Player Matchup

Ah Puch
Ah Puch
Apocalisis001
Ah Puch
Level 109
God Stats
12W - 14L
1,425 SR
Queue Stats
118W - 127L
1,308 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Luonto
Ah Muzen Cab
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 37L
1,491 Elo+
Party 2
Horus
Horus
UGP123
Horus
Level 127
God Stats
1W - 0L
1,872 SR
Queue Stats
28W - 36L
1,148 Elo+
Solo
Team Averages
Level 119
1,599 SR
1,316 Elo+

VS

Team Averages
Level 75
1,721 SR
1,560 Elo+
Ah Muzen Cab
Ah Muzen Cab
KnightEdem
Ah Muzen Cab
Level 109
God Stats
2W - 2L
1,810 SR
Queue Stats
192W - 113L
1,606 Elo+
Party 1
Bacchus
Bacchus
VoidMageLowell
Bacchus
Level 29
God Stats
6W - 3L
1,798 SR
Queue Stats
301W - 178L
1,629 Elo+
Party 1
Merlin
Merlin
calmestwandYT
Merlin
Level 87
God Stats
2W - 2L
1,555 SR
Queue Stats
15W - 11L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
8 / 5 / 6
16,238
650
26,553
18,322
7,742
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
Luonto
Ah Muzen Cab
17
2 / 4 / 8
14,441
578
8,864
21,296
8,672
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Horus
UGP123
Horus
20
8 / 1 / 8
16,147
646
12,954
25,032
28,885
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KnightEdem
Ah Muzen Cab
19
3 / 7 / 6
14,788
592
23,111
20,438
9,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
6 / 6 / 3
15,306
612
13,727
21,570
35,928
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
1 / 5 / 6
14,120
565
16,223
13,757
5,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
18
Kills
10
10
Deaths
18
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
8
5
6
2.2
L
Ah Muzen Cab
KnightEdem
Ah Muzen Cab
3
7
6
0.86
W
Ah Muzen Cab
Luonto
Ah Muzen Cab
2
4
8
1.5
W
Horus
UGP123
Horus
8
1
8
12
L
6
6
3
1.25
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,371
Damage
53,061
64,650
Taken
55,765
45,299
Mitigated
51,009
29,792
Healing
7,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
26,553
377
0
2,981
18,322
7,742
0
8,071
9,917
97,770
0
L
Ah Muzen Cab
KnightEdem
Ah Muzen Cab
23,111
8,530
0
6,606
20,438
9,428
0
11,602
8,836
0
89,983
W
Ah Muzen Cab
Luonto
Ah Muzen Cab
8,864
4,899
0
8,879
21,296
8,672
1,949
9,279
11,706
0
107,950
W
Horus
UGP123
Horus
12,954
6,004
4,719
13,213
25,032
28,885
952
11,375
12,981
0
45,256
L
13,727
1,371
0
222
21,570
35,928
0
10,059
11,511
21,004
0
L
16,223
139
0
500
13,757
5,653
0
4,956
8,801
102,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,826
Gold Earned
44,214
351
Minions Killed
314
0
Camps Cleared
0
1,353,503
Distance Traveled
1,286,728
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
16,238
650
138
6
0
429,894
4
L
Ah Muzen Cab
14,788
592
139
6
0
437,763
4
W
Ah Muzen Cab
14,441
578
155
6
0
438,433
4
W
Horus
16,147
646
58
2
0
485,176
0
L
Bacchus
15,306
612
21
1
0
413,305
5
L
Merlin
14,120
565
154
6
0
435,660
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role