Player Matchup

Mercury
Mercury
chavillegas
Mercury
Level 28
God Stats
17W - 16L
1,710 SR
Queue Stats
413W - 347L
1,671 Elo+
Solo
Cu Chulainn
Cu Chulainn
cocopepsi01
Cu Chulainn
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 20L
1,500 Elo+
Solo
The Morrigan
The Morrigan
killua1410
The Morrigan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 20L
1,778 Elo+
Solo
Apollo
Apollo
zHappyJuicez
Apollo
Level 29
God Stats
20W - 12L
1,637 SR
Queue Stats
241W - 223L
1,619 Elo+
Party 2
Cthulhu
Cthulhu
zHappyPooz
Cthulhu
Level 26
God Stats
11W - 6L
1,814 SR
Queue Stats
278W - 250L
1,653 Elo+
Party 2
Team Averages
Level 25
1,632 SR
1,644 Elo+

VS

Team Averages
Level 16
1,426 SR
1,674 Elo+
Amaterasu
Amaterasu
HaZeM x EU
Amaterasu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 32L
1,883 Elo+
Party 1
Ymir
Ymir
Lookin_R
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,627 Elo+
Solo
Ne Zha
Ne Zha
LunarMallard223
Ne Zha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,632 Elo+
Solo
Janus
Janus
TesTRa PeKo
Janus
Level 28
God Stats
1W - 3L
1,308 SR
Queue Stats
51W - 32L
1,883 Elo+
Party 1
Cupid
Cupid
smitegod867
Cupid
Level 8
God Stats
0W - 3L
1,324 SR
Queue Stats
35W - 28L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
chavillegas
Mercury
13
6 / 4 / 5
7,922
566
6,916
10,384
2,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cu Chulainn
cocopepsi01
Cu Chulainn
11
0 / 2 / 0
6,709
479
4,235
7,185
4,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
killua1410
The Morrigan
16
9 / 3 / 4
9,313
665
10,047
6,872
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
13
2 / 1 / 2
7,538
538
4,789
6,382
2,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
zHappyPooz
Cthulhu
12
2 / 0 / 8
7,870
562
7,078
8,628
4,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HaZeM x EU
Amaterasu
13
3 / 4 / 4
7,623
545
6,079
13,916
10,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
10
2 / 4 / 1
6,092
435
5,898
10,423
6,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 2
6,330
452
1,920
8,650
3,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 4 / 1
7,637
546
3,544
6,725
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 0
6,747
482
5,348
9,452
2,837
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
19
Kills
10
10
Deaths
19
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
HaZeM x EU
Amaterasu
3
4
4
1.25
L
Ymir
2
4
1
0.63
L
1
4
2
0.5
L
3
4
1
0.88
W
Mercury
chavillegas
Mercury
6
4
5
2.13
W
Cu Chulainn
cocopepsi01
Cu Chulainn
0
2
0
0
W
The Morrigan
killua1410
The Morrigan
9
3
4
3.67
L
1
3
0
0.33
W
Apollo
2
1
2
3
W
Cthulhu
zHappyPooz
Cthulhu
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,065
Damage
22,789
39,451
Taken
49,166
16,613
Mitigated
25,628
9,063
Healing
8,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
HaZeM x EU
Amaterasu
6,079
2,841
0
4,360
13,916
10,332
0
4,898
8,777
10,837
39,607
L
Ymir
5,898
1,018
0
0
10,423
6,758
207
2,702
7,487
20,950
0
L
1,920
850
0
910
8,650
3,549
0
2,129
6,468
0
15,963
L
3,544
125
0
500
6,725
2,152
0
3,499
2,866
48,939
0
W
Mercury
chavillegas
Mercury
6,916
3,850
0
3,267
10,384
2,984
804
2,536
7,750
0
39,821
W
Cu Chulainn
cocopepsi01
Cu Chulainn
4,235
764
0
313
7,185
4,637
1,005
3,054
4,119
0
31,079
W
The Morrigan
killua1410
The Morrigan
10,047
990
0
1,394
6,872
2,233
392
2,148
4,540
54,186
0
L
5,348
2,903
0
2,923
9,452
2,837
0
3,288
6,124
0
41,973
W
Apollo
4,789
2,080
294
2,082
6,382
2,280
1,832
842
5,540
0
43,813
W
Cthulhu
zHappyPooz
Cthulhu
7,078
837
213
1,500
8,628
4,479
302
1,251
7,377
24,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,352
Gold Earned
34,429
355
Minions Killed
327
0
Camps Cleared
0
1,365,968
Distance Traveled
1,322,239
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,623
545
81
6
0
282,957
0
L
Ymir
6,092
435
30
2
0
226,840
0
L
Ne Zha
6,330
452
35
3
0
298,181
0
L
Janus
7,637
546
109
8
0
280,071
4
W
Mercury
7,922
566
71
5
0
301,188
4
W
Cu Chulainn
6,709
479
63
5
0
239,790
0
W
The Morrigan
9,313
665
99
7
0
266,532
3
L
Cupid
6,747
482
72
5
0
234,190
4
W
Apollo
7,538
538
83
6
0
274,037
2
W
Cthulhu
7,870
562
39
3
0
284,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role