Player Matchup

Olorun
Olorun
Devil丶坏人
Olorun
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,250 Elo+
Party 1
Nemesis
Nemesis
Lalunanegr
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,422 Elo+
Party 1
Jing Wei
Jing Wei
PipeJoiz
Jing Wei
Level 16
God Stats
3W - 3L
1,542 SR
Queue Stats
25W - 24L
1,530 Elo+
Solo
Scylla
Scylla
Soulmzy
Scylla
Level 10
God Stats
0W - 2L
1,305 SR
Queue Stats
4W - 12L
1,250 Elo+
Party 1
Ares
Ares
plutoEpiphany
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,482 Elo+
Party 1
Team Averages
Level 10
1,469 SR
1,387 Elo+

VS

Team Averages
Level 31
1,468 SR
1,491 Elo+
Chaac
Chaac
Ataru_Kinniku
Chaac
Level 89
God Stats
8W - 2L
1,736 SR
Queue Stats
10W - 5L
1,685 Elo+
Party 3
Bellona
Bellona
FergusOfDalibor
Bellona
Level 12
God Stats
2W - 3L
1,103 SR
Queue Stats
14W - 19L
1,276 Elo+
Solo
King Arthur
King Arthur
PoppaShmoop
King Arthur
Level 28
God Stats
9W - 9L
1,395 SR
Queue Stats
35W - 51L
1,388 Elo+
Party 2
Artemis
Artemis
Sheyyy7
Artemis
Level 25
God Stats
19W - 13L
1,604 SR
Queue Stats
48W - 50L
1,421 Elo+
Party 2
Nemesis
Nemesis
ZombehDeluxe
Nemesis
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 6L
1,685 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
5,297
482
2,317
6,805
1,901
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nemesis
Lalunanegr
Nemesis
9
1 / 3 / 1
5,522
502
4,047
8,295
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
PipeJoiz
Jing Wei
7
0 / 2 / 0
4,532
412
1,908
4,808
824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Soulmzy
Scylla
8
0 / 6 / 0
4,853
441
1,745
6,551
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
1 / 6 / 0
5,054
459
2,734
8,231
3,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 1
6,764
615
5,148
6,767
5,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 2 / 1
5,589
508
1,761
5,929
5,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
PoppaShmoop
King Arthur
10
1 / 0 / 7
6,558
596
3,511
6,749
3,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
Sheyyy7
Artemis
11
6 / 1 / 2
6,788
617
7,136
6,186
1,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
ZombehDeluxe
Nemesis
12
8 / 0 / 2
7,046
641
7,003
7,121
2,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
3
Kills
23
23
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
0
1
7.5
L
1
6
0
0.17
W
1
2
1
0.75
L
Nemesis
Lalunanegr
Nemesis
1
3
1
0.5
L
Jing Wei
PipeJoiz
Jing Wei
0
2
0
0
W
King Arthur
PoppaShmoop
King Arthur
1
0
7
4.5
W
Artemis
Sheyyy7
Artemis
6
1
2
7
L
Scylla
Soulmzy
Scylla
0
6
0
0
W
Nemesis
ZombehDeluxe
Nemesis
8
0
2
9
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,751
Damage
24,559
34,690
Taken
32,752
10,018
Mitigated
18,351
5,643
Healing
13,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,148
970
183
2,380
6,767
5,071
1,247
1,952
4,815
0
26,735
L
2,317
1,572
0
1,835
6,805
1,901
1,020
0
6,580
19,824
0
W
1,761
764
0
1,610
5,929
5,380
250
1,108
4,821
0
25,973
L
Nemesis
Lalunanegr
Nemesis
4,047
1,651
0
2,225
8,295
2,608
0
0
8,270
0
25,794
L
Jing Wei
PipeJoiz
Jing Wei
1,908
1,018
0
1,143
4,808
824
0
0
4,808
0
15,128
W
King Arthur
PoppaShmoop
King Arthur
3,511
780
0
3,077
6,749
3,538
274
1,520
5,229
0
17,515
W
Artemis
Sheyyy7
Artemis
7,136
4,284
0
2,433
6,186
1,963
1,032
760
5,426
0
38,468
L
Scylla
Soulmzy
Scylla
1,745
596
0
70
6,551
1,310
198
0
6,526
14,926
0
W
Nemesis
ZombehDeluxe
Nemesis
7,003
3,618
0
3,715
7,121
2,399
69
1,456
5,665
0
26,377
L
2,734
144
0
370
8,231
3,375
0
0
8,206
9,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,258
Gold Earned
32,745
165
Minions Killed
246
0
Camps Cleared
0
898,589
Distance Traveled
1,006,906
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,764
615
43
4
0
229,717
0
L
Olorun
5,297
482
38
3
0
149,901
0
W
Bellona
5,589
508
55
5
0
148,174
0
L
Nemesis
5,522
502
57
5
0
223,381
2
L
Jing Wei
4,532
412
30
3
0
150,498
1
W
King Arthur
6,558
596
32
3
0
209,036
5
W
Artemis
6,788
617
67
6
0
186,833
1
L
Scylla
4,853
441
32
3
0
174,190
0
W
Nemesis
7,046
641
49
4
0
233,146
0
L
Ares
5,054
459
8
1
0
200,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role