Player Matchup

Amaterasu
Amaterasu
dXwXwXb
Amaterasu
Level 20
God Stats
16W - 8L
1,723 SR
Queue Stats
26W - 19L
1,632 Elo+
Party 1
Nemesis
Nemesis
huMS1986
Nemesis
Level 86
God Stats
5W - 3L
1,719 SR
Queue Stats
55W - 69L
1,573 Elo+
Party 1
Izanami
Izanami
teprons
Izanami
Level 29
God Stats
27W - 28L
1,666 SR
Queue Stats
34W - 43L
1,576 Elo+
Party 1
Nox
Nox
ykxlg
Nox
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,574 Elo+
Party 1
Ymir
Ymir
安心蛋挞
Ymir
Level 18
God Stats
4W - 6L
1,616 SR
Queue Stats
6W - 9L
1,596 Elo+
Party 1
Team Averages
Level 35
1,645 SR
1,590 Elo+

VS

Team Averages
Level 25
1,610 SR
1,613 Elo+
Mercury
Mercury
Frεεmλn
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Gogle12
Hel
Level 27
God Stats
10W - 11L
1,500 SR
Queue Stats
61W - 56L
1,490 Elo+
Solo
Artio
Artio
NÏgel
Artio
Level 29
God Stats
5W - 1L
1,753 SR
Queue Stats
20W - 25L
1,511 Elo+
Solo
Fenrir
Fenrir
RuLitoo98
Fenrir
Level 10
God Stats
3W - 0L
1,789 SR
Queue Stats
29W - 18L
1,813 Elo+
Solo
Scylla
Scylla
SirGeorgeo
Scylla
Level 28
God Stats
9W - 7L
1,506 SR
Queue Stats
73W - 61L
1,750 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
dXwXwXb
Amaterasu
18
6 / 9 / 5
12,119
485
10,833
19,200
12,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
huMS1986
Nemesis
18
7 / 6 / 3
13,043
522
11,567
25,356
12,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
teprons
Izanami
17
4 / 10 / 2
11,675
467
11,049
19,986
8,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nox
ykxlg
Nox
17
0 / 8 / 8
11,127
445
7,423
17,852
6,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
1 / 10 / 6
10,539
422
9,137
21,161
10,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Frεεmλn
Mercury
20
12 / 1 / 12
16,709
668
16,735
16,826
8,114
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
17
2 / 7 / 17
10,983
439
10,639
16,694
7,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
NÏgel
Artio
19
8 / 3 / 24
14,383
575
14,438
23,651
33,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
RuLitoo98
Fenrir
12
3 / 6 / 1
10,093
404
5,804
10,135
5,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
SirGeorgeo
Scylla
20
18 / 1 / 14
15,991
640
33,216
13,252
6,396
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
111
18
Kills
43
43
Deaths
18
24
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Mercury
Frεεmλn
Mercury
12
1
12
18
W
Hel
2
7
17
1.5
W
Artio
NÏgel
Artio
8
3
24
6.67
W
Fenrir
RuLitoo98
Fenrir
3
6
1
0.58
W
Scylla
SirGeorgeo
Scylla
18
1
14
25
L
Amaterasu
dXwXwXb
Amaterasu
6
9
5
0.94
L
Nemesis
huMS1986
Nemesis
7
6
3
1.42
L
Izanami
teprons
Izanami
4
10
2
0.5
L
Nox
ykxlg
Nox
0
8
8
0.5
L
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,009
Damage
80,832
103,555
Taken
80,558
49,691
Mitigated
60,683
15,358
Healing
28,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Frεεmλn
Mercury
16,735
8,258
0
284
16,826
8,114
6,214
2,020
14,806
0
159,870
W
Hel
10,639
843
6,930
6,199
16,694
7,742
1,048
4,968
11,726
54,867
0
W
Artio
NÏgel
Artio
14,438
1,867
1,905
6,870
23,651
33,229
678
6,077
17,574
37,009
0
W
Fenrir
RuLitoo98
Fenrir
5,804
2,056
0
2,147
10,135
5,202
0
1,169
8,966
0
27,874
W
Scylla
SirGeorgeo
Scylla
33,216
2,507
0
4,138
13,252
6,396
1,569
3,070
10,182
137,958
0
L
Amaterasu
dXwXwXb
Amaterasu
10,833
4,413
0
2,362
19,200
12,594
304
10,755
8,383
4,146
51,019
L
Nemesis
huMS1986
Nemesis
11,567
5,052
0
7,164
25,356
12,623
102
8,457
16,805
0
85,823
L
Izanami
teprons
Izanami
11,049
6,566
0
4,523
19,986
8,182
2,460
10,656
9,121
0
73,994
L
Nox
ykxlg
Nox
7,423
758
0
3
17,852
6,190
408
14,197
3,325
60,321
0
L
9,137
1,359
0
1,306
21,161
10,102
564
13,327
7,628
47,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,503
Gold Earned
68,159
528
Minions Killed
659
0
Camps Cleared
0
2,193,491
Distance Traveled
2,195,295
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
16,709
668
270
11
0
579,943
4
W
Hel
10,983
439
105
4
0
415,884
0
W
Artio
14,383
575
39
2
0
469,982
4
W
Fenrir
10,093
404
52
2
0
221,496
0
W
Scylla
15,991
640
193
8
0
507,990
7
L
Amaterasu
12,119
485
118
5
0
459,795
5
L
Nemesis
13,043
522
124
5
0
482,981
0
L
Izanami
11,675
467
97
4
0
393,124
0
L
Nox
11,127
445
116
5
0
439,841
4
L
Ymir
10,539
422
73
3
0
417,750
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role