Player Matchup

Medusa
Medusa
Juanes1812
Medusa
Level 83
God Stats
7W - 6L
1,500 SR
Queue Stats
132W - 156L
1,516 Elo+
Party 1
Set
Set
Sebas459LF1
Set
Level 65
God Stats
3W - 9L
1,378 SR
Queue Stats
430W - 407L
1,476 Elo+
Party 1
The Morrigan
The Morrigan
cooldaman
The Morrigan
Level 51
God Stats
41W - 65L
1,397 SR
Queue Stats
862W - 855L
1,390 Elo+
Solo
Achilles
Achilles
nzoLogix
Achilles
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 80L
1,387 Elo+
Solo
Jing Wei
Jing Wei
twisted_woe420
Jing Wei
Level 120
God Stats
2W - 3L
1,500 SR
Queue Stats
415W - 436L
1,493 Elo+
Solo
Team Averages
Level 84
1,455 SR
1,452 Elo+

VS

Team Averages
Level 102
1,474 SR
1,440 Elo+
Kuzenbo
Kuzenbo
B00m3rr3m0v3r12
Kuzenbo
Level 89
God Stats
45W - 61L
1,199 SR
Queue Stats
571W - 555L
1,428 Elo+
Solo
Janus
Janus
DapperLove
Janus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,446 Elo+
Solo
Sol
Sol
Umber_379
Sol
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
244W - 239L
1,507 Elo+
Solo
Bellona
Bellona
Yonko_Omega
Bellona
Level 82
God Stats
4W - 5L
1,669 SR
Queue Stats
93W - 111L
1,469 Elo+
Solo
Mercury
Mercury
l exstensive l
Mercury
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Juanes1812
Medusa
17
3 / 4 / 5
10,272
489
9,292
14,736
5,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
5 / 5 / 4
11,021
525
8,324
16,635
6,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
cooldaman
The Morrigan
17
5 / 2 / 2
11,304
538
10,442
9,837
3,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
nzoLogix
Achilles
16
1 / 7 / 5
9,537
454
8,609
22,467
19,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
17
3 / 4 / 6
10,028
478
7,552
14,513
8,797
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 5
9,816
467
10,632
15,694
17,941
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
20
4 / 3 / 3
11,959
569
10,381
7,495
2,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 3 / 4
9,651
460
9,586
11,732
5,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Yonko_Omega
Bellona
18
6 / 2 / 6
11,435
545
15,345
15,021
14,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
4 / 6 / 8
10,374
494
5,901
18,671
7,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
48
17
Kills
22
22
Deaths
18
22
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
4
5
1.63
W
Janus
4
3
3
1.83
L
Medusa
Juanes1812
Medusa
3
4
5
1.38
L
5
5
4
1.4
W
4
3
4
2
W
Bellona
Yonko_Omega
Bellona
6
2
6
4.5
L
The Morrigan
cooldaman
The Morrigan
5
2
2
3
W
4
6
8
1.33
L
Achilles
nzoLogix
Achilles
1
7
5
0.5
L
Jing Wei
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,219
Damage
51,845
78,188
Taken
68,613
44,079
Mitigated
48,286
21,077
Healing
21,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,632
4,446
588
6,488
15,694
17,941
476
2,346
13,224
49,278
0
W
Janus
10,381
1,224
0
560
7,495
2,759
636
1,818
5,523
99,517
0
L
Medusa
Juanes1812
Medusa
9,292
4,228
0
6,742
14,736
5,634
82
8,523
6,197
0
69,472
L
8,324
3,135
0
4,919
16,635
6,593
0
5,885
10,708
0
69,723
W
9,586
2,245
0
5,358
11,732
5,928
1,253
1,868
9,820
58,882
0
W
Bellona
Yonko_Omega
Bellona
15,345
6,813
0
4,250
15,021
14,521
740
2,902
12,007
5,199
67,924
L
The Morrigan
cooldaman
The Morrigan
10,442
1,176
0
755
9,837
3,905
1,158
4,104
5,629
62,212
1,184
W
5,901
2,456
0
4,280
18,671
7,137
0
1,050
17,603
0
64,451
L
Achilles
nzoLogix
Achilles
8,609
1,827
0
5,555
22,467
19,150
342
5,459
16,926
280
51,613
L
Jing Wei
7,552
3,916
1,375
1,731
14,513
8,797
400
7,180
7,207
0
54,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,162
Gold Earned
53,235
552
Minions Killed
601
0
Camps Cleared
0
1,835,995
Distance Traveled
1,963,576
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,816
467
70
3
0
401,507
2
W
Janus
11,959
569
193
9
0
416,581
8
L
Medusa
10,272
489
112
5
0
370,271
0
L
Set
11,021
525
115
5
0
395,403
5
W
Sol
9,651
460
100
5
0
389,171
4
W
Bellona
11,435
545
142
7
0
392,329
0
L
The Morrigan
11,304
538
141
7
0
362,019
4
W
Mercury
10,374
494
96
5
0
363,988
6
L
Achilles
9,537
454
97
5
0
334,117
7
L
Jing Wei
10,028
478
87
4
0
374,185
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role