Player Matchup

Ao Kuang
Ao Kuang
ACES MURKIN
Ao Kuang
Level 29
God Stats
14W - 9L
1,801 SR
Queue Stats
301W - 280L
1,643 Elo+
Solo
Bakasura
Bakasura
Errepandense
Bakasura
Level 26
God Stats
4W - 6L
1,400 SR
Queue Stats
97W - 123L
1,546 Elo+
Party 1
Heimdallr
Heimdallr
Errepandinense
Heimdallr
Level 36
God Stats
6W - 7L
1,477 SR
Queue Stats
64W - 68L
1,637 Elo+
Party 1
Tsukuyomi
Tsukuyomi
QF229505N6
Tsukuyomi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,433 Elo+
Party 1
Nemesis
Nemesis
Romualdojuan
Nemesis
Level 27
God Stats
13W - 6L
1,781 SR
Queue Stats
114W - 119L
1,560 Elo+
Solo
Team Averages
Level 24
1,592 SR
1,564 Elo+

VS

Team Averages
Level 15
1,594 SR
1,546 Elo+
King Arthur
King Arthur
GaMeOveR-I-
King Arthur
Level 24
God Stats
2W - 1L
1,732 SR
Queue Stats
21W - 6L
1,846 Elo+
Party 2
Ares
Ares
LorenT_db
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
1,284 Elo+
Party 3
Chang'e
Chang'e
Shigezane-
Chang'e
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 16L
1,634 Elo+
Party 2
Anhur
Anhur
Smo59260
Anhur
Level 10
God Stats
1W - 2L
1,736 SR
Queue Stats
668W - 616L
1,490 Elo+
Solo
Cerberus
Cerberus
jorgeXxPajaroxX
Cerberus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ACES MURKIN
Ao Kuang
20
12 / 1 / 3
16,712
643
30,106
31,285
21,273
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bakasura
Errepandense
Bakasura
19
6 / 5 / 7
13,850
533
10,896
16,003
8,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heimdallr
Errepandinense
Heimdallr
20
6 / 5 / 7
16,131
620
17,638
22,698
10,548
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
QF229505N6
Tsukuyomi
17
0 / 14 / 6
12,158
468
7,053
21,557
8,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
Romualdojuan
Nemesis
20
12 / 5 / 3
17,102
658
24,426
22,601
11,025
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GaMeOveR-I-
King Arthur
18
14 / 7 / 5
12,627
486
27,918
34,453
39,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
14
0 / 12 / 0
9,294
357
3,564
22,783
14,109
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Shigezane-
Chang'e
20
15 / 5 / 7
14,625
563
32,839
28,096
20,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Smo59260
Anhur
16
0 / 7 / 1
10,211
393
6,623
19,212
6,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
14
1 / 5 / 0
9,187
353
4,166
18,836
12,672
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
43
36
Kills
30
30
Deaths
36
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ACES MURKIN
Ao Kuang
12
1
3
13.5
W
Bakasura
Errepandense
Bakasura
6
5
7
1.9
W
Heimdallr
Errepandinense
Heimdallr
6
5
7
1.9
L
King Arthur
GaMeOveR-I-
King Arthur
14
7
5
2.36
L
Ares
0
12
0
0
W
Tsukuyomi
QF229505N6
Tsukuyomi
0
14
6
0.21
W
Nemesis
Romualdojuan
Nemesis
12
5
3
2.7
L
Chang'e
Shigezane-
Chang'e
15
5
7
3.7
L
Anhur
Smo59260
Anhur
0
7
1
0.07
L
Cerberus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,119
Damage
75,110
114,144
Taken
123,380
60,051
Mitigated
93,547
37,135
Healing
34,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ACES MURKIN
Ao Kuang
30,106
9,645
0
18,279
31,285
21,273
10,287
8,797
22,149
116,140
0
W
Bakasura
Errepandense
Bakasura
10,896
6,996
0
1,886
16,003
8,513
356
5,629
10,038
4,046
36,520
W
Heimdallr
Errepandinense
Heimdallr
17,638
8,186
0
8,590
22,698
10,548
2,385
6,185
16,011
0
137,320
L
King Arthur
GaMeOveR-I-
King Arthur
27,918
3,960
0
10,370
34,453
39,678
52
7,218
26,743
0
75,892
L
Ares
3,564
590
0
757
22,783
14,109
128
9,651
12,842
36,011
0
W
Tsukuyomi
QF229505N6
Tsukuyomi
7,053
2,076
0
982
21,557
8,692
851
9,098
11,592
0
43,535
W
Nemesis
Romualdojuan
Nemesis
24,426
14,333
0
7,398
22,601
11,025
2,344
9,583
12,122
0
124,621
L
Chang'e
Shigezane-
Chang'e
32,839
2,908
1,312
11,366
28,096
20,947
1,279
3,905
23,516
109,165
0
L
Anhur
Smo59260
Anhur
6,623
3,012
0
6,312
19,212
6,141
676
2,085
16,260
0
60,188
L
Cerberus
4,166
395
0
4,686
18,836
12,672
775
7,955
10,560
32,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,953
Gold Earned
55,944
651
Minions Killed
484
0
Camps Cleared
0
2,431,895
Distance Traveled
2,331,992
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
16,712
643
176
7
0
512,510
0
W
Bakasura
13,850
533
53
2
0
440,401
0
W
Heimdallr
16,131
620
190
7
0
478,339
0
L
King Arthur
12,627
486
103
4
0
597,250
2
L
Ares
9,294
357
56
2
0
455,518
5
W
Tsukuyomi
12,158
468
59
2
0
441,097
0
W
Nemesis
17,102
658
173
7
0
559,548
2
L
Chang'e
14,625
563
166
6
0
477,316
0
L
Anhur
10,211
393
102
4
0
396,635
0
L
Cerberus
9,187
353
57
2
0
405,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role