Player Matchup

Mulan
Mulan
CNFl0rin
Mulan
Level 29
God Stats
3W - 2L
1,592 SR
Queue Stats
45W - 43L
1,550 Elo+
Solo
Tsukuyomi
Tsukuyomi
LGN13
Tsukuyomi
Level 22
God Stats
7W - 8L
1,468 SR
Queue Stats
136W - 134L
1,463 Elo+
Solo
Heimdallr
Heimdallr
TahaFromSmite
Heimdallr
Level 17
God Stats
5W - 1L
1,741 SR
Queue Stats
34W - 14L
1,551 Elo+
Solo
Zeus
Zeus
yachiko04
Zeus
Level 15
God Stats
2W - 0L
1,488 SR
Queue Stats
2W - 2L
1,312 Elo+
Solo
Jormungandr
Jormungandr
蛤蛤蛤何
Jormungandr
Level 26
God Stats
8W - 6L
1,403 SR
Queue Stats
21W - 18L
1,392 Elo+
Solo
Team Averages
Level 22
1,538 SR
1,454 Elo+

VS

Team Averages
Level 21
1,565 SR
1,587 Elo+
Scylla
Scylla
Cescadas
Scylla
Level 28
God Stats
3W - 4L
1,452 SR
Queue Stats
62W - 59L
1,470 Elo+
Solo
Set
Set
Mewel--leweM
Set
Level 29
God Stats
3W - 2L
1,796 SR
Queue Stats
7W - 4L
1,574 Elo+
Party 1
Amaterasu
Amaterasu
NeatherI
Amaterasu
Level 13
God Stats
8W - 10L
1,578 SR
Queue Stats
11W - 14L
1,463 Elo+
Solo
Neith
Neith
NickSchapa3000
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,656 Elo+
Solo
Sylvanus
Sylvanus
pocei
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,774 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CNFl0rin
Mulan
18
6 / 3 / 2
11,831
538
15,090
12,804
9,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
LGN13
Tsukuyomi
16
1 / 4 / 4
10,238
465
8,753
13,024
4,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
TahaFromSmite
Heimdallr
20
5 / 0 / 6
13,779
626
10,852
9,737
6,866
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
17
4 / 2 / 3
11,806
537
11,373
7,111
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
蛤蛤蛤何
Jormungandr
16
5 / 3 / 4
11,637
529
9,321
13,843
14,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cescadas
Scylla
18
4 / 7 / 0
10,914
496
5,765
13,683
5,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 4 / 7
10,254
466
13,281
18,471
8,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
NeatherI
Amaterasu
17
3 / 5 / 2
9,714
442
6,330
20,521
17,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

2
0 / 0 / 0
5,642
256
50
284
39
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
pocei
Sylvanus
15
0 / 5 / 5
8,630
392
5,904
19,797
17,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
21
Kills
12
12
Deaths
21
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mulan
CNFl0rin
Mulan
6
3
2
2.33
L
Scylla
Cescadas
Scylla
4
7
0
0.57
W
Tsukuyomi
LGN13
Tsukuyomi
1
4
4
0.75
L
5
4
7
2.13
L
Amaterasu
NeatherI
Amaterasu
3
5
2
0.8
L
0
0
0
0
W
Heimdallr
TahaFromSmite
Heimdallr
5
0
6
8
L
Sylvanus
pocei
Sylvanus
0
5
5
0.5
W
Zeus
4
2
3
2.75
W
Jormungandr
蛤蛤蛤何
Jormungandr
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,389
Damage
31,330
56,519
Taken
72,756
37,702
Mitigated
48,636
18,453
Healing
19,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
CNFl0rin
Mulan
15,090
1,855
0
4,446
12,804
9,090
1,721
1,180
11,210
0
62,616
L
Scylla
Cescadas
Scylla
5,765
975
0
520
13,683
5,496
0
6,351
7,306
71,490
0
W
Tsukuyomi
LGN13
Tsukuyomi
8,753
1,960
0
4,204
13,024
4,449
0
1,860
11,084
0
64,210
L
13,281
4,470
0
5,469
18,471
8,764
0
5,310
13,086
0
69,431
L
Amaterasu
NeatherI
Amaterasu
6,330
2,610
0
7,671
20,521
17,151
600
834
19,205
0
44,419
L
50
50
0
0
284
39
0
134
150
0
2,036
W
Heimdallr
TahaFromSmite
Heimdallr
10,852
6,666
0
5,555
9,737
6,866
3,283
2,674
7,011
16,381
126,984
L
Sylvanus
pocei
Sylvanus
5,904
2,013
793
4,780
19,797
17,186
273
8,651
11,071
35,561
0
W
Zeus
11,373
613
0
2,968
7,111
2,694
826
980
6,106
50,581
0
W
Jormungandr
蛤蛤蛤何
Jormungandr
9,321
2,019
0
1,280
13,843
14,603
154
4,795
8,940
39,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,291
Gold Earned
45,154
591
Minions Killed
412
0
Camps Cleared
0
1,975,820
Distance Traveled
1,587,590
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,831
538
121
6
0
358,219
0
L
Scylla
10,914
496
155
7
0
390,663
2
W
Tsukuyomi
10,238
465
90
4
0
412,626
5
L
Set
10,254
466
106
5
0
408,172
0
L
Amaterasu
9,714
442
98
4
0
385,802
2
L
Neith
5,642
256
5
0
0
28,305
0
W
Heimdallr
13,779
626
222
10
0
369,330
4
L
Sylvanus
8,630
392
48
2
0
374,648
3
W
Zeus
11,806
537
95
4
0
423,979
7
W
Jormungandr
11,637
529
63
3
0
411,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role