Player Matchup

Xbalanque
Xbalanque
DellsonRoud
Xbalanque
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,574 Elo+
Solo
Hercules
Hercules
MuscledUp
Hercules
Level 17
God Stats
26W - 32L
1,447 SR
Queue Stats
27W - 32L
1,451 Elo+
Solo
Ravana
Ravana
power102
Ravana
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 9L
1,637 Elo+
Party 2
Nox
Nox
rovinty
Nox
Level 21
God Stats
8W - 4L
1,837 SR
Queue Stats
156W - 105L
1,591 Elo+
Party 2
Vulcan
Vulcan
xiaoer
Vulcan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,391 Elo+
Solo
Team Averages
Level 16
1,557 SR
1,529 Elo+

VS

Team Averages
Level 20
1,476 SR
1,616 Elo+
Ra
Ra
Evankhyel
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,687 Elo+
Party 1
Mercury
Mercury
Garza24
Mercury
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 20L
1,687 Elo+
Party 1
Guan Yu
Guan Yu
KenKendro
Guan Yu
Level 22
God Stats
3W - 3L
1,380 SR
Queue Stats
14W - 25L
1,375 Elo+
Solo
Ares
Ares
Palindromo12
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,687 Elo+
Party 1
Horus
Horus
Terminustfg
Horus
Level 7
God Stats
4W - 8L
1,500 SR
Queue Stats
54W - 74L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DellsonRoud
Xbalanque
18
9 / 3 / 16
11,668
1,061
21,508
10,716
3,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
MuscledUp
Hercules
19
9 / 0 / 20
12,076
1,098
17,083
9,880
11,736
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
power102
Ravana
17
2 / 1 / 18
10,439
949
11,255
12,337
4,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
19
11 / 0 / 22
12,619
1,147
28,591
5,233
2,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
xiaoer
Vulcan
19
6 / 0 / 21
12,416
1,129
28,946
5,921
2,258
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

320

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 1
9,764
888
6,232
16,528
7,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Garza24
Mercury
16
2 / 5 / 1
10,390
945
10,343
20,101
8,402
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Guan Yu
KenKendro
Guan Yu
16
1 / 9 / 1
10,243
931
7,713
29,506
30,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
0 / 10 / 1
10,573
961
7,394
29,340
29,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 2 / 1
9,378
853
6,776
20,310
17,445
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
9
37
Kills
4
4
Deaths
37
97
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
DellsonRoud
Xbalanque
9
3
16
5.67
L
1
11
1
0.14
L
Mercury
Garza24
Mercury
2
5
1
0.5
L
Guan Yu
KenKendro
Guan Yu
1
9
1
0.17
W
Hercules
MuscledUp
Hercules
9
0
20
19
L
0
10
1
0.05
L
0
2
1
0.25
W
Ravana
power102
Ravana
2
1
18
11
W
Nox
11
0
22
22
W
Vulcan
xiaoer
Vulcan
6
0
21
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,383
Damage
38,458
44,087
Taken
115,785
24,936
Mitigated
93,322
13,006
Healing
21,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
DellsonRoud
Xbalanque
21,508
10,127
0
1,769
10,716
3,848
0
2,997
7,469
0
45,817
L
6,232
587
636
347
16,528
7,292
0
8,717
7,811
25,412
0
L
Mercury
Garza24
Mercury
10,343
3,999
0
1,463
20,101
8,402
0
11,600
8,501
0
25,029
L
Guan Yu
KenKendro
Guan Yu
7,713
1,487
2,097
4,588
29,506
30,275
0
10,772
18,734
0
36,741
W
Hercules
MuscledUp
Hercules
17,083
6,528
0
4,271
9,880
11,736
0
2,502
7,063
117
25,212
L
7,394
840
0
1,080
29,340
29,908
0
16,219
13,121
20,003
0
L
6,776
4,117
5,849
5,077
20,310
17,445
0
10,300
10,010
0
10,520
W
Ravana
power102
Ravana
11,255
3,909
0
1,519
12,337
4,904
0
4,507
7,760
0
27,165
W
Nox
28,591
1,954
0
0
5,233
2,190
0
1,365
3,818
46,861
0
W
Vulcan
xiaoer
Vulcan
28,946
13,148
2,845
2,602
5,921
2,258
0
2,255
3,641
50,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,218
Gold Earned
50,348
214
Minions Killed
163
5
Camps Cleared
6
1,131,740
Distance Traveled
1,082,672
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,668
1,061
60
5
0
196,552
2
L
Ra
9,764
888
52
5
1
173,897
0
L
Mercury
10,390
945
24
2
4
286,575
0
L
Guan Yu
10,243
931
60
5
0
217,263
1
W
Hercules
12,076
1,098
20
2
1
244,779
0
L
Ares
10,573
961
20
2
1
190,442
0
L
Horus
9,378
853
7
1
0
214,495
3
W
Ravana
10,439
949
33
3
1
216,241
3
W
Nox
12,619
1,147
51
5
0
240,712
3
W
Vulcan
12,416
1,129
50
5
3
233,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role