Player Matchup

Ganesha
Ganesha
Galpe
Ganesha
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,769 Elo+
Party 2
Artemis
Artemis
NiPutaNiSanta
Artemis
Level 36
God Stats
8W - 2L
1,141 SR
Queue Stats
114W - 55L
1,634 Elo+
Party 2
Nu Wa
Nu Wa
sasar72
Nu Wa
Level 114
God Stats
6W - 1L
1,500 SR
Queue Stats
84W - 111L
1,379 Elo+
Solo
Team Averages
Level 61
1,380 SR
1,594 Elo+

VS

Team Averages
Level 65
1,446 SR
1,442 Elo+
Izanami
Izanami
IxI L0cO I xI
Izanami
Level 46
God Stats
0W - 1L
1,553 SR
Queue Stats
143W - 112L
1,487 Elo+
Party 1
Susano
Susano
JotaVk038
Susano
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 55L
1,594 Elo+
Solo
He Bo
He Bo
XSiLv3RsPiRiTX
He Bo
Level 84
God Stats
1W - 1L
1,284 SR
Queue Stats
102W - 105L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Galpe
Ganesha
11
0 / 2 / 15
8,637
785
3,706
11,592
9,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
13
12 / 2 / 4
9,848
895
10,445
5,570
3,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
sasar72
Nu Wa
12
5 / 0 / 11
8,653
787
9,166
4,626
1,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
1 / 8 / 0
6,598
600
2,798
9,205
2,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Susano
JotaVk038
Susano
10
0 / 4 / 4
7,264
660
4,483
8,408
3,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 5 / 1
7,754
705
6,115
10,370
2,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
17
Kills
4
4
Deaths
17
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Galpe
Ganesha
0
2
15
3.75
L
Izanami
1
8
0
0.13
L
Susano
JotaVk038
Susano
0
4
4
0.5
W
Artemis
12
2
4
7
L
3
5
1
0.7
W
Nu Wa
sasar72
Nu Wa
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,317
Damage
13,396
21,788
Taken
27,983
13,974
Mitigated
8,837
4,624
Healing
3,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Galpe
Ganesha
3,706
53
0
1,535
11,592
9,158
253
2,430
8,938
10,044
0
L
Izanami
2,798
1,957
0
771
9,205
2,517
0
3,805
5,400
0
20,440
L
Susano
JotaVk038
Susano
4,483
226
0
500
8,408
3,742
0
5,328
3,080
1,493
28,287
W
Artemis
10,445
4,371
0
1,319
5,570
3,132
967
2,194
3,260
2,745
38,406
L
6,115
162
0
2,019
10,370
2,578
0
4,189
6,181
20,357
0
W
Nu Wa
sasar72
Nu Wa
9,166
2,582
903
867
4,626
1,684
953
1,127
3,373
44,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,138
Gold Earned
21,616
125
Minions Killed
104
0
Camps Cleared
0
572,239
Distance Traveled
523,472
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,637
785
0
0
0
205,297
3
L
Izanami
6,598
600
26
2
0
164,345
4
L
Susano
7,264
660
39
4
0
192,728
1
W
Artemis
9,848
895
54
5
0
187,763
0
L
He Bo
7,754
705
39
4
0
166,399
6
W
Nu Wa
8,653
787
71
6
0
179,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role