Player Matchup

Rama
Rama
Alex0936
Rama
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
CoaCool
Hou Yi
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Odin
Odin
YakoYako
Odin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
csofji
Baron Samedi
Level 39
God Stats
4W - 1L
1,893 SR
Queue Stats
9W - 11L
1,422 Elo+
Party 1
Jormungandr
Jormungandr
nBappo
Jormungandr
Level 16
God Stats
2W - 6L
1,114 SR
Queue Stats
7W - 11L
1,295 Elo+
Party 1
Team Averages
Level 26
1,501 SR
1,443 Elo+

VS

Team Averages
Level 24
1,420 SR
1,386 Elo+
Raijin
Raijin
Hokazumi
Raijin
Level 27
God Stats
0W - 3L
1,467 SR
Queue Stats
14W - 12L
1,249 Elo+
Solo
Kali
Kali
ITZMELUC
Kali
Level 13
God Stats
2W - 3L
1,525 SR
Queue Stats
16W - 35L
1,107 Elo+
Solo
Ymir
Ymir
MAKEDONSKY13
Ymir
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
162W - 206L
1,439 Elo+
Solo
Kukulkan
Kukulkan
NekiTao
Kukulkan
Level 29
God Stats
3W - 4L
1,404 SR
Queue Stats
23W - 23L
1,567 Elo+
Party 3
Ullr
Ullr
kodided
Ullr
Level 22
God Stats
0W - 3L
1,204 SR
Queue Stats
21W - 19L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
5 / 2 / 2
9,681
484
4,169
8,949
3,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
CoaCool
Hou Yi
15
4 / 0 / 6
9,487
474
8,669
11,384
3,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odin
13
1 / 6 / 11
7,985
399
5,823
14,861
12,381
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
csofji
Baron Samedi
16
7 / 5 / 4
10,124
506
13,221
13,252
6,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
nBappo
Jormungandr
15
6 / 4 / 7
9,198
460
8,441
13,227
10,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Hokazumi
Raijin
15
5 / 5 / 2
9,371
469
9,278
10,683
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
10
0 / 7 / 2
7,365
368
2,637
10,669
6,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Bow

Short Bow

+15%
Attack Speed

14
6 / 1 / 7
9,539
477
6,761
8,959
6,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
NekiTao
Kukulkan
14
4 / 6 / 5
9,000
450
7,249
9,848
3,505
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
kodided
Ullr
13
2 / 4 / 6
8,345
417
12,756
13,480
4,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
39
23
Kills
17
17
Deaths
23
30
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Rama
5
2
2
3
W
Hou Yi
CoaCool
Hou Yi
4
0
6
7
L
Raijin
Hokazumi
Raijin
5
5
2
1.2
L
Kali
0
7
2
0.14
L
6
1
7
9.5
L
Kukulkan
NekiTao
Kukulkan
4
6
5
1.08
W
Odin
1
6
11
1.08
W
Baron Samedi
csofji
Baron Samedi
7
5
4
1.8
L
Ullr
kodided
Ullr
2
4
6
1.25
W
Jormungandr
nBappo
Jormungandr
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,323
Damage
38,681
61,673
Taken
53,639
36,377
Mitigated
25,215
15,456
Healing
9,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
4,169
3,018
0
2,774
8,949
3,655
3,269
2,994
5,955
0
48,188
W
Hou Yi
CoaCool
Hou Yi
8,669
3,847
0
4,566
11,384
3,745
432
1,827
9,557
0
49,517
L
Raijin
Hokazumi
Raijin
9,278
1,084
0
1,000
10,683
4,117
1,430
6,399
4,134
49,089
0
L
Kali
2,637
1,896
0
1,561
10,669
6,180
661
2,087
8,382
0
21,867
L
6,761
1,658
0
738
8,959
6,429
0
3,008
5,709
18,611
0
L
Kukulkan
NekiTao
Kukulkan
7,249
996
0
2,137
9,848
3,505
399
5,853
3,812
41,091
0
W
Odin
5,823
2,135
0
2,525
14,861
12,381
636
7,267
7,594
553
21,824
W
Baron Samedi
csofji
Baron Samedi
13,221
1,740
1,224
2,843
13,252
6,220
310
7,145
6,107
69,754
0
L
Ullr
kodided
Ullr
12,756
4,535
0
4,496
13,480
4,984
1,207
4,157
8,923
0
37,584
W
Jormungandr
nBappo
Jormungandr
8,441
1,548
0
1,524
13,227
10,376
12
4,055
9,172
46,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,475
Gold Earned
43,620
411
Minions Killed
290
0
Camps Cleared
0
1,610,054
Distance Traveled
1,671,137
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,681
484
109
5
0
300,512
0
W
Hou Yi
9,487
474
101
5
0
335,771
3
L
Raijin
9,371
469
85
4
0
328,531
4
L
Kali
7,365
368
47
2
0
248,158
1
L
Ymir
9,539
477
31
2
0
405,070
5
L
Kukulkan
9,000
450
86
4
0
333,586
1
W
Odin
7,985
399
23
1
0
294,748
3
W
Baron Samedi
10,124
506
117
6
0
324,817
4
L
Ullr
8,345
417
41
2
0
355,792
0
W
Jormungandr
9,198
460
61
3
0
354,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role