Player Matchup

Cthulhu
Cthulhu
DownpunchBlue05
Cthulhu
Level 27
God Stats
13W - 12L
1,807 SR
Queue Stats
36W - 34L
1,608 Elo+
Solo
Neith
Neith
Phantom_RSA
Neith
Level 16
God Stats
52W - 47L
1,719 SR
Queue Stats
57W - 52L
1,680 Elo+
Solo
Tsukuyomi
Tsukuyomi
SMITE_MambaFaMyl
Tsukuyomi
Level 26
God Stats
4W - 1L
1,673 SR
Queue Stats
56W - 51L
1,688 Elo+
Solo
Olorun
Olorun
Sunden85
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 27L
1,848 Elo+
Solo
Sun Wukong
Sun Wukong
meixedo39
Sun Wukong
Level 27
God Stats
2W - 0L
1,912 SR
Queue Stats
11W - 12L
1,391 Elo+
Solo
Team Averages
Level 21
1,722 SR
1,643 Elo+

VS

Team Averages
Level 15
1,446 SR
1,389 Elo+
Nemesis
Nemesis
Cecil914
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
Elkets
Pele
Level 16
God Stats
1W - 1L
1,801 SR
Queue Stats
29W - 32L
1,537 Elo+
Solo
Anubis
Anubis
Guillermocister
Anubis
Level 15
God Stats
1W - 7L
1,327 SR
Queue Stats
1W - 7L
1,306 Elo+
Solo
Cupid
Cupid
MaskOfApathy3
Cupid
Level 14
God Stats
45W - 28L
1,311 SR
Queue Stats
201W - 180L
1,542 Elo+
Solo
Heimdallr
Heimdallr
meliodassama646
Heimdallr
Level 28
God Stats
0W - 3L
1,292 SR
Queue Stats
62W - 64L
1,062 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 21
13,755
1,146
23,110
22,255
22,670
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 5 / 18
13,835
1,153
14,898
13,779
7,096
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
19
10 / 9 / 18
13,267
1,106
20,071
17,182
6,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Sunden85
Olorun
20
7 / 6 / 24
13,468
1,122
15,115
17,822
7,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
meixedo39
Sun Wukong
20
12 / 2 / 27
15,259
1,272
20,692
24,184
33,746
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

127

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cecil914
Nemesis
18
2 / 13 / 7
11,425
952
6,695
22,589
8,094
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
Elkets
Pele
15
1 / 5 / 4
10,137
845
4,235
5,623
1,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
2 / 9 / 17
13,014
1,085
9,309
23,202
9,666
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 6 / 7
17,501
1,458
43,445
22,460
8,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
meliodassama646
Heimdallr
20
5 / 12 / 15
13,364
1,114
22,257
24,853
9,955
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
75
45
Kills
25
25
Deaths
45
108
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Cecil914
Nemesis
2
13
7
0.42
W
8
3
21
6.17
L
Pele
Elkets
Pele
1
5
4
0.6
L
2
9
17
1.17
L
15
6
7
3.08
W
8
5
18
3.4
W
Tsukuyomi
10
9
18
2.11
W
Olorun
Sunden85
Olorun
7
6
24
3.17
W
Sun Wukong
meixedo39
Sun Wukong
12
2
27
12.75
L
Heimdallr
meliodassama646
Heimdallr
5
12
15
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,886
Damage
85,941
95,222
Taken
98,727
78,116
Mitigated
38,141
22,712
Healing
13,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Cecil914
Nemesis
6,695
1,982
0
1,590
22,589
8,094
0
7,929
14,212
0
12,338
W
23,110
1,371
709
535
22,255
22,670
0
2,169
20,086
49,989
0
L
Pele
Elkets
Pele
4,235
892
0
227
5,623
1,714
0
1,890
3,708
0
7,496
L
9,309
4,014
0
3,354
23,202
9,666
0
9,752
13,250
24,318
0
L
43,445
26,014
184
5,630
22,460
8,712
0
8,536
13,580
0
109,726
W
14,898
9,821
0
3,619
13,779
7,096
0
844
12,935
0
41,777
W
Tsukuyomi
20,071
7,551
342
711
17,182
6,977
0
1,509
15,673
0
28,776
W
Olorun
Sunden85
Olorun
15,115
8,621
1,664
7,839
17,822
7,627
0
2,116
15,706
36,335
0
W
Sun Wukong
meixedo39
Sun Wukong
20,692
4,685
0
7,293
24,184
33,746
0
2,671
21,513
94
33,041
L
Heimdallr
meliodassama646
Heimdallr
22,257
10,670
0
2,467
24,853
9,955
0
10,212
14,416
0
43,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,584
Gold Earned
65,441
210
Minions Killed
216
4
Camps Cleared
8
1,006,910
Distance Traveled
851,806
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,425
952
10
1
0
171,021
0
W
Cthulhu
13,755
1,146
53
4
2
252,215
0
L
Pele
10,137
845
11
1
0
74,054
0
L
Anubis
13,014
1,085
30
3
0
194,296
0
L
Cupid
17,501
1,458
136
11
6
223,121
1
W
Neith
13,835
1,153
55
5
0
156,542
0
W
Tsukuyomi
13,267
1,106
24
2
0
174,981
0
W
Olorun
13,468
1,122
46
4
2
175,758
0
W
Sun Wukong
15,259
1,272
32
3
0
247,414
0
L
Heimdallr
13,364
1,114
29
2
2
189,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role