury
Mercury
Titanimortalgod
Mercury
Level 79
God Stats
16W - 9L
1,871 SR
Queue Stats
167W - 177L
1,603 Elo+
Solo
Cupid
Cupid
iFuuuuuuuuuria
Cupid
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
leo_soader
Chang'e
Level 115
God Stats
3W - 6L
1,500 SR
Queue Stats
508W - 526L
1,528 Elo+
Solo
Team Averages
Level 107
1,680 SR
1,572 Elo+

VS

Team Averages
Level 109
1,500 SR
1,449 Elo+
Guan Yu
Guan Yu
AdRIANoxxzy
Guan Yu
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 111L
1,473 Elo+
Party 2
Artemis
Artemis
NiCOLASoxxzy
Artemis
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 180L
1,532 Elo+
Party 2
Thor
Thor
PedroHunter1002
Thor
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 84L
1,313 Elo+
Party 1
Tyr
Tyr
Roma094
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
X1 LIXO4133
Janus
Level 85
God Stats
4W - 4L
1,500 SR
Queue Stats
185W - 175L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
EyF26
Anhur
12
5 / 2 / 3
7,515
578
6,461
6,261
3,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 2 / 9
7,324
563
4,472
7,058
5,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
2 / 1 / 3
7,522
579
2,035
8,086
2,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 1 / 1
8,286
637
6,835
9,335
3,231
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
leo_soader
Chang'e
14
5 / 0 / 4
8,273
636
5,168
4,536
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AdRIANoxxzy
Guan Yu
3
0 / 4 / 0
4,309
331
668
3,793
2,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
NiCOLASoxxzy
Artemis
11
0 / 3 / 1
6,114
470
3,764
6,776
1,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 3 / 0
6,889
530
3,917
8,312
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
11
2 / 7 / 4
6,850
527
5,009
13,625
4,243
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 4 / 2
6,041
465
4,795
6,741
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
21
Kills
6
6
Deaths
21
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AdRIANoxxzy
Guan Yu
0
4
0
0
W
Anhur
EyF26
Anhur
5
2
3
3.25
W
3
2
9
3.75
L
Artemis
NiCOLASoxxzy
Artemis
0
3
1
0.17
L
3
3
0
1
L
Tyr
2
7
4
0.57
W
2
1
3
3.5
L
1
4
2
0.5
W
6
1
1
6.5
W
Chang'e
leo_soader
Chang'e
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,971
Damage
18,153
35,276
Taken
39,247
16,625
Mitigated
13,303
14,251
Healing
9,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AdRIANoxxzy
Guan Yu
668
139
0
660
3,793
2,145
0
0
3,793
0
4,009
W
Anhur
EyF26
Anhur
6,461
3,073
0
750
6,261
3,888
316
0
6,261
3,061
37,035
W
4,472
675
0
1,655
7,058
5,365
0
1,000
5,942
21,364
0
L
Artemis
NiCOLASoxxzy
Artemis
3,764
2,393
0
1,652
6,776
1,943
0
1,415
5,361
0
30,126
L
3,917
528
0
2,444
8,312
2,624
0
2,627
5,685
0
30,391
L
Tyr
5,009
422
0
3,771
13,625
4,243
0
2,503
11,122
0
28,686
W
2,035
630
0
4,644
8,086
2,534
0
1,082
6,900
0
39,111
L
4,795
112
0
1,171
6,741
2,348
0
3,580
3,161
28,677
0
W
6,835
3,025
41
4,244
9,335
3,231
2,015
1,542
7,495
0
52,449
W
Chang'e
leo_soader
Chang'e
5,168
676
411
2,506
4,536
1,607
136
723
3,783
49,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,920
Gold Earned
30,203
378
Minions Killed
235
0
Camps Cleared
0
1,264,613
Distance Traveled
1,005,847
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,309
331
5
0
0
64,982
0
W
Anhur
7,515
578
85
7
0
236,903
5
W
Ymir
7,324
563
29
2
0
244,288
0
L
Artemis
6,114
470
49
4
0
194,123
1
L
Thor
6,889
530
73
6
0
260,959
6
L
Tyr
6,850
527
49
4
0
285,248
0
W
Mercury
7,522
579
92
7
0
283,682
7
L
Janus
6,041
465
59
5
0
200,535
0
W
Cupid
8,286
637
88
7
0
236,879
2
W
Chang'e
8,273
636
84
6
0
262,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role