Player Matchup

Athena
Athena
Entydi
Athena
Level 24
God Stats
2W - 3L
1,610 SR
Queue Stats
21W - 24L
1,666 Elo+
Party 3
Ra
Ra
Kalamidus
Ra
Level 29
God Stats
6W - 8L
1,176 SR
Queue Stats
110W - 106L
1,581 Elo+
Solo
Amaterasu
Amaterasu
LC-Arouca
Amaterasu
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
26W - 17L
1,504 Elo+
Party 1
Izanami
Izanami
NzuHB
Izanami
Level 37
God Stats
1W - 1L
1,729 SR
Queue Stats
45W - 47L
1,636 Elo+
Party 3
Thanatos
Thanatos
SOMBRACOOL15
Thanatos
Level 24
God Stats
4W - 5L
1,372 SR
Queue Stats
29W - 24L
1,497 Elo+
Party 1
Team Averages
Level 28
1,477 SR
1,577 Elo+

VS

Team Averages
Level 25
1,511 SR
1,557 Elo+
Yemoja
Yemoja
Killtie
Yemoja
Level 28
God Stats
5W - 6L
1,607 SR
Queue Stats
20W - 17L
1,570 Elo+
Party 2
Anubis
Anubis
OLeinFly
Anubis
Level 28
God Stats
32W - 23L
1,491 SR
Queue Stats
321W - 318L
1,498 Elo+
Solo
Pele
Pele
V1n1RORT
Pele
Level 25
God Stats
21W - 20L
1,406 SR
Queue Stats
209W - 242L
1,414 Elo+
Solo
Heimdallr
Heimdallr
ZackWellgans
Heimdallr
Level 29
God Stats
3W - 3L
1,552 SR
Queue Stats
20W - 20L
1,574 Elo+
Party 2
Olorun
Olorun
iga015
Olorun
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Entydi
Athena
6
1 / 1 / 0
4,602
460
1,868
5,964
3,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 2 / 0
4,134
413
1,750
2,568
826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Amaterasu
LC-Arouca
Amaterasu
7
0 / 5 / 0
4,244
424
2,226
6,839
1,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
NzuHB
Izanami
8
0 / 1 / 1
4,550
455
3,196
4,880
1,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
SOMBRACOOL15
Thanatos
7
0 / 2 / 0
4,490
449
2,078
6,408
2,125
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Killtie
Yemoja
8
0 / 0 / 2
5,272
527
1,509
2,927
1,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
OLeinFly
Anubis
11
5 / 0 / 0
6,566
657
5,006
4,369
2,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
8
1 / 0 / 2
5,180
518
2,687
5,356
1,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
ZackWellgans
Heimdallr
9
1 / 1 / 1
5,207
521
4,747
6,508
1,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
iga015
Olorun
12
4 / 0 / 0
6,605
661
4,352
4,012
2,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
11
11
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
Entydi
Athena
1
1
0
1
L
0
2
0
0
W
Yemoja
Killtie
Yemoja
0
0
2
1
L
Amaterasu
LC-Arouca
Amaterasu
0
5
0
0
L
Izanami
NzuHB
Izanami
0
1
1
0.5
W
Anubis
OLeinFly
Anubis
5
0
0
5
L
Thanatos
SOMBRACOOL15
Thanatos
0
2
0
0
W
Pele
1
0
2
2
W
Heimdallr
ZackWellgans
Heimdallr
1
1
1
1.5
W
Olorun
iga015
Olorun
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,118
Damage
18,301
26,659
Taken
23,172
9,437
Mitigated
8,718
9,076
Healing
12,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Entydi
Athena
1,868
1,135
0
1,141
5,964
3,553
132
2,115
3,849
5,407
0
L
1,750
357
0
930
2,568
826
0
1,661
907
11,436
0
W
Yemoja
Killtie
Yemoja
1,509
443
1,769
900
2,927
1,070
589
421
2,506
8,818
0
L
Amaterasu
LC-Arouca
Amaterasu
2,226
854
0
1,074
6,839
1,679
213
4,773
2,066
0
9,918
L
Izanami
NzuHB
Izanami
3,196
2,060
0
2,128
4,880
1,254
292
585
4,295
0
26,638
W
Anubis
OLeinFly
Anubis
5,006
322
0
2,906
4,369
2,297
1,078
0
4,369
24,933
0
L
Thanatos
SOMBRACOOL15
Thanatos
2,078
569
0
3,803
6,408
2,125
0
1,733
4,675
0
17,882
W
Pele
2,687
774
0
2,562
5,356
1,267
0
54
5,302
0
24,172
W
Heimdallr
ZackWellgans
Heimdallr
4,747
2,251
111
2,457
6,508
1,869
461
1,345
5,163
0
32,517
W
Olorun
iga015
Olorun
4,352
2,711
176
1,818
4,012
2,215
824
1,675
2,214
40,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,020
Gold Earned
28,830
162
Minions Killed
248
0
Camps Cleared
0
838,249
Distance Traveled
816,534
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,602
460
12
1
0
181,058
4
L
Ra
4,134
413
28
3
0
76,063
2
W
Yemoja
5,272
527
12
1
0
161,530
2
L
Amaterasu
4,244
424
16
2
0
168,511
0
L
Izanami
4,550
455
60
6
0
221,047
0
W
Anubis
6,566
657
55
6
0
135,346
0
L
Thanatos
4,490
449
46
5
0
191,570
1
W
Pele
5,180
518
45
5
0
204,296
2
W
Heimdallr
5,207
521
59
6
0
157,979
0
W
Olorun
6,605
661
77
8
0
157,383
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role