Player Matchup

Nemesis
Nemesis
BellPR
Nemesis
Level 23
God Stats
2W - 1L
1,676 SR
Queue Stats
26W - 19L
1,585 Elo+
Party 1
Medusa
Medusa
DaNorthern_King
Medusa
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,510 Elo+
Party 2
Khepri
Khepri
PopNullRaptor
Khepri
Level 48
God Stats
2W - 1L
1,723 SR
Queue Stats
133W - 136L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
YoungVel_
Baron Samedi
Level 53
God Stats
27W - 37L
1,376 SR
Queue Stats
42W - 57L
1,452 Elo+
Party 2
Amaterasu
Amaterasu
ZERO-_-TWO-002
Amaterasu
Level 105
God Stats
3W - 3L
1,713 SR
Queue Stats
315W - 340L
1,463 Elo+
Party 1
Team Averages
Level 53
1,598 SR
1,497 Elo+

VS

Team Averages
Level 42
1,473 SR
1,421 Elo+
Agni
Agni
BanBan042
Agni
Level 34
God Stats
0W - 2L
1,306 SR
Queue Stats
51W - 52L
1,308 Elo+
Solo
Danzaburou
Danzaburou
El_Mata_Toto_
Danzaburou
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Odin
Odin
EvoShandar
Odin
Level 43
God Stats
0W - 3L
1,256 SR
Queue Stats
29W - 54L
1,302 Elo+
Solo
Hun Batz
Hun Batz
JadedJack13
Hun Batz
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,493 Elo+
Solo
Ymir
Ymir
Mandito203
Ymir
Level 71
God Stats
1W - 1L
1,801 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BellPR
Nemesis
13
11 / 1 / 4
8,479
606
6,810
6,918
4,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
2 / 2 / 3
6,412
458
9,897
8,789
3,038
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 5 / 4
5,746
410
2,652
9,934
7,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Baron Samedi
YoungVel_
Baron Samedi
14
6 / 0 / 6
8,371
598
5,773
7,296
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Amaterasu
ZERO-_-TWO-002
Amaterasu
13
6 / 1 / 3
7,815
558
7,120
8,015
6,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
2 / 7 / 0
6,570
469
4,184
6,399
3,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
El_Mata_Toto_
Danzaburou
10
4 / 5 / 3
6,686
478
8,352
9,789
5,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 4 / 0
6,468
462
1,913
6,449
3,220
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
JadedJack13
Hun Batz
9
1 / 6 / 2
6,124
437
4,568
11,195
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 4 / 6
6,551
468
5,550
12,885
6,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
26
Kills
8
9
Deaths
26
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Agni
2
7
0
0.29
W
Nemesis
BellPR
Nemesis
11
1
4
13
W
2
2
3
1.75
L
Danzaburou
El_Mata_Toto_
Danzaburou
4
5
3
1.1
L
0
4
0
0
L
Hun Batz
JadedJack13
Hun Batz
1
6
2
0.33
L
1
4
6
1
W
1
5
4
0.6
W
Baron Samedi
YoungVel_
Baron Samedi
6
0
6
9
W
Amaterasu
ZERO-_-TWO-002
Amaterasu
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,252
Damage
24,567
40,952
Taken
46,717
24,513
Mitigated
21,972
9,540
Healing
7,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
4,184
122
0
24
6,399
3,202
53
2,919
3,480
29,757
0
W
Nemesis
BellPR
Nemesis
6,810
3,026
0
1,645
6,918
4,228
0
1,498
5,420
6,650
36,326
W
9,897
4,690
258
1,294
8,789
3,038
42
2,312
6,477
0
33,130
L
Danzaburou
El_Mata_Toto_
Danzaburou
8,352
4,566
282
2,476
9,789
5,297
724
2,157
7,508
2,953
25,275
L
1,913
1,189
0
0
6,449
3,220
589
438
6,011
0
29,282
L
Hun Batz
JadedJack13
Hun Batz
4,568
1,549
0
1,942
11,195
3,282
77
1,582
9,588
0
28,058
L
5,550
1,896
0
3,022
12,885
6,971
35
2,385
10,283
18,981
0
W
2,652
318
0
710
9,934
7,229
0
3,509
6,425
15,392
0
W
Baron Samedi
YoungVel_
Baron Samedi
5,773
496
750
2,340
7,296
3,081
0
2,303
4,993
46,081
0
W
Amaterasu
ZERO-_-TWO-002
Amaterasu
7,120
4,018
0
2,543
8,015
6,937
506
882
7,133
5,291
39,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,823
Gold Earned
32,399
313
Minions Killed
257
0
Camps Cleared
0
1,332,254
Distance Traveled
1,166,341
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,570
469
60
4
0
225,406
0
W
Nemesis
8,479
606
74
5
0
314,070
0
W
Medusa
6,412
458
60
4
0
226,378
1
L
Danzaburou
6,686
478
52
4
0
209,900
1
L
Odin
6,468
462
62
4
0
223,971
5
L
Hun Batz
6,124
437
53
4
0
275,353
2
L
Ymir
6,551
468
30
2
0
231,711
2
W
Khepri
5,746
410
18
1
0
253,757
0
W
Baron Samedi
8,371
598
83
6
0
270,353
1
W
Amaterasu
7,815
558
78
6
0
267,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role