Player Matchup

Hercules
Hercules
Alekaz2537
Hercules
Level 45
God Stats
3W - 2L
1,366 SR
Queue Stats
33W - 37L
1,489 Elo+
Party 2
The Morrigan
The Morrigan
ArdubaESP
The Morrigan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,601 Elo+
Party 1
Ymir
Ymir
G3AR4 KoNoah
Ymir
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
65W - 77L
1,478 Elo+
Party 2
Neith
Neith
ignalopez25
Neith
Level 27
God Stats
0W - 1L
1,687 SR
Queue Stats
0W - 2L
1,130 Elo+
Party 1
Arachne
Arachne
rubiioo_p456
Arachne
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 20L
1,612 Elo+
Solo
Team Averages
Level 50
1,510 SR
1,462 Elo+

VS

Team Averages
Level 60
1,472 SR
1,407 Elo+
Chaac
Chaac
AJXL33
Chaac
Level 25
God Stats
15W - 25L
1,413 SR
Queue Stats
239W - 264L
1,402 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Bradz2Bradz
Tsukuyomi
Level 104
God Stats
23W - 16L
1,446 SR
Queue Stats
155W - 156L
1,358 Elo+
Party 3
Ra
Ra
Exodeurs
Ra
Level 85
God Stats
2W - 7L
1,500 SR
Queue Stats
181W - 168L
1,274 Elo+
Party 4
Ymir
Ymir
RayzenXIV
Ymir
Level 7
God Stats
41W - 41L
1,500 SR
Queue Stats
159W - 158L
1,500 Elo+
Party 4
Izanami
Izanami
evuzion
Izanami
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 208L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alekaz2537
Hercules
15
4 / 3 / 4
10,502
500
11,747
18,781
19,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
ArdubaESP
The Morrigan
17
3 / 8 / 2
10,646
507
7,843
15,051
5,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 5 / 3
8,610
410
7,400
16,977
15,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 4 / 3
8,931
425
10,080
10,850
3,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
rubiioo_p456
Arachne
20
6 / 4 / 6
12,511
596
15,710
19,509
10,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AJXL33
Chaac
15
0 / 4 / 7
9,346
445
8,470
15,741
17,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
Bradz2Bradz
Tsukuyomi
19
11 / 5 / 6
12,363
589
18,166
15,010
10,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

20
9 / 1 / 8
12,810
610
15,645
14,007
6,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
15
2 / 3 / 8
10,146
483
4,908
14,322
15,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
evuzion
Izanami
17
2 / 4 / 6
10,378
494
8,509
13,863
4,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
59
17
Kills
24
24
Deaths
17
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chaac
AJXL33
Chaac
0
4
7
0.88
L
Hercules
Alekaz2537
Hercules
4
3
4
2
L
The Morrigan
ArdubaESP
The Morrigan
3
8
2
0.5
W
Tsukuyomi
Bradz2Bradz
Tsukuyomi
11
5
6
2.8
W
9
1
8
13
L
0
5
3
0.3
W
Ymir
2
3
8
2
W
Izanami
evuzion
Izanami
2
4
6
1.25
L
4
4
3
1.38
L
Arachne
rubiioo_p456
Arachne
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,780
Damage
55,698
81,168
Taken
72,943
54,186
Mitigated
53,857
20,154
Healing
23,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AJXL33
Chaac
8,470
1,288
0
5,011
15,741
17,002
195
1,488
13,859
0
45,902
L
Hercules
Alekaz2537
Hercules
11,747
2,384
0
6,036
18,781
19,567
1,907
3,223
14,989
0
39,108
L
The Morrigan
ArdubaESP
The Morrigan
7,843
1,244
0
1,098
15,051
5,493
198
5,733
8,970
65,421
3,650
W
Tsukuyomi
Bradz2Bradz
Tsukuyomi
18,166
4,258
0
2,360
15,010
10,675
903
1,787
13,120
7,546
82,236
W
15,645
2,638
3,462
7,969
14,007
6,372
594
2,087
11,682
99,701
0
L
7,400
1,333
135
1,864
16,977
15,328
0
4,462
12,273
34,824
0
W
Ymir
4,908
938
0
1,215
14,322
15,131
81
4,552
9,642
18,378
0
W
Izanami
evuzion
Izanami
8,509
6,108
0
3,834
13,863
4,677
2,027
2,582
11,193
0
72,533
L
10,080
6,098
0
4,109
10,850
3,606
648
2,130
8,644
0
45,910
L
Arachne
rubiioo_p456
Arachne
15,710
11,738
460
6,452
19,509
10,192
31
4,717
14,475
0
104,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,200
Gold Earned
55,043
501
Minions Killed
520
0
Camps Cleared
0
1,806,476
Distance Traveled
1,917,795
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,346
445
76
4
0
393,265
0
L
Hercules
10,502
500
63
3
0
368,466
0
L
The Morrigan
10,646
507
134
6
0
353,369
7
W
Tsukuyomi
12,363
589
127
6
0
426,616
0
W
Ra
12,810
610
175
8
0
414,539
3
L
Ymir
8,610
410
48
2
0
359,234
0
W
Ymir
10,146
483
26
1
0
371,097
0
W
Izanami
10,378
494
116
6
0
312,278
4
L
Neith
8,931
425
72
3
0
322,689
1
L
Arachne
12,511
596
184
9
0
402,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role