Player Matchup

Olorun
Olorun
ANARCHY10
Olorun
Level 28
God Stats
23W - 29L
1,293 SR
Queue Stats
247W - 337L
1,209 Elo+
Solo
Loki
Loki
CircoLoco
Loki
Level 29
God Stats
16W - 19L
1,798 SR
Queue Stats
276W - 280L
1,514 Elo+
Solo
Guan Yu
Guan Yu
bengcom
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,135 Elo+
Party 1
Nox
Nox
charlie123Oakes
Nox
Level 12
God Stats
0W - 2L
1,295 SR
Queue Stats
14W - 29L
1,236 Elo+
Party 1
Fenrir
Fenrir
pawel32145
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,413 Elo+
Solo
Team Averages
Level 18
1,477 SR
1,301 Elo+

VS

Team Averages
Level 21
1,483 SR
1,409 Elo+
Odin
Odin
Bobbyfooty8
Odin
Level 8
God Stats
1W - 2L
1,127 SR
Queue Stats
4W - 11L
1,316 Elo+
Solo
Ymir
Ymir
Fyed chicken
Ymir
Level 17
God Stats
11W - 10L
1,754 SR
Queue Stats
30W - 39L
1,384 Elo+
Solo
Ullr
Ullr
MadTitan0714
Ullr
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
330W - 384L
1,470 Elo+
Solo
Arachne
Arachne
charinga12
Arachne
Level 21
God Stats
6W - 4L
1,533 SR
Queue Stats
184W - 202L
1,449 Elo+
Solo
Hel
Hel
nicopera48
Hel
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 16L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ANARCHY10
Olorun
17
7 / 12 / 4
12,146
1,012
16,615
27,701
11,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
18
6 / 1 / 5
12,793
1,066
12,212
10,885
5,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
bengcom
Guan Yu
17
0 / 6 / 8
10,581
882
11,930
27,828
27,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 6 / 4
10,766
897
8,434
14,343
6,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
pawel32145
Fenrir
15
0 / 12 / 5
9,874
823
5,276
20,853
9,063
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 14
11,705
975
4,874
12,504
12,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
8 / 3 / 18
13,016
1,085
20,750
21,665
13,931
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 0 / 17
12,855
1,071
27,173
7,896
3,323
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
charinga12
Arachne
17
10 / 4 / 7
11,969
997
16,413
9,817
3,671
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
5 / 1 / 23
13,363
1,114
22,925
13,594
5,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
116
14
Kills
37
37
Deaths
14
26
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Olorun
ANARCHY10
Olorun
7
12
4
0.75
W
4
6
14
1.83
L
Loki
6
1
5
8.5
W
8
3
18
5.67
W
10
0
17
18.5
L
Guan Yu
bengcom
Guan Yu
0
6
8
0.67
W
Arachne
charinga12
Arachne
10
4
7
3.38
L
1
6
4
0.5
W
5
1
23
16.5
L
Fenrir
pawel32145
Fenrir
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,467
Damage
92,135
101,610
Taken
65,476
59,524
Mitigated
38,669
12,500
Healing
27,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
ANARCHY10
Olorun
16,615
5,337
884
7,164
27,701
11,644
0
8,654
18,939
39,425
0
W
4,874
2,148
0
368
12,504
12,025
0
4,894
6,696
0
17,314
L
Loki
12,212
5,160
0
791
10,885
5,415
0
4,083
6,777
0
40,188
W
20,750
3,855
0
4,411
21,665
13,931
0
7,478
13,795
38,282
0
W
27,173
23,772
559
3,048
7,896
3,323
0
1,738
6,108
0
50,523
L
Guan Yu
bengcom
Guan Yu
11,930
3,713
772
2,362
27,828
27,137
0
15,567
12,100
0
24,206
W
Arachne
charinga12
Arachne
16,413
14,919
0
930
9,817
3,671
0
4,723
5,044
0
19,886
L
8,434
2,021
0
0
14,343
6,265
0
6,947
7,371
27,246
0
W
22,925
5,776
10,419
7,554
13,594
5,719
0
6,216
7,178
52,349
0
L
Fenrir
pawel32145
Fenrir
5,276
1,075
0
527
20,853
9,063
0
8,424
12,329
0
12,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,160
Gold Earned
62,908
169
Minions Killed
207
7
Camps Cleared
4
1,032,544
Distance Traveled
899,223
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,146
1,012
27
2
1
212,904
4
W
Odin
11,705
975
21
2
3
188,685
0
L
Loki
12,793
1,066
48
4
3
234,798
0
W
Ymir
13,016
1,085
38
3
0
162,292
0
W
Ullr
12,855
1,071
53
4
1
197,068
0
L
Guan Yu
10,581
882
28
2
1
240,849
2
W
Arachne
11,969
997
7
1
0
118,293
0
L
Nox
10,766
897
50
4
0
166,352
0
W
Hel
13,363
1,114
88
7
0
232,885
0
L
Fenrir
9,874
823
16
1
2
177,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role