Player Matchup

Cerberus
Cerberus
Anoktaku
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,385 Elo+
Solo
Kukulkan
Kukulkan
Blacksilent93
Kukulkan
Level 21
God Stats
9W - 6L
1,630 SR
Queue Stats
21W - 13L
1,537 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ironmiki95
Cu Chulainn
Level 23
God Stats
12W - 10L
1,371 SR
Queue Stats
69W - 66L
1,472 Elo+
Party 1
Anhur
Anhur
hoidraar
Anhur
Level 27
God Stats
9W - 5L
1,719 SR
Queue Stats
78W - 71L
1,474 Elo+
Party 1
Fenrir
Fenrir
zeoham
Fenrir
Level 11
God Stats
2W - 1L
1,711 SR
Queue Stats
10W - 11L
1,578 Elo+
Solo
Team Averages
Level 18
1,586 SR
1,489 Elo+

VS

Team Averages
Level 23
1,556 SR
1,497 Elo+
Khepri
Khepri
L0CH1E
Khepri
Level 26
God Stats
11W - 3L
1,920 SR
Queue Stats
498W - 427L
1,703 Elo+
Solo
Artemis
Artemis
OverlordGoo
Artemis
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 86L
1,466 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheFezma
Tsukuyomi
Level 27
God Stats
8W - 7L
1,616 SR
Queue Stats
52W - 51L
1,429 Elo+
Party 2
Baron Samedi
Baron Samedi
liambob22
Baron Samedi
Level 21
God Stats
4W - 5L
1,282 SR
Queue Stats
64W - 62L
1,502 Elo+
Party 2
Bellona
Bellona
minapash
Bellona
Level 22
God Stats
11W - 4L
1,462 SR
Queue Stats
91W - 83L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Anoktaku
Cerberus
8
0 / 2 / 1
5,307
442
1,780
7,199
4,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Blacksilent93
Kukulkan
12
2 / 2 / 1
7,092
591
4,478
4,244
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Ironmiki95
Cu Chulainn
11
1 / 2 / 0
5,973
498
1,651
6,103
4,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
hoidraar
Anhur
10
1 / 2 / 1
5,584
465
2,945
6,192
1,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
zeoham
Fenrir
10
3 / 3 / 1
6,216
518
3,107
9,261
3,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
L0CH1E
Khepri
10
0 / 0 / 3
6,291
524
3,095
6,233
3,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
OverlordGoo
Artemis
11
3 / 1 / 1
6,503
542
5,554
3,350
1,069
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
TheFezma
Tsukuyomi
11
3 / 3 / 1
6,662
555
2,781
8,288
2,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
liambob22
Baron Samedi
11
3 / 2 / 0
6,845
570
3,626
5,869
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
minapash
Bellona
12
2 / 1 / 2
6,977
581
4,406
6,155
3,771
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
7
Kills
11
11
Deaths
7
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Anoktaku
Cerberus
0
2
1
0.25
L
Kukulkan
Blacksilent93
Kukulkan
2
2
1
1.25
L
Cu Chulainn
Ironmiki95
Cu Chulainn
1
2
0
0.5
W
Khepri
L0CH1E
Khepri
0
0
3
1.5
W
Artemis
OverlordGoo
Artemis
3
1
1
3.5
W
Tsukuyomi
TheFezma
Tsukuyomi
3
3
1
1.17
L
Anhur
hoidraar
Anhur
1
2
1
0.75
W
Baron Samedi
liambob22
Baron Samedi
3
2
0
1.5
W
Bellona
minapash
Bellona
2
1
2
3
L
Fenrir
zeoham
Fenrir
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,961
Damage
19,462
32,999
Taken
29,895
14,528
Mitigated
13,309
8,695
Healing
10,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Anoktaku
Cerberus
1,780
179
0
1,254
7,199
4,254
0
1,890
5,265
13,449
0
L
Kukulkan
Blacksilent93
Kukulkan
4,478
304
0
500
4,244
1,420
82
1,649
2,496
36,706
0
L
Cu Chulainn
Ironmiki95
Cu Chulainn
1,651
552
0
1,943
6,103
4,232
0
604
5,498
3,599
25,279
W
Khepri
L0CH1E
Khepri
3,095
294
0
2,882
6,233
3,254
0
1,299
4,934
25,203
0
W
Artemis
OverlordGoo
Artemis
5,554
2,954
0
1,692
3,350
1,069
0
712
2,638
0
32,599
W
Tsukuyomi
TheFezma
Tsukuyomi
2,781
846
0
3,818
8,288
2,614
0
240
8,048
0
31,560
L
Anhur
hoidraar
Anhur
2,945
1,185
0
2,340
6,192
1,598
0
1,475
4,717
0
26,445
W
Baron Samedi
liambob22
Baron Samedi
3,626
564
129
1,375
5,869
2,601
0
3,776
2,093
34,622
0
W
Bellona
minapash
Bellona
4,406
483
0
1,059
6,155
3,771
446
363
5,792
0
35,914
L
Fenrir
zeoham
Fenrir
3,107
726
0
2,658
9,261
3,024
0
945
8,302
0
29,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,172
Gold Earned
33,278
302
Minions Killed
328
0
Camps Cleared
0
957,516
Distance Traveled
1,106,856
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,307
442
19
2
0
186,398
2
L
Kukulkan
7,092
591
100
8
0
160,276
1
L
Cu Chulainn
5,973
498
58
5
0
229,391
0
W
Khepri
6,291
524
28
2
0
240,450
6
W
Artemis
6,503
542
68
6
0
187,697
0
W
Tsukuyomi
6,662
555
66
6
0
245,402
0
L
Anhur
5,584
465
66
6
0
184,748
3
W
Baron Samedi
6,845
570
73
6
0
221,118
4
W
Bellona
6,977
581
93
8
0
212,189
1
L
Fenrir
6,216
518
59
5
0
196,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role