Player Matchup

Kali
Kali
FifthHellrider0
Kali
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 29L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Helfyhun
Kukulkan
Level 14
God Stats
1W - 1L
1,766 SR
Queue Stats
14W - 21L
1,440 Elo+
Solo
Da Ji
Da Ji
MeaTI2
Da Ji
Level 28
God Stats
30W - 23L
1,637 SR
Queue Stats
90W - 86L
1,428 Elo+
Party 2
Cerberus
Cerberus
Nolaff
Cerberus
Level 29
God Stats
1W - 1L
1,778 SR
Queue Stats
3W - 2L
1,871 Elo+
Solo
Ymir
Ymir
atompocok
Ymir
Level 9
God Stats
13W - 15L
1,145 SR
Queue Stats
15W - 24L
1,307 Elo+
Party 2
Team Averages
Level 17
1,565 SR
1,509 Elo+

VS

Team Averages
Level 25
1,542 SR
1,480 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Mage-Celtique
Artemis
Level 15
God Stats
3W - 5L
1,500 SR
Queue Stats
82W - 96L
1,573 Elo+
Solo
Khepri
Khepri
Shadowarmour
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 59L
1,323 Elo+
Solo
Sun Wukong
Sun Wukong
Valkyrie1K
Sun Wukong
Level 48
God Stats
4W - 2L
1,711 SR
Queue Stats
13W - 14L
1,321 Elo+
Party 1
Kukulkan
Kukulkan
mathiasengelbert
Kukulkan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 12 / 1
8,003
889
1,878
18,350
7,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Helfyhun
Kukulkan
14
1 / 5 / 0
8,795
977
12,112
9,672
3,484
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
MeaTI2
Da Ji
13
0 / 11 / 1
7,946
883
9,369
16,752
5,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Nolaff
Cerberus
13
0 / 10 / 1
8,065
896
1,888
16,347
8,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ymir
13
0 / 5 / 0
8,458
940
4,103
14,998
12,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
9 / 0 / 23
11,112
1,235
19,716
5,896
4,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
16
0 / 1 / 17
9,415
1,046
7,631
9,912
4,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
17
5 / 0 / 21
11,483
1,276
6,586
4,362
5,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Valkyrie1K
Sun Wukong
18
13 / 0 / 18
10,634
1,182
13,084
7,525
4,328
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
16 / 0 / 17
11,831
1,315
23,790
5,691
2,956
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
139
1
Kills
43
43
Deaths
1
3
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
9
0
23
20.5
L
0
12
1
0.04
L
Kukulkan
Helfyhun
Kukulkan
1
5
0
0.2
W
Artemis
0
1
17
8.5
L
Da Ji
MeaTI2
Da Ji
0
11
1
0.05
L
Cerberus
Nolaff
Cerberus
0
10
1
0.05
W
Khepri
5
0
21
15.5
W
Sun Wukong
Valkyrie1K
Sun Wukong
13
0
18
22
L
Ymir
0
5
0
0
W
16
0
17
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,350
Damage
70,807
76,119
Taken
33,386
37,630
Mitigated
22,223
3,853
Healing
5,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
19,716
4,743
0
2,701
5,896
4,883
0
2,740
3,156
43,612
0
L
1,878
1,511
0
1,867
18,350
7,429
0
10,283
7,870
0
10,093
L
Kukulkan
Helfyhun
Kukulkan
12,112
669
0
171
9,672
3,484
0
6,070
3,562
43,884
0
W
Artemis
7,631
5,466
0
1,547
9,912
4,660
0
6,698
3,214
0
20,738
L
Da Ji
MeaTI2
Da Ji
9,369
2,650
0
355
16,752
5,662
0
10,660
5,873
0
12,990
L
Cerberus
Nolaff
Cerberus
1,888
149
0
858
16,347
8,801
0
12,084
4,043
5,750
0
W
Khepri
6,586
781
0
517
4,362
5,396
0
3,140
1,222
14,825
0
W
Sun Wukong
Valkyrie1K
Sun Wukong
13,084
3,424
0
246
7,525
4,328
0
2,589
4,936
0
23,165
L
Ymir
4,103
1,264
0
602
14,998
12,254
0
10,131
4,679
14,654
0
W
23,790
3,948
0
706
5,691
2,956
0
2,936
2,755
42,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,267
Gold Earned
54,475
136
Minions Killed
192
3
Camps Cleared
9
723,817
Distance Traveled
857,483
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,112
1,235
76
8
1
165,845
0
L
Kali
8,003
889
17
2
0
137,167
1
L
Kukulkan
8,795
977
83
9
0
157,540
0
W
Artemis
9,415
1,046
34
4
1
122,549
0
L
Da Ji
7,946
883
9
1
1
160,125
1
L
Cerberus
8,065
896
1
0
0
123,244
0
W
Khepri
11,483
1,276
10
1
1
185,716
0
W
Sun Wukong
10,634
1,182
21
2
3
209,371
0
L
Ymir
8,458
940
26
3
2
145,741
0
W
Kukulkan
11,831
1,315
51
6
3
174,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role