Player Matchup

Terra
Terra
Big Sausage 007
Terra
Level 149
God Stats
2W - 0L
1,299 SR
Queue Stats
46W - 55L
1,541 Elo+
Solo
Danzaburou
Danzaburou
FansOnly420
Danzaburou
Level 90
God Stats
5W - 7L
1,378 SR
Queue Stats
16W - 31L
1,311 Elo+
Solo
Nu Wa
Nu Wa
OGDirtyDrawers
Nu Wa
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,565 Elo+
Solo
Ares
Ares
TheLeoKiller
Ares
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 57L
1,499 Elo+
Party 2
Neith
Neith
mattiolim76
Neith
Level 25
God Stats
6W - 18L
1,500 SR
Queue Stats
7W - 30L
1,500 Elo+
Party 2
Team Averages
Level 77
1,435 SR
1,483 Elo+

VS

Team Averages
Level 62
1,437 SR
1,381 Elo+
Zeus
Zeus
AnD_LiNcK
Zeus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 201L
1,379 Elo+
Solo
Erlang Shen
Erlang Shen
Garys Foods
Erlang Shen
Level 60
God Stats
0W - 2L
1,305 SR
Queue Stats
210W - 186L
1,357 Elo+
Solo
Danzaburou
Danzaburou
israel_gh
Danzaburou
Level 43
God Stats
10W - 16L
1,379 SR
Queue Stats
24W - 29L
1,289 Elo+
Party 1
Thor
Thor
killtin0303
Thor
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,363 Elo+
Party 1
Geb
Geb
luiyie PR
Geb
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 166L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 5
8,881
493
8,857
10,838
4,573
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
FansOnly420
Danzaburou
14
0 / 0 / 2
8,340
463
5,136
8,641
3,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
8 / 1 / 4
9,931
552
15,200
7,369
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 6 / 0
6,860
381
3,604
11,846
5,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 8 / 2
7,259
403
5,447
9,629
3,352
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
3 / 5 / 2
7,909
439
7,680
10,323
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
Garys Foods
Erlang Shen
16
0 / 2 / 0
9,419
523
5,707
9,942
9,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
israel_gh
Danzaburou
12
8 / 4 / 3
9,699
539
6,777
10,820
3,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 3 / 3
8,226
457
5,247
14,087
4,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 12
7,513
417
5,615
12,879
6,281
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
35
16
Kills
15
16
Deaths
16
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zeus
3
5
2
0.8
W
5
1
5
7.5
W
Danzaburou
FansOnly420
Danzaburou
0
0
2
1
L
Erlang Shen
Garys Foods
Erlang Shen
0
2
0
0
W
8
1
4
10
W
1
6
0
0.17
L
Danzaburou
israel_gh
Danzaburou
8
4
3
2.38
L
4
3
3
1.83
L
0
2
12
3
W
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,244
Damage
31,026
48,323
Taken
58,051
19,152
Mitigated
26,293
11,722
Healing
15,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
7,680
1,973
231
3,051
10,323
2,855
49
5,870
4,098
47,192
0
W
8,857
374
1,324
2,574
10,838
4,573
185
1,478
9,360
34,703
0
W
Danzaburou
FansOnly420
Danzaburou
5,136
2,278
0
2,751
8,641
3,243
144
1,320
7,321
0
45,095
L
Erlang Shen
Garys Foods
Erlang Shen
5,707
1,860
0
3,104
9,942
9,466
432
2,471
7,300
21,486
43,790
W
15,200
5,405
0
1,655
7,369
2,943
0
3,789
3,580
56,081
0
W
3,604
313
0
1,418
11,846
5,041
42
4,336
7,510
24,421
0
L
Danzaburou
israel_gh
Danzaburou
6,777
2,255
457
1,685
10,820
3,330
1,624
6,226
4,252
0
34,977
L
5,247
1,419
0
4,835
14,087
4,361
0
5,536
8,269
0
47,772
L
5,615
609
510
2,070
12,879
6,281
180
6,048
6,471
31,672
0
W
5,447
2,286
540
1,460
9,629
3,352
576
3,792
5,837
0
29,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,271
Gold Earned
42,766
350
Minions Killed
422
0
Camps Cleared
0
1,480,489
Distance Traveled
1,481,417
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,909
439
81
5
0
240,162
1
W
Terra
8,881
493
54
3
0
288,083
4
W
Danzaburou
8,340
463
103
6
0
340,414
4
L
Erlang Shen
9,419
523
148
8
0
347,740
0
W
Nu Wa
9,931
552
108
6
0
309,804
9
W
Ares
6,860
381
39
2
0
267,414
0
L
Danzaburou
9,699
539
70
4
0
259,862
0
L
Thor
8,226
457
77
4
0
313,951
6
L
Geb
7,513
417
46
3
0
319,702
0
W
Neith
7,259
403
46
3
0
274,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role