Player Matchup

Nu Wa
Nu Wa
BlackFoxy420
Nu Wa
Level 159
God Stats
2W - 0L
1,614 SR
Queue Stats
35W - 29L
1,500 Elo+
Solo
Skadi
Skadi
CALEBgoodness
Skadi
Level 147
God Stats
15W - 10L
1,500 SR
Queue Stats
805W - 801L
1,581 Elo+
Solo
Baron Samedi
Baron Samedi
DaT Kid Reek
Baron Samedi
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 30L
1,567 Elo+
Solo
Ares
Ares
JimIndeed
Ares
Level 103
God Stats
2W - 1L
1,735 SR
Queue Stats
24W - 26L
1,537 Elo+
Solo
Fafnir
Fafnir
KRZYSZTOF83
Fafnir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 137
1,570 SR
1,537 Elo+

VS

Team Averages
Level 119
1,457 SR
1,484 Elo+
Kumbhakarna
Kumbhakarna
AyumiAiko
Kumbhakarna
Level 146
God Stats
1W - 6L
1,500 SR
Queue Stats
377W - 372L
1,560 Elo+
Solo
Pele
Pele
Greywolf312
Pele
Level 85
God Stats
5W - 11L
1,500 SR
Queue Stats
213W - 204L
1,323 Elo+
Solo
Ravana
Ravana
Hasflunffel
Ravana
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 79L
1,335 Elo+
Solo
Hel
Hel
Just Josh G
Hel
Level 117
God Stats
2W - 3L
1,500 SR
Queue Stats
213W - 194L
1,600 Elo+
Solo
Cernunnos
Cernunnos
UpLoadingHDData
Cernunnos
Level 142
God Stats
0W - 1L
1,285 SR
Queue Stats
19W - 22L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 19
12,528
783
33,261
15,635
7,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 4 / 13
11,222
701
24,220
16,090
8,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
DaT Kid Reek
Baron Samedi
20
14 / 3 / 16
14,050
878
36,689
23,866
17,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ares
19
6 / 6 / 20
12,995
812
15,281
31,129
41,663
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fafnir
19
1 / 4 / 23
11,600
725
10,442
29,409
43,912
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AyumiAiko
Kumbhakarna
17
1 / 7 / 11
9,708
607
9,483
32,480
33,921
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
8 / 5 / 7
11,619
726
22,878
17,462
9,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
17
5 / 9 / 6
10,890
681
15,933
25,698
20,490
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
3 / 5 / 10
10,627
664
15,612
26,824
17,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
UpLoadingHDData
Cernunnos
18
2 / 6 / 13
10,662
666
26,347
28,430
12,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
66
32
Kills
19
19
Deaths
32
91
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AyumiAiko
Kumbhakarna
1
7
11
0.93
W
7
2
19
8.25
W
4
4
13
2.63
W
Baron Samedi
DaT Kid Reek
Baron Samedi
14
3
16
7.33
L
8
5
7
2.3
L
Ravana
5
9
6
0.89
W
Ares
6
6
20
2.67
L
3
5
10
1.6
W
Fafnir
1
4
23
3.13
L
Cernunnos
UpLoadingHDData
Cernunnos
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,893
Damage
90,253
116,129
Taken
130,894
120,090
Mitigated
93,002
51,055
Healing
58,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AyumiAiko
Kumbhakarna
9,483
433
2,417
5,603
32,480
33,921
0
20,307
11,495
18,458
0
W
33,261
9,933
2,477
4,242
15,635
7,980
3,439
3,463
12,172
59,491
0
W
24,220
10,273
1,654
2,468
16,090
8,620
1,285
2,487
13,603
0
41,571
W
Baron Samedi
DaT Kid Reek
Baron Samedi
36,689
2,509
12,487
11,431
23,866
17,915
303
6,162
17,704
67,766
0
L
22,878
5,129
2,921
1,540
17,462
9,131
0
13,036
4,156
0
44,858
L
Ravana
15,933
3,829
3,095
2,948
25,698
20,490
0
15,951
9,315
0
36,135
W
Ares
15,281
1,312
1,927
2,657
31,129
41,663
274
6,527
24,602
19,359
0
L
15,612
1,084
19,484
14,118
26,824
17,368
0
22,376
3,958
33,352
0
W
Fafnir
10,442
4,110
4,051
7,661
29,409
43,912
188
6,456
22,953
20,349
0
L
Cernunnos
UpLoadingHDData
Cernunnos
26,347
10,985
0
6,857
28,430
12,092
204
21,581
6,297
0
56,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,395
Gold Earned
53,506
169
Minions Killed
186
0
Camps Cleared
0
1,336,102
Distance Traveled
1,359,882
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,708
607
12
1
0
274,835
4
W
Nu Wa
12,528
783
51
3
0
297,077
0
W
Skadi
11,222
701
25
2
0
261,372
0
W
Baron Samedi
14,050
878
69
4
0
242,758
0
L
Pele
11,619
726
40
3
0
296,002
3
L
Ravana
10,890
681
30
2
0
264,275
0
W
Ares
12,995
812
6
0
0
237,445
0
L
Hel
10,627
664
39
2
0
279,177
0
W
Fafnir
11,600
725
18
1
0
297,450
1
L
Cernunnos
10,662
666
65
4
0
245,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role