Player Matchup

Bellona
Bellona
BenjaFG83
Bellona
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 12L
1,346 Elo+
Party 3
Da Ji
Da Ji
NashitouzZ
Da Ji
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 5L
1,768 Elo+
Party 3
Hachiman
Hachiman
shadowlegion11
Hachiman
Level 33
God Stats
0W - 2L
1,276 SR
Queue Stats
5W - 6L
1,512 Elo+
Party 1
Cabrakan
Cabrakan
starclan03
Cabrakan
Level 28
God Stats
1W - 1L
1,731 SR
Queue Stats
1W - 2L
1,484 Elo+
Party 1
Persephone
Persephone
themingway
Persephone
Level 35
God Stats
1W - 1L
1,826 SR
Queue Stats
13W - 14L
1,497 Elo+
Party 1
Team Averages
Level 48
1,567 SR
1,522 Elo+

VS

Team Averages
Level 87
1,403 SR
1,537 Elo+
Eset
Eset
Disoni
Eset
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,586 Elo+
Party 2
Mercury
Mercury
Doedicurus
Mercury
Level 126
God Stats
1W - 0L
1,176 SR
Queue Stats
60W - 53L
1,600 Elo+
Party 2
Ratatoskr
Ratatoskr
ItsDuckingLit
Ratatoskr
Level 149
God Stats
2W - 1L
1,320 SR
Queue Stats
20W - 18L
1,377 Elo+
Solo
Medusa
Medusa
NOVAGUARD2
Medusa
Level 2
God Stats
1W - 0L
1,282 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
OutlawVoid
Cthulhu
Level 88
God Stats
64W - 41L
1,735 SR
Queue Stats
87W - 74L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BenjaFG83
Bellona
17
3 / 3 / 4
11,255
489
9,075
14,484
14,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
16
1 / 3 / 5
10,200
443
4,541
16,072
6,577
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
16
6 / 7 / 7
10,731
467
12,635
16,545
5,653
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
starclan03
Cabrakan
13
4 / 8 / 8
9,733
423
12,567
19,158
21,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
themingway
Persephone
15
5 / 8 / 9
10,672
464
16,832
14,046
5,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Disoni
Eset
16
5 / 4 / 8
11,185
486
10,607
14,720
6,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Doedicurus
Mercury
20
9 / 4 / 8
13,105
570
17,658
17,887
11,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
ItsDuckingLit
Ratatoskr
20
7 / 3 / 7
12,841
558
7,858
17,570
14,386
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
NOVAGUARD2
Medusa
14
2 / 5 / 14
9,807
426
8,558
13,468
4,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
OutlawVoid
Cthulhu
16
6 / 3 / 13
10,850
472
13,098
21,824
21,285
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
79
19
Kills
29
29
Deaths
19
33
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Bellona
BenjaFG83
Bellona
3
3
4
1.67
W
Eset
Disoni
Eset
5
4
8
2.25
W
Mercury
Doedicurus
Mercury
9
4
8
3.25
W
Ratatoskr
ItsDuckingLit
Ratatoskr
7
3
7
3.5
W
Medusa
NOVAGUARD2
Medusa
2
5
14
1.8
L
Da Ji
1
3
5
1.17
W
Cthulhu
OutlawVoid
Cthulhu
6
3
13
4.17
L
Hachiman
6
7
7
1.36
L
Cabrakan
starclan03
Cabrakan
4
8
8
1
L
Persephone
themingway
Persephone
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,650
Damage
57,779
80,305
Taken
85,469
53,059
Mitigated
57,825
18,690
Healing
20,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BenjaFG83
Bellona
9,075
2,426
0
4,661
14,484
14,273
98
2,601
11,883
4,939
66,533
W
Eset
Disoni
Eset
10,607
1,354
2,860
2,677
14,720
6,042
1,684
4,997
9,723
60,280
0
W
Mercury
Doedicurus
Mercury
17,658
9,036
0
1,510
17,887
11,324
64
4,765
13,122
7,683
108,238
W
Ratatoskr
ItsDuckingLit
Ratatoskr
7,858
2,173
0
6,363
17,570
14,386
1,071
3,490
14,080
0
76,313
W
Medusa
NOVAGUARD2
Medusa
8,558
3,303
891
4,070
13,468
4,788
1,615
7,296
6,172
0
44,933
L
Da Ji
4,541
581
0
6,288
16,072
6,577
65
2,852
13,187
0
67,754
W
Cthulhu
OutlawVoid
Cthulhu
13,098
1,028
1,205
1,040
21,824
21,285
320
9,203
12,621
37,297
0
L
Hachiman
12,635
8,523
0
4,969
16,545
5,653
315
5,738
10,807
0
49,484
L
Cabrakan
starclan03
Cabrakan
12,567
1,132
0
1,342
19,158
21,448
0
8,172
10,986
29,459
0
L
Persephone
themingway
Persephone
16,832
2,293
0
1,430
14,046
5,108
54
4,798
9,242
55,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,591
Gold Earned
57,788
451
Minions Killed
478
0
Camps Cleared
0
2,062,113
Distance Traveled
2,173,641
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,255
489
153
7
0
419,611
4
W
Eset
11,185
486
90
4
0
395,887
1
W
Mercury
13,105
570
137
6
0
471,958
2
W
Ratatoskr
12,841
558
166
7
0
481,664
6
W
Medusa
9,807
426
47
2
0
431,357
3
L
Da Ji
10,200
443
105
5
0
442,953
7
W
Cthulhu
10,850
472
38
2
0
392,775
10
L
Hachiman
10,731
467
85
4
0
398,426
2
L
Cabrakan
9,733
423
36
2
0
412,874
4
L
Persephone
10,672
464
72
3
0
388,249
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role