Player Matchup

Tsukuyomi
Tsukuyomi
Ferios27
Tsukuyomi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,510 Elo+
Solo
Bellona
Bellona
NMTH
Bellona
Level 7
God Stats
5W - 4L
1,503 SR
Queue Stats
7W - 6L
1,598 Elo+
Solo
Odin
Odin
Tyrael10
Odin
Level 8
God Stats
1W - 6L
1,442 SR
Queue Stats
27W - 27L
1,494 Elo+
Party 2
Janus
Janus
White_lis666
Janus
Level 29
God Stats
3W - 7L
1,410 SR
Queue Stats
125W - 168L
1,353 Elo+
Solo
Hel
Hel
durashii
Hel
Level 116
God Stats
24W - 26L
1,409 SR
Queue Stats
24W - 30L
1,441 Elo+
Party 2
Team Averages
Level 35
1,453 SR
1,479 Elo+

VS

Team Averages
Level 15
1,695 SR
1,563 Elo+
Tyr
Tyr
Crıspus
Tyr
Level 24
God Stats
3W - 0L
1,680 SR
Queue Stats
54W - 51L
1,442 Elo+
Party 1
Nemesis
Nemesis
DonclariusQuen
Nemesis
Level 13
God Stats
3W - 4L
1,500 SR
Queue Stats
41W - 31L
1,738 Elo+
Solo
Cerberus
Cerberus
PİQAXU
Cerberus
Level 8
God Stats
8W - 2L
1,927 SR
Queue Stats
14W - 9L
1,552 Elo+
Party 1
Hachiman
Hachiman
fraggerAK47
Hachiman
Level 25
God Stats
6W - 2L
1,645 SR
Queue Stats
63W - 53L
1,460 Elo+
Party 1
Poseidon
Poseidon
monotostereo
Poseidon
Level 6
God Stats
2W - 1L
1,724 SR
Queue Stats
20W - 24L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ferios27
Tsukuyomi
13
1 / 8 / 2
8,286
460
4,813
13,961
5,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
NMTH
Bellona
16
4 / 4 / 1
10,193
566
9,178
11,395
9,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
12
0 / 7 / 3
7,150
397
2,646
14,086
4,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 3 / 3
9,810
545
5,873
9,340
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 5 / 2
8,283
460
5,463
13,698
4,145
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 8
9,296
516
5,518
13,091
11,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 2 / 8
9,951
553
8,648
13,061
5,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
PİQAXU
Cerberus
15
5 / 2 / 5
9,391
522
7,643
10,302
7,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
fraggerAK47
Hachiman
16
5 / 0 / 9
9,253
514
13,396
7,965
2,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
monotostereo
Poseidon
19
10 / 0 / 3
11,654
647
9,216
7,360
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
7
Kills
27
27
Deaths
7
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
W
5
2
8
4.5
L
Tsukuyomi
Ferios27
Tsukuyomi
1
8
2
0.25
L
Bellona
NMTH
Bellona
4
4
1
1.13
W
Cerberus
PİQAXU
Cerberus
5
2
5
3.75
L
Odin
0
7
3
0.21
L
1
3
3
0.83
L
1
5
2
0.4
W
Hachiman
fraggerAK47
Hachiman
5
0
9
9.5
W
Poseidon
monotostereo
Poseidon
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,973
Damage
44,421
62,480
Taken
51,779
25,677
Mitigated
29,177
19,038
Healing
24,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,518
905
0
4,703
13,091
11,095
426
1,381
11,678
0
43,510
W
8,648
2,443
0
6,029
13,061
5,607
0
2,692
10,279
0
68,061
L
Tsukuyomi
Ferios27
Tsukuyomi
4,813
979
0
2,913
13,961
5,087
0
4,164
9,427
0
39,760
L
Bellona
NMTH
Bellona
9,178
3,457
0
2,530
11,395
9,577
1,358
1,881
9,155
5,505
59,791
W
Cerberus
PİQAXU
Cerberus
7,643
383
0
3,910
10,302
7,199
107
3,718
6,382
38,677
0
L
Odin
2,646
269
486
1,306
14,086
4,626
0
3,787
10,225
0
15,063
L
5,873
295
0
2,870
9,340
2,242
104
3,084
6,110
68,912
0
L
5,463
240
2,664
6,269
13,698
4,145
0
3,251
10,365
57,848
0
W
Hachiman
fraggerAK47
Hachiman
13,396
8,558
0
6,192
7,965
2,654
1,194
3,703
4,178
0
62,749
W
Poseidon
monotostereo
Poseidon
9,216
950
0
3,341
7,360
2,622
67
12
7,348
90,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,722
Gold Earned
49,545
486
Minions Killed
558
0
Camps Cleared
0
1,737,755
Distance Traveled
1,798,198
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,296
516
98
5
0
366,389
3
W
Nemesis
9,951
553
102
6
0
373,207
2
L
Tsukuyomi
8,286
460
81
5
0
359,900
1
L
Bellona
10,193
566
140
8
0
356,919
1
W
Cerberus
9,391
522
63
4
0
346,552
0
L
Odin
7,150
397
27
2
0
331,550
0
L
Janus
9,810
545
153
9
0
358,738
5
L
Hel
8,283
460
85
5
0
330,648
5
W
Hachiman
9,253
514
108
6
0
294,328
0
W
Poseidon
11,654
647
187
10
0
417,722
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role