Player Matchup

Erlang Shen
Erlang Shen
Doonaa
Erlang Shen
Level 15
God Stats
4W - 8L
1,553 SR
Queue Stats
12W - 23L
1,448 Elo+
Solo
Chiron
Chiron
HRYGamerBoyZ
Chiron
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,489 Elo+
Solo
Guan Yu
Guan Yu
MLºRIO
Guan Yu
Level 22
God Stats
1W - 2L
1,668 SR
Queue Stats
74W - 121L
1,273 Elo+
Party 2
Kukulkan
Kukulkan
W7M_Kaneki
Kukulkan
Level 27
God Stats
9W - 4L
1,500 SR
Queue Stats
126W - 181L
1,330 Elo+
Party 2
Artemis
Artemis
filipcafe
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,544 SR
1,408 Elo+

VS

Team Averages
Level 23
1,507 SR
1,494 Elo+
Nemesis
Nemesis
Ghost-yPunysher
Nemesis
Level 21
God Stats
15W - 5L
1,187 SR
Queue Stats
117W - 100L
1,260 Elo+
Solo
Izanami
Izanami
Guelzim7837
Izanami
Level 28
God Stats
9W - 7L
1,637 SR
Queue Stats
12W - 11L
1,502 Elo+
Solo
Odin
Odin
gabriel220v
Odin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,665 Elo+
Party 1
Neith
Neith
juninhomessejr
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ra
Ra
pb07811
Ra
Level 16
God Stats
13W - 12L
1,711 SR
Queue Stats
211W - 196L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Doonaa
Erlang Shen
9
1 / 4 / 0
5,555
463
2,846
8,489
4,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chiron
8
1 / 7 / 0
5,009
417
1,835
7,804
2,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
MLºRIO
Guan Yu
8
0 / 5 / 1
4,789
399
3,238
8,992
4,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
W7M_Kaneki
Kukulkan
8
0 / 7 / 1
5,240
437
2,131
8,336
2,587
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
filipcafe
Artemis
5
1 / 3 / 0
4,928
411
1,862
4,519
942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 4
8,530
711
7,829
8,472
2,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Guelzim7837
Izanami
13
7 / 0 / 3
8,651
721
7,005
3,891
1,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 1 / 5
7,111
593
1,514
4,147
1,723
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
6 / 0 / 4
8,414
701
5,515
6,266
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 0 / 4
8,318
693
6,317
7,114
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
3
Kills
26
26
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Doonaa
Erlang Shen
1
4
0
0.25
W
6
2
4
4
W
Izanami
Guelzim7837
Izanami
7
0
3
8.5
L
Chiron
1
7
0
0.14
L
Guan Yu
MLºRIO
Guan Yu
0
5
1
0.1
L
Kukulkan
W7M_Kaneki
Kukulkan
0
7
1
0.07
L
Artemis
filipcafe
Artemis
1
3
0
0.33
W
2
1
5
4.5
W
6
0
4
8
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,912
Damage
28,180
38,140
Taken
29,890
14,514
Mitigated
10,306
5,348
Healing
12,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Doonaa
Erlang Shen
2,846
659
0
595
8,489
4,699
0
2,802
5,687
5,288
22,989
W
7,829
4,764
0
2,216
8,472
2,722
0
739
7,633
0
41,926
W
Izanami
Guelzim7837
Izanami
7,005
5,215
0
400
3,891
1,257
4,129
0
3,791
0
46,557
L
Chiron
1,835
1,835
0
1,196
7,804
2,011
487
889
6,915
0
12,229
L
Guan Yu
MLºRIO
Guan Yu
3,238
836
50
1,050
8,992
4,275
0
67
8,925
0
15,356
L
Kukulkan
W7M_Kaneki
Kukulkan
2,131
485
0
1,003
8,336
2,587
0
2,559
5,752
20,360
0
L
Artemis
filipcafe
Artemis
1,862
881
0
1,454
4,519
942
0
0
4,519
0
10,961
W
1,514
589
0
643
4,147
1,723
1,685
563
3,584
0
5,437
W
5,515
2,134
0
4,564
6,266
1,751
4,712
24
6,242
0
49,757
W
6,317
1,238
486
4,322
7,114
2,853
746
897
6,192
52,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,521
Gold Earned
41,024
178
Minions Killed
390
0
Camps Cleared
0
893,898
Distance Traveled
1,142,375
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,555
463
63
5
0
197,597
2
W
Nemesis
8,530
711
90
8
0
273,961
0
W
Izanami
8,651
721
100
8
0
206,507
0
L
Chiron
5,009
417
17
1
0
182,678
0
L
Guan Yu
4,789
399
26
2
0
210,546
0
L
Kukulkan
5,240
437
51
4
0
218,122
0
L
Artemis
4,928
411
21
2
0
84,955
1
W
Odin
7,111
593
5
0
0
218,615
2
W
Neith
8,414
701
105
9
0
196,565
2
W
Ra
8,318
693
90
8
0
246,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role