Player Matchup

Kukulkan
Kukulkan
Megalisiy
Kukulkan
Level 85
God Stats
1W - 0L
1,266 SR
Queue Stats
13W - 11L
1,655 Elo+
Party 2
Ah Puch
Ah Puch
MrArtur
Ah Puch
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 12L
1,713 Elo+
Party 2
Medusa
Medusa
RexPexFex
Medusa
Level 104
God Stats
6W - 2L
1,500 SR
Queue Stats
190W - 207L
1,311 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Shisuii45-
Ah Muzen Cab
Level 76
God Stats
7W - 3L
1,621 SR
Queue Stats
159W - 173L
1,542 Elo+
Solo
Chronos
Chronos
afonsoajs
Chronos
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,810 Elo+
Solo
Team Averages
Level 95
1,477 SR
1,606 Elo+

VS

Team Averages
Level 107
1,495 SR
1,506 Elo+
Heimdallr
Heimdallr
Crist28
Heimdallr
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Pedmor94
Tsukuyomi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
RO_Flof
Jormungandr
Level 144
God Stats
5W - 7L
1,500 SR
Queue Stats
511W - 571L
1,530 Elo+
Solo
Raijin
Raijin
cris20moon
Raijin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Chiron
Chiron
xDedenne
Chiron
Level 120
God Stats
2W - 1L
1,476 SR
Queue Stats
52W - 50L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Megalisiy
Kukulkan
19
5 / 4 / 16
12,263
818
13,110
13,200
5,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
MrArtur
Ah Puch
20
8 / 2 / 27
12,708
847
24,353
10,659
4,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
RexPexFex
Medusa
18
9 / 8 / 17
12,325
822
16,725
18,517
6,761
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
Shisuii45-
Ah Muzen Cab
20
12 / 4 / 15
12,829
855
13,398
21,484
8,991
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chronos
afonsoajs
Chronos
19
7 / 2 / 22
12,040
803
15,369
17,827
6,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Crist28
Heimdallr
17
3 / 10 / 7
9,893
660
15,381
16,535
7,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Tsukuyomi
Pedmor94
Tsukuyomi
17
1 / 7 / 7
9,458
631
5,478
16,597
8,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
RO_Flof
Jormungandr
17
5 / 8 / 2
10,685
712
11,419
22,961
28,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
cris20moon
Raijin
19
7 / 10 / 7
11,508
767
19,915
17,732
7,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
xDedenne
Chiron
18
4 / 6 / 6
10,324
688
16,880
13,723
5,473
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
49
41
Kills
20
20
Deaths
41
97
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Crist28
Heimdallr
3
10
7
0.65
W
Kukulkan
Megalisiy
Kukulkan
5
4
16
3.25
W
Ah Puch
MrArtur
Ah Puch
8
2
27
10.75
L
Tsukuyomi
Pedmor94
Tsukuyomi
1
7
7
0.64
L
Jormungandr
RO_Flof
Jormungandr
5
8
2
0.75
W
Medusa
RexPexFex
Medusa
9
8
17
2.19
W
Ah Muzen Cab
Shisuii45-
Ah Muzen Cab
12
4
15
4.88
W
Chronos
afonsoajs
Chronos
7
2
22
9
L
Raijin
cris20moon
Raijin
7
10
7
1.05
L
Chiron
xDedenne
Chiron
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,955
Damage
69,073
81,687
Taken
87,548
32,475
Mitigated
57,320
42,643
Healing
17,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Crist28
Heimdallr
15,381
4,559
0
328
16,535
7,344
515
10,265
6,104
0
26,762
W
Kukulkan
Megalisiy
Kukulkan
13,110
1,642
2,866
2,297
13,200
5,583
753
5,298
7,902
42,786
0
W
Ah Puch
MrArtur
Ah Puch
24,353
1,677
3,472
3,825
10,659
4,235
395
5,462
5,197
49,242
0
L
Tsukuyomi
Pedmor94
Tsukuyomi
5,478
827
72
1,841
16,597
8,333
0
9,209
7,166
0
18,763
L
Jormungandr
RO_Flof
Jormungandr
11,419
882
1,103
3,689
22,961
28,412
0
12,023
10,682
28,334
0
W
Medusa
RexPexFex
Medusa
16,725
6,109
3,305
2,885
18,517
6,761
1,824
6,373
12,143
0
27,998
W
Ah Muzen Cab
Shisuii45-
Ah Muzen Cab
13,398
5,136
3,101
10,582
21,484
8,991
997
7,234
14,250
0
25,593
W
Chronos
afonsoajs
Chronos
15,369
3,899
2,789
7,521
17,827
6,905
1,261
6,967
10,860
21,663
0
L
Raijin
cris20moon
Raijin
19,915
991
1,155
2,803
17,732
7,758
0
10,471
7,039
32,734
0
L
Chiron
xDedenne
Chiron
16,880
2,866
2,112
4,187
13,723
5,473
0
9,930
3,693
0
29,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,165
Gold Earned
51,868
171
Minions Killed
176
0
Camps Cleared
0
1,497,348
Distance Traveled
1,145,645
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,893
660
51
3
0
217,669
1
W
Kukulkan
12,263
818
71
5
0
262,497
1
W
Ah Puch
12,708
847
41
3
0
264,371
1
L
Tsukuyomi
9,458
631
23
2
0
252,982
0
L
Jormungandr
10,685
712
30
2
0
224,812
0
W
Medusa
12,325
822
22
1
0
317,157
5
W
Ah Muzen Cab
12,829
855
31
2
0
345,745
4
W
Chronos
12,040
803
6
0
0
307,578
0
L
Raijin
11,508
767
36
2
0
215,435
0
L
Chiron
10,324
688
36
2
0
234,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role