Player Matchup

Erlang Shen
Erlang Shen
Silver II
Asher97
Erlang Shen
Silver II
Level 143
God Stats
1W - 1L
1,672 SR
Queue Stats
15W - 17L
1,437 MMR
Solo
Poseidon
Poseidon
Bronze III
MrCherryPL
Poseidon
Bronze III
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
189W - 183L
1,441 MMR
Party 2
Cernunnos
Cernunnos
Bronze III
SilentShy
Cernunnos
Bronze III
Level 157
God Stats
16W - 16L
1,527 SR
Queue Stats
189W - 182L
1,441 MMR
Party 2
Sobek
Sobek
Silver III
mandragoro
Sobek
Silver III
Level 150
God Stats
8W - 9L
1,500 SR
Queue Stats
99W - 109L
1,414 MMR
Solo
Arachne
Arachne
Silver III
quentinkiller67
Arachne
Silver III
Level 145
God Stats
8W - 14L
1,704 SR
Queue Stats
223W - 232L
1,421 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 144
1,580 SR
1,431 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,649 SR
1,411 MMR
Tsukuyomi
Tsukuyomi
Bronze III
DarkSoulKsa
Tsukuyomi
Bronze III
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
373W - 379L
1,421 MMR
Solo
Ganesha
Ganesha
Bronze III
HazeStomp
Ganesha
Bronze III
Level 150
God Stats
12W - 7L
1,919 SR
Queue Stats
256W - 257L
1,278 MMR
Party 1
Set
Set
Platinum V
Kh4pz
Set
Platinum V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Silver II
prorrexx99
Zeus
Silver II
Level 124
God Stats
11W - 6L
1,500 SR
Queue Stats
212W - 240L
1,412 MMR
Solo
Heimdallr
Heimdallr
Silver III
wuh95
Heimdallr
Silver III
Level 79
God Stats
4W - 1L
1,828 SR
Queue Stats
8W - 8L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Asher97
Erlang Shen
18
4 / 7 / 3
11,474
522
15,159
20,404
19,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Poseidon
MrCherryPL
Poseidon
16
4 / 7 / 1
10,277
467
9,882
10,869
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
SilentShy
Cernunnos
17
3 / 3 / 2
11,158
507
12,012
18,296
7,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
17
5 / 5 / 4
11,755
534
7,917
23,982
20,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 6 / 5
9,457
430
6,266
21,052
7,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
ScyllaApolloNemesisDanzaburouThe Morrigan

VS

Bans
FreyaCupidJanusAnhurHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DarkSoulKsa
Tsukuyomi
20
5 / 5 / 10
13,248
602
20,307
24,263
17,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
HazeStomp
Ganesha
17
0 / 4 / 16
11,625
528
6,239
20,793
22,434
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Set
Kh4pz
Set
20
13 / 4 / 5
13,671
621
15,281
15,465
8,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
7 / 3 / 5
12,450
566
14,714
11,457
5,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
wuh95
Heimdallr
19
2 / 2 / 3
12,394
563
12,646
14,575
6,523
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
66
18
Kills
27
28
Deaths
18
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Asher97
Erlang Shen
4
7
3
0.79
W
Tsukuyomi
DarkSoulKsa
Tsukuyomi
5
5
10
2
W
Ganesha
HazeStomp
Ganesha
0
4
16
2
W
Set
Kh4pz
Set
13
4
5
3.88
L
Poseidon
MrCherryPL
Poseidon
4
7
1
0.64
L
Cernunnos
SilentShy
Cernunnos
3
3
2
1.33
L
Sobek
5
5
4
1.4
W
7
3
5
3.17
L
2
6
5
0.75
W
Heimdallr
wuh95
Heimdallr
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,236
Damage
69,187
94,603
Taken
86,553
57,601
Mitigated
59,740
29,532
Healing
37,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Asher97
Erlang Shen
15,159
7,572
0
7,479
20,404
19,017
0
4,325
16,079
4,827
63,896
W
Tsukuyomi
DarkSoulKsa
Tsukuyomi
20,307
4,191
0
12,997
24,263
17,102
2,760
3,153
21,084
0
94,437
W
Ganesha
HazeStomp
Ganesha
6,239
296
0
4,445
20,793
22,434
0
7,544
13,029
31,243
0
W
Set
Kh4pz
Set
15,281
6,247
0
6,163
15,465
8,678
3,207
3,042
12,407
0
93,234
L
Poseidon
MrCherryPL
Poseidon
9,882
885
0
385
10,869
3,114
0
3,994
6,875
69,791
0
L
Cernunnos
SilentShy
Cernunnos
12,012
5,717
0
8,754
18,296
7,114
0
321
17,971
0
71,885
L
Sobek
7,917
193
0
5,009
23,982
20,932
280
8,231
15,751
32,428
0
W
14,714
1,464
174
4,735
11,457
5,003
1,447
5,008
6,245
95,521
0
L
6,266
3,850
0
7,905
21,052
7,424
28
4,210
16,842
0
62,415
W
Heimdallr
wuh95
Heimdallr
12,646
8,757
0
8,536
14,575
6,523
4,087
585
13,984
0
92,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,121
Gold Earned
63,388
548
Minions Killed
652
0
Camps Cleared
0
1,903,846
Distance Traveled
2,055,512
39
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,474
522
127
6
0
369,134
9
W
Tsukuyomi
13,248
602
155
7
0
400,361
2
W
Ganesha
11,625
528
9
0
0
424,101
2
W
Set
13,671
621
140
6
0
463,536
3
L
Poseidon
10,277
467
133
6
0
353,279
6
L
Cernunnos
11,158
507
147
7
0
395,780
13
L
Sobek
11,755
534
45
2
0
431,790
7
W
Zeus
12,450
566
189
9
0
376,409
11
L
Arachne
9,457
430
96
4
0
353,863
4
W
Heimdallr
12,394
563
159
7
0
391,105
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role