Player Matchup

Cu Chulainn
Cu Chulainn
Enycto
Cu Chulainn
Level 41
God Stats
2W - 1L
1,632 SR
Queue Stats
6W - 10L
1,178 Elo+
Party 1
Cerberus
Cerberus
KanaryamFB1907
Cerberus
Level 41
God Stats
5W - 5L
1,513 SR
Queue Stats
8W - 10L
1,400 Elo+
Party 1
Apollo
Apollo
Sbiavino
Apollo
Level 31
God Stats
1W - 0L
1,822 SR
Queue Stats
8W - 8L
1,546 Elo+
Party 1
Team Averages
Level 38
1,656 SR
1,375 Elo+

VS

Team Averages
Level 87
1,500 SR
1,445 Elo+
Hun Batz
Hun Batz
Greenarmy210
Hun Batz
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,431 Elo+
Party 2
Merlin
Merlin
Toigan
Merlin
Level 139
God Stats
3W - 4L
1,500 SR
Queue Stats
280W - 261L
1,544 Elo+
Solo
Chernobog
Chernobog
dcan568
Chernobog
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Enycto
Cu Chulainn
10
2 / 1 / 7
7,185
719
4,323
5,056
3,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
11
5 / 2 / 5
8,158
816
4,593
8,503
4,863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Sbiavino
Apollo
10
4 / 1 / 6
7,564
756
4,088
5,469
3,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Greenarmy210
Hun Batz
10
2 / 4 / 0
6,803
680
4,806
7,212
1,973
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Toigan
Merlin
8
0 / 4 / 1
6,035
604
5,559
4,917
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
dcan568
Chernobog
9
2 / 3 / 1
6,661
666
2,739
5,245
1,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
11
Kills
4
4
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Enycto
Cu Chulainn
2
1
7
5.5
L
Hun Batz
Greenarmy210
Hun Batz
2
4
0
0.5
W
Cerberus
5
2
5
3.75
W
Apollo
Sbiavino
Apollo
4
1
6
7
L
Merlin
Toigan
Merlin
0
4
1
0.13
L
Chernobog
dcan568
Chernobog
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,004
Damage
13,104
19,028
Taken
17,374
11,418
Mitigated
5,275
2,598
Healing
2,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Enycto
Cu Chulainn
4,323
1,105
0
739
5,056
3,344
534
1,286
3,770
1,209
16,682
L
Hun Batz
Greenarmy210
Hun Batz
4,806
869
0
1,058
7,212
1,973
307
2,117
5,095
0
29,966
W
Cerberus
4,593
299
0
1,659
8,503
4,863
126
3,076
5,427
25,698
0
W
Apollo
Sbiavino
Apollo
4,088
2,401
0
200
5,469
3,211
435
1,269
4,200
1,708
19,391
L
Merlin
Toigan
Merlin
5,559
106
0
884
4,917
1,498
121
1,163
3,754
19,482
0
L
Chernobog
dcan568
Chernobog
2,739
986
0
896
5,245
1,804
554
1,924
3,321
0
9,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,907
Gold Earned
19,499
140
Minions Killed
98
0
Camps Cleared
0
523,797
Distance Traveled
488,831
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,185
719
31
3
0
192,962
3
L
Hun Batz
6,803
680
49
5
0
164,176
2
W
Cerberus
8,158
816
69
7
0
162,798
2
W
Apollo
7,564
756
40
4
0
168,037
2
L
Merlin
6,035
604
39
4
0
151,054
2
L
Chernobog
6,661
666
10
1
0
173,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role