Player Matchup

Artio
Artio
HasGalaPro
Artio
Level 114
God Stats
1W - 4L
1,500 SR
Queue Stats
167W - 160L
1,500 Elo+
Solo
Cupid
Cupid
Mr-BadBoy88
Cupid
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
150W - 178L
1,827 Elo+
Solo
Geb
Geb
NeZavisajTyt
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 102L
1,516 Elo+
Solo
Izanami
Izanami
Winter59800
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,417 Elo+
Solo
Ra
Ra
nichtz
Ra
Level 108
God Stats
0W - 2L
1,285 SR
Queue Stats
124W - 90L
1,618 Elo+
Solo
Team Averages
Level 60
1,457 SR
1,575 Elo+

VS

Team Averages
Level 110
1,610 SR
1,543 Elo+
Chang'e
Chang'e
Akvalia
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Harald51
Sobek
Level 122
God Stats
4W - 7L
1,500 SR
Queue Stats
265W - 292L
1,339 Elo+
Party 2
Merlin
Merlin
Nymériia
Merlin
Level 88
God Stats
4W - 0L
1,834 SR
Queue Stats
174W - 189L
1,339 Elo+
Party 2
Medusa
Medusa
Teninz
Medusa
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 180L
1,736 Elo+
Party 1
Chiron
Chiron
xEMotionx
Chiron
Level 126
God Stats
3W - 4L
1,715 SR
Queue Stats
202W - 212L
1,797 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
15
4 / 8 / 8
10,506
808
11,083
31,299
21,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 4 / 9
9,335
718
19,769
12,377
4,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 8 / 5
8,925
687
6,029
17,949
10,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Winter59800
Izanami
13
0 / 8 / 8
8,305
639
5,062
13,353
4,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
20
5 / 1 / 8
11,229
864
28,887
9,751
4,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Akvalia
Chang'e
16
3 / 3 / 22
9,663
743
9,864
18,238
12,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

Sobek
Harald51
Sobek
15
3 / 2 / 22
9,240
711
7,122
21,722
21,794
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Nymériia
Merlin
16
3 / 2 / 15
9,978
768
12,626
10,536
4,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Teninz
Medusa
17
5 / 3 / 23
11,160
858
23,500
15,205
7,983
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
xEMotionx
Chiron
19
15 / 3 / 11
11,803
908
22,976
17,570
9,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
122
13
Kills
29
29
Deaths
13
38
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Akvalia
Chang'e
3
3
22
4.67
W
Sobek
Harald51
Sobek
3
2
22
7
L
Artio
4
8
8
1
L
2
4
9
1.63
L
2
8
5
0.56
W
Merlin
Nymériia
Merlin
3
2
15
5.25
W
Medusa
Teninz
Medusa
5
3
23
5.5
L
Izanami
Winter59800
Izanami
0
8
8
0.5
L
Ra
5
1
8
9
W
Chiron
xEMotionx
Chiron
15
3
11
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,830
Damage
76,088
84,729
Taken
83,271
44,701
Mitigated
56,090
34,738
Healing
44,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Akvalia
Chang'e
9,864
2,253
16,600
6,345
18,238
12,093
980
10,618
7,620
20,823
0
W
Sobek
Harald51
Sobek
7,122
498
2,768
3,163
21,722
21,794
553
10,198
11,524
9,776
0
L
Artio
11,083
465
1,733
10,072
31,299
21,510
0
11,134
20,165
16,954
0
L
19,769
9,222
3,860
4,071
12,377
4,144
1,909
3,944
8,433
0
30,347
L
6,029
207
2,101
2,074
17,949
10,220
285
4,202
13,747
9,466
0
W
Merlin
Nymériia
Merlin
12,626
1,399
2,668
1,113
10,536
4,780
400
7,553
2,983
31,675
0
W
Medusa
Teninz
Medusa
23,500
10,275
1,524
1,970
15,205
7,983
1,790
8,578
6,627
0
43,769
L
Izanami
Winter59800
Izanami
5,062
3,369
0
821
13,353
4,341
716
7,384
5,969
0
8,696
L
Ra
28,887
1,614
5,908
4,098
9,751
4,486
751
2,948
6,803
64,084
0
W
Chiron
xEMotionx
Chiron
22,976
11,566
4,328
3,989
17,570
9,440
2,435
9,052
8,518
0
41,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,300
Gold Earned
51,844
128
Minions Killed
139
0
Camps Cleared
0
1,117,414
Distance Traveled
1,113,776
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,663
743
24
2
0
196,206
3
W
Sobek
9,240
711
5
0
0
239,552
0
L
Artio
10,506
808
8
1
0
211,913
0
L
Cupid
9,335
718
31
2
0
220,206
2
L
Geb
8,925
687
6
0
0
196,911
2
W
Merlin
9,978
768
53
4
0
213,173
4
W
Medusa
11,160
858
27
2
0
243,169
5
L
Izanami
8,305
639
11
1
0
222,876
0
L
Ra
11,229
864
72
6
0
265,508
1
W
Chiron
11,803
908
30
2
0
221,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role