Player Matchup

Nu Wa
Nu Wa
Magorobot666
Nu Wa
Level 6
God Stats
6W - 2L
1,281 SR
Queue Stats
57W - 78L
1,379 Elo+
Party 2
Sun Wukong
Sun Wukong
Rockroo
Sun Wukong
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 232L
1,434 Elo+
Solo
Izanami
Izanami
Sergif03
Izanami
Level 29
God Stats
3W - 5L
1,271 SR
Queue Stats
7W - 11L
1,355 Elo+
Solo
Nemesis
Nemesis
cisco5555
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 97L
1,379 Elo+
Party 2
Terra
Terra
locodelac
Terra
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 102L
1,379 Elo+
Party 2
Team Averages
Level 15
1,410 SR
1,385 Elo+

VS

Team Averages
Level 17
1,458 SR
1,314 Elo+
Jormungandr
Jormungandr
NarbeHerz
Jormungandr
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Tark7
Anubis
Level 22
God Stats
38W - 31L
1,659 SR
Queue Stats
113W - 97L
1,523 Elo+
Solo
Neith
Neith
klothes
Neith
Level 4
God Stats
0W - 3L
1,191 SR
Queue Stats
0W - 4L
1,111 Elo+
Party 1
Ullr
Ullr
nicko7496
Ullr
Level 28
God Stats
9W - 15L
1,441 SR
Queue Stats
9W - 18L
1,328 Elo+
Solo
Nemesis
Nemesis
xKornflakes
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,111 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 5
10,328
516
15,324
11,327
3,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Rockroo
Sun Wukong
16
2 / 5 / 4
10,092
505
5,681
12,212
5,290
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Sergif03
Izanami
18
3 / 2 / 4
11,084
554
10,684
9,190
2,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
cisco5555
Nemesis
17
6 / 4 / 6
10,922
546
9,354
12,932
7,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Terra
locodelac
Terra
10
0 / 9 / 2
7,808
390
678
14,853
7,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
NarbeHerz
Jormungandr
13
5 / 1 / 4
8,591
430
6,570
8,238
6,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Tark7
Anubis
17
8 / 6 / 6
10,915
546
15,612
15,018
5,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
klothes
Neith
15
3 / 3 / 9
9,267
463
8,504
11,431
3,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ullr
14
3 / 2 / 5
8,744
437
4,153
11,462
3,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
xKornflakes
Nemesis
15
3 / 4 / 4
9,275
464
5,737
14,624
4,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
50
16
Kills
22
23
Deaths
16
21
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
3
5
2.5
L
Jormungandr
NarbeHerz
Jormungandr
5
1
4
7
W
Sun Wukong
Rockroo
Sun Wukong
2
5
4
0.8
W
Izanami
Sergif03
Izanami
3
2
4
2.5
L
Anubis
Tark7
Anubis
8
6
6
1.83
W
Nemesis
cisco5555
Nemesis
6
4
6
2.25
L
Neith
klothes
Neith
3
3
9
2.5
W
Terra
locodelac
Terra
0
9
2
0.11
L
Ullr
3
2
5
2.75
L
Nemesis
xKornflakes
Nemesis
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,721
Damage
40,576
60,514
Taken
60,773
26,079
Mitigated
24,768
10,936
Healing
22,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,324
4,150
0
2,311
11,327
3,079
806
5,713
5,539
56,102
0
L
Jormungandr
NarbeHerz
Jormungandr
6,570
1,399
0
491
8,238
6,831
268
2,245
5,723
39,622
0
W
Sun Wukong
Rockroo
Sun Wukong
5,681
1,618
0
2,227
12,212
5,290
1,907
3,837
8,275
0
54,148
W
Izanami
Sergif03
Izanami
10,684
6,549
0
4,566
9,190
2,755
2,212
2,012
7,128
0
77,980
L
Anubis
Tark7
Anubis
15,612
1,158
0
6,473
15,018
5,934
299
4,334
10,325
73,019
0
W
Nemesis
cisco5555
Nemesis
9,354
4,469
0
1,181
12,932
7,256
0
4,547
8,297
7,154
65,079
L
Neith
klothes
Neith
8,504
4,539
0
4,985
11,431
3,772
396
2,572
8,673
0
51,405
W
Terra
locodelac
Terra
678
451
185
466
14,853
7,699
422
5,585
9,093
8,372
0
L
Ullr
4,153
3,012
0
4,632
11,462
3,673
439
2,568
8,726
0
43,997
L
Nemesis
xKornflakes
Nemesis
5,737
2,259
0
5,894
14,624
4,558
304
3,509
10,941
0
57,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,234
Gold Earned
46,792
441
Minions Killed
466
0
Camps Cleared
0
1,720,250
Distance Traveled
1,688,357
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,328
516
101
5
0
339,297
3
L
Jormungandr
8,591
430
70
4
0
323,991
0
W
Sun Wukong
10,092
505
81
4
0
341,633
0
W
Izanami
11,084
554
147
7
0
360,457
6
L
Anubis
10,915
546
130
7
0
321,625
1
W
Nemesis
10,922
546
91
5
0
419,848
4
L
Neith
9,267
463
82
4
0
342,398
0
W
Terra
7,808
390
21
1
0
259,015
0
L
Ullr
8,744
437
81
4
0
300,499
0
L
Nemesis
9,275
464
103
5
0
399,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role