Player Matchup

Cthulhu
Cthulhu
DIN-ID
Cthulhu
Level 8
God Stats
26W - 20L
1,352 SR
Queue Stats
45W - 52L
1,370 Elo+
Party 4
Jormungandr
Jormungandr
Darkice111
Jormungandr
Level 16
God Stats
1W - 2L
1,237 SR
Queue Stats
6W - 7L
1,260 Elo+
Party 3
Khepri
Khepri
GalaFox
Khepri
Level 3
God Stats
0W - 2L
1,237 SR
Queue Stats
9W - 14L
1,260 Elo+
Party 3
Cupid
Cupid
Iceman_SSK
Cupid
Level 18
God Stats
5W - 3L
1,285 SR
Queue Stats
86W - 65L
1,460 Elo+
Solo
Sun Wukong
Sun Wukong
XxWho_is_DragoxX
Sun Wukong
Level 5
God Stats
9W - 17L
1,342 SR
Queue Stats
28W - 45L
1,297 Elo+
Party 4
Team Averages
Level 10
1,291 SR
1,329 Elo+

VS

Team Averages
Level 18
1,477 SR
1,355 Elo+
Mercury
Mercury
Rafa05Jose
Mercury
Level 23
God Stats
9W - 4L
1,843 SR
Queue Stats
373W - 468L
1,458 Elo+
Party 2
Artemis
Artemis
Sophiebre2003
Artemis
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
47W - 37L
1,347 Elo+
Solo
Anubis
Anubis
alegato_botado
Anubis
Level 16
God Stats
3W - 3L
1,274 SR
Queue Stats
90W - 105L
1,281 Elo+
Party 1
Camazotz
Camazotz
draco-028
Camazotz
Level 13
God Stats
3W - 8L
1,266 SR
Queue Stats
30W - 59L
1,216 Elo+
Party 1
Yemoja
Yemoja
z1N1colas2
Yemoja
Level 8
God Stats
6W - 2L
1,500 SR
Queue Stats
748W - 845L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DIN-ID
Cthulhu
20
3 / 11 / 12
14,293
953
17,052
34,014
40,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Jormungandr
Darkice111
Jormungandr
19
2 / 9 / 9
13,373
892
13,624
25,934
20,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Khepri
GalaFox
Khepri
17
0 / 8 / 4
12,003
800
2,921
17,907
16,809
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cupid
20
13 / 5 / 7
18,537
1,236
34,111
22,939
10,270
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
XxWho_is_DragoxX
Sun Wukong
20
3 / 12 / 10
13,586
906
20,592
33,037
29,824
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Rafa05Jose
Mercury
20
20 / 4 / 19
17,759
1,184
31,972
18,897
9,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
20
10 / 2 / 22
15,921
1,061
30,341
12,222
6,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 4 / 25
16,431
1,095
38,612
23,028
13,046
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Camazotz
draco-028
Camazotz
20
4 / 9 / 15
13,928
929
18,154
27,861
15,149
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
z1N1colas2
Yemoja
20
0 / 2 / 31
13,666
911
8,167
14,355
9,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
157
21
Kills
45
45
Deaths
21
42
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DIN-ID
Cthulhu
3
11
12
0.82
L
Jormungandr
Darkice111
Jormungandr
2
9
9
0.72
L
Khepri
GalaFox
Khepri
0
8
4
0.25
L
Cupid
13
5
7
3.3
W
Mercury
Rafa05Jose
Mercury
20
4
19
7.38
W
Artemis
10
2
22
10.5
L
Sun Wukong
XxWho_is_DragoxX
Sun Wukong
3
12
10
0.67
W
11
4
25
5.88
W
Camazotz
draco-028
Camazotz
4
9
15
1.28
W
Yemoja
z1N1colas2
Yemoja
0
2
31
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,300
Damage
127,246
133,831
Taken
96,363
118,333
Mitigated
53,870
14,602
Healing
28,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DIN-ID
Cthulhu
17,052
2,112
896
2,820
34,014
40,755
0
14,774
19,240
24,862
0
L
Jormungandr
Darkice111
Jormungandr
13,624
3,406
0
626
25,934
20,675
0
6,219
19,715
30,642
0
L
Khepri
GalaFox
Khepri
2,921
596
123
1,487
17,907
16,809
0
4,124
13,783
4,923
0
L
Cupid
34,111
24,439
626
6,862
22,939
10,270
0
8,987
13,952
0
95,141
W
Mercury
Rafa05Jose
Mercury
31,972
22,095
0
3,022
18,897
9,758
0
4,586
14,186
0
57,142
W
Artemis
30,341
17,329
988
2,418
12,222
6,045
0
4,735
7,387
0
67,763
L
Sun Wukong
XxWho_is_DragoxX
Sun Wukong
20,592
7,310
0
1,162
33,037
29,824
0
12,675
20,362
0
28,876
W
38,612
2,665
1,399
7,427
23,028
13,046
0
8,420
14,183
65,319
0
W
Camazotz
draco-028
Camazotz
18,154
9,604
0
9,387
27,861
15,149
0
8,443
19,004
0
27,458
W
Yemoja
z1N1colas2
Yemoja
8,167
4,852
3,830
473
14,355
9,872
0
5,949
8,006
17,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,792
Gold Earned
77,705
189
Minions Killed
231
2
Camps Cleared
12
1,005,789
Distance Traveled
1,202,198
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,293
953
12
1
0
206,334
3
L
Jormungandr
13,373
892
23
2
2
234,865
3
L
Khepri
12,003
800
3
0
0
127,722
1
L
Cupid
18,537
1,236
135
9
0
245,366
0
W
Mercury
17,759
1,184
41
3
10
328,363
0
W
Artemis
15,921
1,061
95
6
0
228,750
0
L
Sun Wukong
13,586
906
16
1
0
191,502
0
W
Anubis
16,431
1,095
62
4
1
195,707
0
W
Camazotz
13,928
929
16
1
0
217,260
0
W
Yemoja
13,666
911
17
1
1
232,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role